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{{Role infobox|department=[[Service]]|image=Mime.png|title=Mime|access=Theatre, Maintenance|difficulty=Easy|duties=Entertain the crew. Engage in light rivalry with the Clown.|supervisors=[[Head of Personnel]]|subordinates=None|guides=[[Emotes]]|radio=* {{rch|common}} | {{Role infobox | ||
* {{rch|service}}}} | | department = [[Service]] | ||
| image = Mime.png | |||
| title = Mime | |||
| access = Theatre, Maintenance | |||
| difficulty = Easy | |||
| duties = Entertain the crew. Engage in light rivalry with the [[Clown]]. | |||
| supervisors = [[Head of Personnel]] | |||
| subordinates = None | |||
| guides = [[Emotes]] | |||
| radio = * {{rch|common}} | |||
* {{rch|service}} | |||
}} | |||
Mime is a job in the Service department. | Mime is a job in the [[Service]] department. | ||
The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. Unlike the loud, buffoonish antics of the [[Clown]], a good Mime demonstrates poise, agility and intention in all things. The Mime does '''not''' talk. | The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. The Mime's job is to entertain and amuse the crew with their silent antics. Unlike the loud, buffoonish antics of the [[Clown]], a good Mime demonstrates poise, agility, and intention in all things. The Mime does '''not''' talk. | ||
Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances or simple [[Emotes|wordless]] conversations with | Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances, or simple [[Emotes|wordless]] conversations with other crew members are common. | ||
{{Role Navbox}} | == Vow of Silence == | ||
All Mimes have undertaken a sacred vow that forbids them from both vocal and written communication (including screaming), but also grants them mystic power. Mimes can place a one-tile invisible wall that lasts for 15 seconds (with a 30 second cooldown to placing a new wall). Like a regular, visible wall, this wall prevents physical objects from passing through it, making it a great tool for pantomime routines, pranking other crew members, or (in a pinch) escaping from a dangerous situation. | |||
A Mime can choose to renounce their vow at will, regaining the ability to speak at the cost of their powers. After renouncing their vow, a Mime must wait at least 5 minutes before having the option to atone for their actions and retake the vow, restoring their powers.{{Role Navbox}} | |||
[[Category:Roles]] | [[Category:Roles]] | ||
[[Category:Service Roles]] | [[Category:Service Roles]] |
Latest revision as of 21:54, 20 May 2025
- ; Common
- :v Service
Mime is a job in the Service department.
The Mime is an enigmatic, silent performer who brings a distinct sophistication and artistry to his craft. The Mime's job is to entertain and amuse the crew with their silent antics. Unlike the loud, buffoonish antics of the Clown, a good Mime demonstrates poise, agility, and intention in all things. The Mime does not talk.
Ultimately, a Mime is free to decide how best to spend their time aboard the station. Elaborate works of art in a public hallway, musical performances, or simple wordless conversations with other crew members are common.
Vow of Silence
All Mimes have undertaken a sacred vow that forbids them from both vocal and written communication (including screaming), but also grants them mystic power. Mimes can place a one-tile invisible wall that lasts for 15 seconds (with a 30 second cooldown to placing a new wall). Like a regular, visible wall, this wall prevents physical objects from passing through it, making it a great tool for pantomime routines, pranking other crew members, or (in a pinch) escaping from a dangerous situation.
A Mime can choose to renounce their vow at will, regaining the ability to speak at the cost of their powers. After renouncing their vow, a Mime must wait at least 5 minutes before having the option to atone for their actions and retake the vow, restoring their powers.