Slime: Difference between revisions

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Slimes (not to be confused with the [[Playable Species#Slimes|playable species]]) are a Team Antagonist spawned via the [[Events|Slime Spawn Random Event]]. They are available as a [[Ghost#Ghost Roles|ghost role]] and come in a few different fun colors.
{{Distinguish|Playable Species#Slimes{{!}}Slimepeople|Chemistry#chem_Slime{{!}}the reagent}}
{{Role infobox
|department=Team Antagonist
|image=
|title=Slime
|access= None
|difficulty=Medium - Hard
|duties=Kill people.
|supervisors=None.
|subordinates=None.
}}
 
Slimes are a Team Antagonist spawned via the [[Events|Slime Spawn Random Event]]. They are available as a [[Ghost#Ghost Roles|ghost role]] and come in a few different fun colors.


Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.
Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.
{{Role Navbox}}
[[Category:Roles]]
[[Category:Ghost Roles]]

Latest revision as of 03:06, 17 June 2025

Not to be confused with Slimepeople or the reagent.
Slime
Department
Team Antagonist
Access
None
Difficulty
Medium - Hard
Duties
Kill people.
Supervisors
None.
Subordinates
None.

Slimes are a Team Antagonist spawned via the Slime Spawn Random Event. They are available as a ghost role and come in a few different fun colors.

Compared to other hostile vent creatures, slimes can take more damage before going down and are resistant to blunt damage and asphyxiation, but are more vulnerable to slashing, piercing, and cold damage.