Initial Infected: Difference between revisions
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{{Job_Header | {{Job_Header | ||
|department=Antagonists | |department=Antagonists | ||
|img=[[File: | |img=[[File:Initial_Infected.png|256px]] | ||
|title=Initial Infected | |title=Initial Infected | ||
|access=Standard/Job-related | |access=Standard/Job-related | ||
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|duties=Convert as much of the station as possible, at all costs. | |duties=Convert as much of the station as possible, at all costs. | ||
|supervisors=N/A | |supervisors=N/A | ||
|guides= | |guides=SS14 - Zombies Explained - Liltenhead | ||
|subordinates=Initial Infected, Zombies}} | |subordinates=Initial Infected, Zombies}} | ||
[[File:ZombieConversion.ogg]] | |||
''"You are an initial infected. Get supplies and prepare for your eventual transformation. Your goal is to overtake the station while infecting as many people as possible."'' | |||
The Initial Infected are conversion [[Antagonist|antagonists]] that are tasked with converting as much of the station to zombies as possible. An Initial Infected can turn into a zombie in one of two ways; one, they will turn into a zombie upon death, or two, they can willingly convert at any time through an Initial Infected-exclusive UI button. After conversion, the Initial Infected turn into a regular zombie. | |||
== Zombie Propagation == | == Zombie Propagation == | ||
There are two main methods of creating new zombies: | There are two main methods of creating new zombies: | ||
* Zombies can bite a crit/dead body in order to instantly convert it into a new zombie. | * Zombies can bite a crit/dead body in order to instantly convert it into a new zombie. | ||
* A crew member or animal can die after | * A crew member or animal can die after being infected, which will cause them to instantly turn into a zombie upon falling into crit. | ||
A key note about the | A key note about the infection is that, while it is spread through bite, the chance of the infection itself is noticably dependent on clothing. The infected have a 50% chance to spread the infection with each bite if the victim has no clothing, and a 20% chance if the victim is wearing clothing. | ||
== Zombie Infection == | == Zombie Infection == | ||
Though the main way the infection | Though the main way the infection spreads being through zombie bites, it can be transmitted in other ways. Notably, it can be gained through ingesting [[Chemistry|Romerol]], a Syndicate-branded poison designed to artifically create a zombie infection. Romerol can be purchased by Nuclear Operatives, and show up through a vent foam event. | ||
[[Category:Roles]] | [[Category:Roles]] | ||
[[Category:Antagonist Roles]] | [[Category:Antagonist Roles]] |
Latest revision as of 16:54, 19 November 2024
This page is unfinished!
This page has been recently created, and should be recieving updates. |
Antagonists
"You are an initial infected. Get supplies and prepare for your eventual transformation. Your goal is to overtake the station while infecting as many people as possible."
The Initial Infected are conversion antagonists that are tasked with converting as much of the station to zombies as possible. An Initial Infected can turn into a zombie in one of two ways; one, they will turn into a zombie upon death, or two, they can willingly convert at any time through an Initial Infected-exclusive UI button. After conversion, the Initial Infected turn into a regular zombie.
Zombie Propagation
There are two main methods of creating new zombies:
- Zombies can bite a crit/dead body in order to instantly convert it into a new zombie.
- A crew member or animal can die after being infected, which will cause them to instantly turn into a zombie upon falling into crit.
A key note about the infection is that, while it is spread through bite, the chance of the infection itself is noticably dependent on clothing. The infected have a 50% chance to spread the infection with each bite if the victim has no clothing, and a 20% chance if the victim is wearing clothing.
Zombie Infection
Though the main way the infection spreads being through zombie bites, it can be transmitted in other ways. Notably, it can be gained through ingesting Romerol, a Syndicate-branded poison designed to artifically create a zombie infection. Romerol can be purchased by Nuclear Operatives, and show up through a vent foam event.