Medical Doctor: Difference between revisions

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{{Job_Header
|department=Medical
|img=[[File:Medical Doctor.png|128px]] <!-- Good enough for now -->
|title=Medical Doctor
|access=Maintenance, Medical
|difficulty=Medium
|duties=Heal people.
|supervisors=[[Chief Medical Officer]]
|subordinates= Medical Intern
|guides=[[Medical]], [[Medicine]], [[Virology|Virology]], [[Cryogenic Pods|Cryogenic Pods]], [[Impossibility|Surgery]]
}}


The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the [[Chemist]]s while trying to forget they're just a better you, and resist the temptation to poison the bartenders drinks with lethal doses of blood clotters and liquid radiation.  
The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the [[Chemist|Chemists]] while treating crewmates with all sorts of ailments. See the [[medical|medical guide]] for more information about how to treat crewmates.


'''Tips-'''
__TOC__


* Make sure to have a store of basic medicine on you, namely medicine (See: [[Chemistry]]) such as Bicaridine, Tricordizine, and Inaproviline, all of which are very useful in a pinch. What you have over the chemists is that you can leave medical, so use that to your advantage, search the ship for the dead and wounded and bring them back to medical for treatment and cloning.
== Tools ==
 
{| class="wikitable"
|-
! Image !! Name !! Description
|-
| [[File:healthanalyzer.png]] || Health Analyzer ||Displays the health status of any crewmate or organism upon use.
|-
| [[File:bruisepack.png]] || Bruise Pack || Heals 5 points of brute damage per use in the brute category, per use.
|-
| [[File:ointment.png]] || Ointment || Heals 10 points of heat and shock damage in the burn category, per use
|-
| || Blood Pack || Heals 15 points of bloodloss damage per use.
|-
| [[File:pill1.png]] [[File:pill2.png]] || Pill || Administers a dosage of a specific chemical or medicine upon ingestion. Dosages can vary from 1 to 49 units.
|-
| [[File:syringe.png]] || Syringe || Administers a dosage of a specific chemical or medicine upon injection. Dosages can only be administered 5 units at a time, with a maximum of 15 units stored.
|-
| [[File:gauze.png]] || Gauze || Stops bleeding upon application.
|-
| [[File:medipen.png]] || Medipen || A shot of epinephrine.
|-
| [[File:bottle.png]] || Epinephrine || 15 units of epinephrine.
|-
| [[File:Defib.png|frameless]]|| Defibrillator || Used to bring people back from death (within a 5-minute timeframe). Cures asphyxiation damage.
|}
 
== Tips ==
 
*Make sure to have a store of basic medicine on you, namely [[Medicine|medicine]] such as bicaridine, tricordrazine, and inaprovaline, all of which are very useful in a pinch.
 
*Always treat patients with whatever medicines you have at your disposal. Scan patients with the health analyzer to determine the best course of treatment.
 
*The [[Chief Medical Officer]] has a computer in his room, which shows the status of other medical personnel and their location. Use this to recover lost bodies and keep track of the life status of the [[Heads]].
 
*You may have to coordinate with the other doctors and the [[Chemist]]s to prioritize wounded patients. Be sure to treat patients as efficiently as possible to prevent a buildup of wounded patients in need of care.
 
*Liase with the [[Bartender]] for the cure of some diseases. Refer to [[Virology]].
 
*You can use your Medical PDA as an Health Analyzer.
 
[[Category:Roles]]
[[Category:Medical Roles]]

Latest revision as of 20:26, 6 November 2024


Medical

Medical Doctor

Access: Maintenance, Medical
Difficulty: Medium
Duties: Heal people.
Supervisors: Chief Medical Officer
Subordinates: Medical Intern
Guides: Guide to Medical, Medicine, Virology, Cryogenic Pods, Surgery

The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the Chemists while treating crewmates with all sorts of ailments. See the medical guide for more information about how to treat crewmates.

Tools

Image Name Description
Health Analyzer Displays the health status of any crewmate or organism upon use.
Bruise Pack Heals 5 points of brute damage per use in the brute category, per use.
Ointment Heals 10 points of heat and shock damage in the burn category, per use
Blood Pack Heals 15 points of bloodloss damage per use.
Pill Administers a dosage of a specific chemical or medicine upon ingestion. Dosages can vary from 1 to 49 units.
Syringe Administers a dosage of a specific chemical or medicine upon injection. Dosages can only be administered 5 units at a time, with a maximum of 15 units stored.
Gauze Stops bleeding upon application.
Medipen A shot of epinephrine.
Epinephrine 15 units of epinephrine.
Defibrillator Used to bring people back from death (within a 5-minute timeframe). Cures asphyxiation damage.

Tips

  • Make sure to have a store of basic medicine on you, namely medicine such as bicaridine, tricordrazine, and inaprovaline, all of which are very useful in a pinch.
  • Always treat patients with whatever medicines you have at your disposal. Scan patients with the health analyzer to determine the best course of treatment.
  • The Chief Medical Officer has a computer in his room, which shows the status of other medical personnel and their location. Use this to recover lost bodies and keep track of the life status of the Heads.
  • You may have to coordinate with the other doctors and the Chemists to prioritize wounded patients. Be sure to treat patients as efficiently as possible to prevent a buildup of wounded patients in need of care.
  • You can use your Medical PDA as an Health Analyzer.