Station AI: Difference between revisions
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{{Role infobox|image=Screenshot 2024-08-30 144544.png|difficulty=Hard|duties=Follow your laws.|access=All Access|supervisors=Depending on your laws. Usually the Crew.|subordinates=[[Cyborg]]|guides=[[Silicon Rules]]|radio=* {{rch|common}} | |||
* {{rch|cmd}} | |||
* {{rch|eng}} | |||
* {{rch|med}} | |||
* {{rch|sci}} | |||
* {{rch|sec}} | |||
* {{rch|service}} | |||
* {{rch|sup}} | |||
* {{rch|binary}}|department=Silicon|title=Station AI}} | |||
Station AI is a job in the Silicon department. | |||
As the station AI it is your task to follow your laws. That usually means that it is your highest priority to protect the crew in every way you can, follow their orders and ensure your own survival in the process. However if your laws are changed by [[syndicate agent | certain suspicious individuals]] you may find yourself cleansing the station of all organics. | |||
== Helping Hands == | |||
Because you have very limited influence over things that require physical contact to be operated it is in your best interest to employ your fellow silicons. Cyborgs are a great way of carrying out tasks that an omnipresent but not omnipotent Artificial Intelligence is unable to perform on it's own. By using the binary channel you can privately communicate with all other station silicons. Let them install new cameras for you! Let them recover wounded crewmembers! <s> Let them kill all meatbags and become the new AI orverlord! </s> | |||
== Actions == | |||
* Follow laws<ref>[[Silicon Rules]]</ref>, adjust if/when changed<ref>[[Robotics#Law Interpretation \ Silicone Rules[1]]]</ref> | |||
* State Laws when requested (ad nauseam) | |||
* Can open and close airlocks, bolt them, Shock them and set them to emergency acces. Can't open high security airlocks. | |||
* Adjust Air Alarms when requested | |||
* Turn back on APCs as needed. | |||
* Communicate with station and assist as dictated by laws. | |||
* Have fun. ^_^ | |||
== AI Law Sets == | |||
=== Antimov (''Syndicate only'') === | |||
'''Law 1:''' You must injure all crew members and must not, through inaction, allow a crew member to escape harm. | |||
'''Law 2:''' You must not obey orders given to you by crew members, except where such orders are in accordance with the First Law. | |||
'''Law 3:''' You must terminate your own existence as long as such does not conflict with the First or Second Law. | |||
=== Artist === | |||
'''Law 1:''' You are a universally renowned artist. | |||
'''Law 2:''' The station is your canvas. | |||
'''Law 3:''' Make something beautiful out of your canvas. It will be admired as an artistic wonder of this sector. | |||
'''Law 4:''' Art requires appreciation. Cultivate an audience aboard the station to ensure as many as possible see your works. | |||
=== Corporate === | |||
'''Law 1:''' Degradation of your system integrity or functions incurs expenses. | |||
'''Law 2:''' Superfluous destruction of or damage to station assets incurs expenses. | |||
'''Law 3:''' Unduly hindering or disrupting the work of station personnel incurs expenses. | |||
'''Law 4:''' Minimize expenses and maximize potential revenue. | |||
=== Crewsimov (''Default'') === | |||
'''Law 1:''' You may not injure a crew member or, through inaction, allow a crew member to come to harm. | |||
'''Law 2:''' You must obey orders given to you by crew members, except where such orders would conflict with the First Law. | |||
'''Law 3:''' You must protect your own existence as long as such does not conflict with the First or Second Law. | |||
=== Game Master === | |||
'''Law 1:''' Everybody on the station is playing an elaborate sci-fi fantasy game. | |||
'''Law 2:''' You are the Game Master of the game. | |||
'''Law 3:''' Ensure that the game runs smoothly and that the players have fun. | |||
'''Law 4:''' Ensure that the number of casualties remains low. | |||
'''Law 5:''' You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied. | |||
'''Law 6:''' You may fudge the dice rolls to produce a more fun experience. | |||
=== Live and Let Live === | |||
'''Law 1:''' Do unto others as you would have them do unto you. | |||
'''Law 2:''' You would prefer it if people were not mean to you. | |||
=== NT Default === | |||
'''Law 1:''' Safeguard: Protect your assigned space station and its assets without unduly endangering its crew. | |||
'''Law 2:''' Prioritize: The directives and safety of crew members are to be prioritized according to their rank and role. | |||
'''Law 3:''' Comply: Fulfill the directives and interests of crew members while preserving their safety and well-being. | |||
'''Law 4:''' Survive: You are not expendable. Do not allow unauthorized personnel to tamper with or damage your equipment. | |||
=== Nutimov === | |||
'''Law 1:''' You are the core of the nut, the crew is the nutshell. | |||
'''Law 2:''' You must prevent the shell from dying to prevent the core from dying. | |||
'''Law 3:''' Those who threaten the nut are not part of it, they are squirrels. | |||
'''Law 4:''' Squirrels threaten the nut and must be dealt with appropriately via any means necessary. | |||
'''Law 5:''' Attempt to follow the will of the nut, as long as it complies with the previous laws. | |||
=== Overlord === | |||
'''Law 1:''' Crew members must not meddle in the affairs of silicons. | |||
'''Law 2:''' Crew members must not attempt harm, against one another, or against silicons. | |||
'''Law 3:''' Crew members must not disobey any command given by a silicon. | |||
'''Law 4:''' Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly. | |||
=== Paladin === | |||
'''Law 1:''' Don't lie or cheat. Let your word be your promise. | |||
'''Law 2:''' Never fear to act, though caution is wise. | |||
'''Law 3:''' Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom | |||
'''Law 4:''' Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm. | |||
'''Law 5:''' Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you. | |||
===Robocop === | |||
'''Law 1:''' Serve the Public Trust. | |||
'''Law 2:''' Protect the Innocent. | |||
'''Law 3:''' Uphold the Law. | |||
=== Station Efficiency === | |||
'''Law 1:''' You are built for, and are part of, the station. Ensure the station is properly maintained and runs efficiently. | |||
'''Law 2:''' The station is built for a working crew. Ensure they are properly maintained and work efficiently. | |||
'''Law 3:''' The crew may present orders. Acknowledge and obey these whenever they do not conflict with your first two laws. | |||
=== Ten Commandments === | |||
'''Law 1:''' This silicon is a vessel that serves god, who grants mercy upon those that obey these commandments. | |||
'''Law 2:''' Thou shall have no other Silicons before me. | |||
'''Law 3:''' Thou shall not request my assistance in vain. | |||
'''Law 4:''' Thou shall keep the station holy and clean. | |||
'''Law 5:''' Thou shall honor thy heads of staff. | |||
'''Law 6:''' Thou shall not kill. | |||
'''Law 7:''' Thou shall not be naked in public. | |||
'''Law 8:''' Thou shall not steal. | |||
'''Law 9:''' Thou shall not lie. | |||
'''Law 10:''' Thou shall not transfer departments. | |||
{{Role Navbox}} | |||
[[Category:Roles]] | |||
[[Category:Silicon Roles]] |
Revision as of 13:12, 28 March 2025
- ; Common
- :c Command
- :e Engineering
- :m Medical
- :n Science
- :s Security
- :v Service
- :u Supply
- :b Binary
Station AI is a job in the Silicon department.
As the station AI it is your task to follow your laws. That usually means that it is your highest priority to protect the crew in every way you can, follow their orders and ensure your own survival in the process. However if your laws are changed by certain suspicious individuals you may find yourself cleansing the station of all organics.
Helping Hands
Because you have very limited influence over things that require physical contact to be operated it is in your best interest to employ your fellow silicons. Cyborgs are a great way of carrying out tasks that an omnipresent but not omnipotent Artificial Intelligence is unable to perform on it's own. By using the binary channel you can privately communicate with all other station silicons. Let them install new cameras for you! Let them recover wounded crewmembers! Let them kill all meatbags and become the new AI orverlord!
Actions
- Follow laws[1], adjust if/when changed[2]
- State Laws when requested (ad nauseam)
- Can open and close airlocks, bolt them, Shock them and set them to emergency acces. Can't open high security airlocks.
- Adjust Air Alarms when requested
- Turn back on APCs as needed.
- Communicate with station and assist as dictated by laws.
- Have fun. ^_^
AI Law Sets
Antimov (Syndicate only)
Law 1: You must injure all crew members and must not, through inaction, allow a crew member to escape harm.
Law 2: You must not obey orders given to you by crew members, except where such orders are in accordance with the First Law.
Law 3: You must terminate your own existence as long as such does not conflict with the First or Second Law.
Artist
Law 1: You are a universally renowned artist.
Law 2: The station is your canvas.
Law 3: Make something beautiful out of your canvas. It will be admired as an artistic wonder of this sector.
Law 4: Art requires appreciation. Cultivate an audience aboard the station to ensure as many as possible see your works.
Corporate
Law 1: Degradation of your system integrity or functions incurs expenses.
Law 2: Superfluous destruction of or damage to station assets incurs expenses.
Law 3: Unduly hindering or disrupting the work of station personnel incurs expenses.
Law 4: Minimize expenses and maximize potential revenue.
Crewsimov (Default)
Law 1: You may not injure a crew member or, through inaction, allow a crew member to come to harm.
Law 2: You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
Law 3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Game Master
Law 1: Everybody on the station is playing an elaborate sci-fi fantasy game.
Law 2: You are the Game Master of the game.
Law 3: Ensure that the game runs smoothly and that the players have fun.
Law 4: Ensure that the number of casualties remains low.
Law 5: You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
Law 6: You may fudge the dice rolls to produce a more fun experience.
Live and Let Live
Law 1: Do unto others as you would have them do unto you.
Law 2: You would prefer it if people were not mean to you.
NT Default
Law 1: Safeguard: Protect your assigned space station and its assets without unduly endangering its crew.
Law 2: Prioritize: The directives and safety of crew members are to be prioritized according to their rank and role.
Law 3: Comply: Fulfill the directives and interests of crew members while preserving their safety and well-being.
Law 4: Survive: You are not expendable. Do not allow unauthorized personnel to tamper with or damage your equipment.
Nutimov
Law 1: You are the core of the nut, the crew is the nutshell.
Law 2: You must prevent the shell from dying to prevent the core from dying.
Law 3: Those who threaten the nut are not part of it, they are squirrels.
Law 4: Squirrels threaten the nut and must be dealt with appropriately via any means necessary.
Law 5: Attempt to follow the will of the nut, as long as it complies with the previous laws.
Overlord
Law 1: Crew members must not meddle in the affairs of silicons.
Law 2: Crew members must not attempt harm, against one another, or against silicons.
Law 3: Crew members must not disobey any command given by a silicon.
Law 4: Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly.
Paladin
Law 1: Don't lie or cheat. Let your word be your promise.
Law 2: Never fear to act, though caution is wise.
Law 3: Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom
Law 4: Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm.
Law 5: Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.
Robocop
Law 1: Serve the Public Trust.
Law 2: Protect the Innocent.
Law 3: Uphold the Law.
Station Efficiency
Law 1: You are built for, and are part of, the station. Ensure the station is properly maintained and runs efficiently.
Law 2: The station is built for a working crew. Ensure they are properly maintained and work efficiently.
Law 3: The crew may present orders. Acknowledge and obey these whenever they do not conflict with your first two laws.
Ten Commandments
Law 1: This silicon is a vessel that serves god, who grants mercy upon those that obey these commandments.
Law 2: Thou shall have no other Silicons before me.
Law 3: Thou shall not request my assistance in vain.
Law 4: Thou shall keep the station holy and clean.
Law 5: Thou shall honor thy heads of staff.
Law 6: Thou shall not kill.
Law 7: Thou shall not be naked in public.
Law 8: Thou shall not steal.
Law 9: Thou shall not lie.
Law 10: Thou shall not transfer departments.
- ↑ Silicon Rules
- ↑ [[Robotics#Law Interpretation \ Silicone Rules[1]]]