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{{Job_Header
{{Role infobox
|department=Service
| department = [[Service]]
|img=[[File:Assistant.png|128px]] <!-- Your chef here wiki editor -->
| image = Chef.png
|title=Chef
| title = Chef
|access=Kitchen, Service, Maintenance
| access = Kitchen, Maintenance, Service
|difficulty=Medium
| difficulty = Medium
|duties=Cook food, force the botanists to do their job.
| duties = Cook meals for the crew. Butcher corpses to turn them into meat.
|supervisors=[[Head of Personnel]]
| supervisors = [[Head of Personnel]]
|subordinates= None
| subordinates = [[Service Worker]]
|guides=[[Cooking#Recipes|List of Recipes]]
| guides = [[Cooking]]
| radio = * {{rch|common}}
* {{rch|service}}
}}
}}


As the chef, your goal is to provide food.
'''Chef''' is a job in the Service department.
for the hungry masses using your trusty [[Microwave]] and [[Grinder]]. Depending on the shift, some of the time you'll have almost no customers, while others you'll be overwhelmed. It is your job to coordinate with the bartender and the other chefs and manage food distribution and rationing, and the types of food needed for the current situation. Ask botany for the required plants, or stick to animal products.
== Things to keep in mind ==


*Most cooked foods can be cut into slices, deliver these to customers instead of the entire batch, as food is expensive in labor
As a Chef, your goal is to provide food for the hungry masses of the station. While it's technically possible for the crew to survive off of vending machine snacks and old MREs, you are the station's main source of proper ''meals'' such as steaks, pasta, burgers, and cakes. Aside from cooking meals, you're also usually responsible for properly butchering any dead animals on the station, as otherwise their corpses will rot and poison the station's atmosphere.


* Different foods have different nutritional values. Many meat dishes have protein, and other healthy dishes have vitamins. Some healthy dishes, like nettle soup, may even have omnizine.
Different species have different dietary requirements, so make sure you provide a diverse array of meals for the station's diverse population.


* You have a utensil dispenser, it is essentially a vending machine for cups, bowls, mugs, and the like. However, it also contains knives and your trusty cleaver. Thankfully it can only be accessed normally by the chefs, however, if someone gains kitchen access, they can quickly gain a very deadly weapon. Don't be afraid to call security if there is a trespasser, or complain to the Head of Personnel if they are giving out unneeded access.
== Tips ==


*Sometimes you will be alone, but sometimes you will have one to three other chefs helping you out in the kitchen, coordinate with them and make sure they know the needed recipes, and teach them if they do not.
* You'll usually want to ask for assistance from the station's [[Botanist|Botanists]], as they can grow the ingredients you'll need for some of your recipes. [[Cargo]] can also order ingredients and livestock for you.
* Sticking to a specific menu will make your life easier, as you won't need a bazillion different ingredients on hand. Make sure any other kitchen staff know which foods you're all making, and teach them the recipes if necessary.
* While [[Playable Species#Moths|moths]] eat fabric instead of plant/animal matter, they still appreciate a well-cooked meal just like anybody else, and you have multiple options for cooking specialty "moth foods". These recipes require fiber, so you'll usually want to ask the Botanists to grow cotton bolls that you can grind for fiber. In extreme cases you might need to source cotton by cutting up some clothing.


*Treat your cleaver like you would a gun. It is extremely deadly, and should be treated as such. Keep it in your pocket or backpack when not in use to prevent stealing, and only use as a last resort or in extreme circumstances, such as assault. Get Hop and the bartender involved if necessary.  
* Foods such as pizzas, cakes, and loaves of bread can be cut into serving-sized slices, making them good for feeding the station en masse. Note that unsliced food usually takes less inventory space, so if you're planning to deliver food to another department you might want to deliver it unsliced (alongside a plastic knife to slice it with).


*You may have to be more careful when delivering food if there is a risk of bodily harm or theft, if so, deliver the food to the bartender, who can give the desired food to the customer.
* If you plan to work in your freezer for an extended period of time, you should wear a winter coat to avoid taking cold damage.
* Mice will often sneak into the kitchen to eat any food left on the countertops. Keeping your food inside of a closed container (such as a locker, crate, food cart, or backpack) will prevent mice from being able to eat it. You can set mousetraps under airlocks and tables to help deal with mice, or just chase them down with a cleaver if necessary.
* The butcher's cleaver is a surprisingly dangerous improvised weapon. You should generally keep it on your person (such as in your belt or backpack) to prevent it from being stolen (or in case you need to defend yourself).
* An [[Antagonist]] chef can easily "dispose" of any corpses they might need to get rid of.


*Do not gib people if you are not a traitor.
{{Role Navbox}}
 
[[Category:Roles]]
[[Category:Service Roles]]

Latest revision as of 17:40, 16 May 2025

Chef
Department
Access
Kitchen, Maintenance, Service
Difficulty
Medium
Duties
Cook meals for the crew. Butcher corpses to turn them into meat.
Supervisors
Subordinates
Radio channels
  • ; Common
  • :v Service
Guides

Chef is a job in the Service department.

As a Chef, your goal is to provide food for the hungry masses of the station. While it's technically possible for the crew to survive off of vending machine snacks and old MREs, you are the station's main source of proper meals such as steaks, pasta, burgers, and cakes. Aside from cooking meals, you're also usually responsible for properly butchering any dead animals on the station, as otherwise their corpses will rot and poison the station's atmosphere.

Different species have different dietary requirements, so make sure you provide a diverse array of meals for the station's diverse population.

Tips

  • You'll usually want to ask for assistance from the station's Botanists, as they can grow the ingredients you'll need for some of your recipes. Cargo can also order ingredients and livestock for you.
  • Sticking to a specific menu will make your life easier, as you won't need a bazillion different ingredients on hand. Make sure any other kitchen staff know which foods you're all making, and teach them the recipes if necessary.
  • While moths eat fabric instead of plant/animal matter, they still appreciate a well-cooked meal just like anybody else, and you have multiple options for cooking specialty "moth foods". These recipes require fiber, so you'll usually want to ask the Botanists to grow cotton bolls that you can grind for fiber. In extreme cases you might need to source cotton by cutting up some clothing.
  • Foods such as pizzas, cakes, and loaves of bread can be cut into serving-sized slices, making them good for feeding the station en masse. Note that unsliced food usually takes less inventory space, so if you're planning to deliver food to another department you might want to deliver it unsliced (alongside a plastic knife to slice it with).
  • If you plan to work in your freezer for an extended period of time, you should wear a winter coat to avoid taking cold damage.
  • Mice will often sneak into the kitchen to eat any food left on the countertops. Keeping your food inside of a closed container (such as a locker, crate, food cart, or backpack) will prevent mice from being able to eat it. You can set mousetraps under airlocks and tables to help deal with mice, or just chase them down with a cleaver if necessary.
  • The butcher's cleaver is a surprisingly dangerous improvised weapon. You should generally keep it on your person (such as in your belt or backpack) to prevent it from being stolen (or in case you need to defend yourself).
  • An Antagonist chef can easily "dispose" of any corpses they might need to get rid of.