Passenger: Difference between revisions

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Created page with "{{Job_Header |department=Service |img=128px <!-- Your passenger here wiki editor --> |title=Passenger |access=Maintenance |difficulty=Easiest |duties=Steal someone's clothes and job. Get in trouble for breaking into rooms. Save the Station when least expected. |supervisors=<s>Nobody</s> Anyone and everyone (yes, even that guy) |subordinates=None |guides=This is the guide. }} Known by several names such as "the tide", "greyshirts", "the g..."
 
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{{Job_Header
{{Role infobox|department=None|image=Passenger.png|title=Passenger|access=Maintenance|difficulty=Very Easy|duties=Take in the sights and sounds. Wander aimlessly. Decide you like the station so much that you want a real job.|supervisors=Everyone|subordinates=None|guides=This is the guide.|radio={{rch|common}}}}
|department=Service
|img=[[File:Assistant.png|128px]] <!-- Your passenger here wiki editor -->
|title=Passenger
|access=Maintenance
|difficulty=Easiest
|duties=Steal someone's clothes and job. Get in trouble for breaking into rooms. Save the Station when least expected.
|supervisors=<s>Nobody</s> Anyone and everyone (yes, even [[Clown|that guy]])
|subordinates=None
|guides=This is the guide.
}}


Known by several names such as "the tide", "greyshirts", "the greys", and several more colorful ones, passengers have no explicit purpose or responsibility on the station. As such, this is the most newbie friendly role in the game, allowing you to get acquainted with the controls and the various tools around the station without causing a massive catastrophe (hopefully). On the other hand, experienced players can use this role as a way to move around as they please without being tied down by assigned duties.
Passenger is a job without a specific department.


This freedom makes them avid troublemakers, as their lack of any meaningful starting equipment makes stealing very inticing. They also enjoy hoarding any tools they find for completely legal and helpful activities. This leads to an uneasy distrust of most passengers by default, however most crew will be receptive if you just act like a normal human being and not like you'll steal their bag at first chance.
Passengers are crew members with no explicit duties on the station. As such, they generally may roam around public areas of the station at their leisure, though officially speaking they're also subordinates to all other crew members. Passengers are uniquely one of the only roles that have an infinite number of openings, so the role is always available.


== Jack of all, master of none ==
The lack of pressing responsibilities makes this role a good choice for newer players who want to grow accustomed to basic gameplay without the pressure of working a specific job. Some experienced players also enjoy this role, as the lack of important duties allows them to spend their time pursuing personal projects or interacting with other crew members. [[Antagonist]] passengers benefit from having a good excuse to be wandering around odd places instead of doing actual work, though they also lack easy access to the specialized equipment that can be found in proper workspaces.
Passengers can be the most versatile characters in the game, the only things stopping you being game knowledge and means of getting around. Go to the arcade and play tetris all round. Get bored and go play the bar piano. Find some hacking tools and snoop around the station for goodies. Get chased by security for trespassing and give the [[Lawyer]] a reason to exist. Get bailed and immediately harass [[Head of Security]] for more station access.


== Supervision ==
Due to the grey jumpsuits that passengers start with by default, as well as the unlimited number of job openings available, Passengers are commonly nicknamed "greytiders" by other players (among a few other variations such as "the tide", "greyshirts", and "the greys").
Just because you answer to everyone, it doesn't mean you're playing Slave Station 14 <s>unless you're into that</s>. What it means is that everyone has more authority when telling you to cut it out. If you see a [[Clown]] preparing a prank or a [[Mime]] starting a performance and decide to bother them, they have the right to pull rank on you and tell (or gesticulate at) you to GET OFF THE STAGE YOU ABSOLUTE AMATEUR.


[[Category:Jobs]]
== Getting Promoted ==
While a Passenger's lack of responsibility provides them with freedom, it can also be somewhat dull, especially during longer shifts. Additionally, sometimes a department may be understaffed and need eager hands to help the station run properly. In cases like these, you may ask to be assigned a proper job to occupy your free time.
 
The [[Head of Personnel]] has the authority to alter the job title and access permissions on your ID card, which you'll generally need done in order to properly work in a new department. In most cases, an ID change will likely need both the Head of Personnel's approval and the approval of the head of the department you want to join (typically via a stamped form).
 
Aside from being formally reassigned to a new job, you might also decide to remain a Passenger and just run odd jobs for other departments (such as helping Cargo deliver mail, helping Science find anomalies, or helping the [[Bartender]] rearrange the bar's furniture).{{Role Navbox}}
 
[[Category:Roles]]

Latest revision as of 21:16, 28 March 2025

Passenger
Department
None
Access
Maintenance
Difficulty
Very Easy
Duties
Take in the sights and sounds. Wander aimlessly. Decide you like the station so much that you want a real job.
Supervisors
Everyone
Subordinates
None
Radio channels
; Common
Guides
This is the guide.

Passenger is a job without a specific department.

Passengers are crew members with no explicit duties on the station. As such, they generally may roam around public areas of the station at their leisure, though officially speaking they're also subordinates to all other crew members. Passengers are uniquely one of the only roles that have an infinite number of openings, so the role is always available.

The lack of pressing responsibilities makes this role a good choice for newer players who want to grow accustomed to basic gameplay without the pressure of working a specific job. Some experienced players also enjoy this role, as the lack of important duties allows them to spend their time pursuing personal projects or interacting with other crew members. Antagonist passengers benefit from having a good excuse to be wandering around odd places instead of doing actual work, though they also lack easy access to the specialized equipment that can be found in proper workspaces.

Due to the grey jumpsuits that passengers start with by default, as well as the unlimited number of job openings available, Passengers are commonly nicknamed "greytiders" by other players (among a few other variations such as "the tide", "greyshirts", and "the greys").

Getting Promoted

While a Passenger's lack of responsibility provides them with freedom, it can also be somewhat dull, especially during longer shifts. Additionally, sometimes a department may be understaffed and need eager hands to help the station run properly. In cases like these, you may ask to be assigned a proper job to occupy your free time.

The Head of Personnel has the authority to alter the job title and access permissions on your ID card, which you'll generally need done in order to properly work in a new department. In most cases, an ID change will likely need both the Head of Personnel's approval and the approval of the head of the department you want to join (typically via a stamped form).

Aside from being formally reassigned to a new job, you might also decide to remain a Passenger and just run odd jobs for other departments (such as helping Cargo deliver mail, helping Science find anomalies, or helping the Bartender rearrange the bar's furniture).