Image |
Name |
Category |
Description |
Cost (TC)
|
|
Viper
|
Weapons
|
A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto).
|
6
|
|
Python
|
Weapons
|
A loud and deadly revolver. Uses .40 Magnum.
|
8
|
|
Cobra
|
Weapons
|
A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless).
|
8
|
|
Surplus Rifle
|
Weapons
|
Imagine a gun used in WW1, except now it's in space, it's slow, doesn't hurt much, but really cheap.
|
2
|
|
Energy Sword
|
Weapons
|
Basically a lightsaber, can be activated or deactivated, makes a LOT of noise.
|
6
|
|
Energy Dagger
|
Weapons
|
A pen that upon activation turns into an energy dagger, makes a bit less noise than the sword.
|
2
|
|
Fire Axe
|
Weapons
|
A fireaxe that sets targets on fire upon attacking.
|
10
|
|
Explosive Grenade
|
Explosives
|
An explosive oriented more to spessman damage rather than structural.
|
4
|
|
flashbang
|
Explosives
|
A flashbang, not uplink exclusive.
|
2
|
|
Syndicate minibomb
|
Explosives
|
A bomb stronger than the explosive grenade at a higher cost, can space areas.
|
6
|
|
Grenade Penguin
|
Explosives
|
A grenade that takes the form of an agressive penguin that explodes upon death or the end of the countdown.
|
6
|
|
C4
|
Explosives
|
An explosive that can be attached to walls, deals high structural damage.
|
2
|
|
Syndicate C-4 Bundle
|
Explosives
|
A bundle of C-4 contining 8 C-4 explosives.
|
12
|
|
Pistol Magazine (.35 auto)
|
Ammo
|
A magazine for .35 auto caliber weapons.
|
2
|
|
Pistol Magazine (.25 caseless)
|
Ammo
|
A magazine for .25 caseless caliber weapons.
|
2
|
|
Speed Loader (.45 magnum)
|
Ammo
|
A speedloader package for .45 caliber weapons.
|
2
|
|
Box of .30 Rifle Magazines
|
Ammo
|
A box of cartridges for the surplus rifle.
|
2
|
|
Holoparasite Kit
|
Utility
|
An item you can use on a person to grant them a holoparasite, said holoparasite is a ghostrole that shares damage with the host, can be summoned or unsummoned and can punch stuff.
|
14
|
|
Syndicate Shoulder Holster
|
Utility
|
A belt slot item capable of containing ammunition and weapons, has 60 storage units.
|
2
|
|
Emag
|
Utility
|
The emag is an item that can be used on access-locked objects to "break" the access lock and do some side-functions, like bolting doors open or granting soda dispensers more beverage options.
|
8
|
|
Agent ID Card
|
Utility
|
A passenger ID card that can copy accesses from other cards and change its name and job title at-will.
|
3
|
|
Black Jetpack
|
Utility
|
A black jetpack. It allows you to fly around in space. Additional fuel not included.
|
4
|
|
Reinforcement Teleporter
|
Utility
|
An item that upon activation enables a ghostrole of a budget syndicate agent; they have a knife, a viper, look like an operative and will do your bidding till their death.
|
25
|
|
Syndicate Overear-Headset
|
Utility
|
A headset with 3 slots for encryption keys.
|
4
|
|
Hypopen
|
Utility
|
A hypospray that looks just like a pen, can store 10u of any chemical and fits into your PDA.
|
4
|
|
Voice Mask
|
Utility
|
A gas mask that upon configuration changes your identity revealed through speech to whatever you configure it to.
|
4
|
|
C-20r Bundle
|
Bundles
|
A bundle with the C-20r SMG and 3 magazines to said SMG.
|
25
|
|
Bulldog Bundle
|
Bundles
|
A bune with the Bulldog shotgun, a beanbag drum and 2 buckshot drums to said shotgun.
|
25
|
|
China-Lake Bundle
|
Bundles
|
A bundle with an old China-Lake grenade launcher bundled with 8 rounds of various destruction capability.
|
30
|
|
L6 Saw Bundle
|
Bundles
|
A bundle with the L6 LMG, bundled with 2 box magazines to said LMG.
|
40
|
|
Syndicate Zombie Bundle
|
Bundles
|
An all-in-one kit for unleashing the undead upon a station.
|
40
|
|
Syndicate Surplus Crate
|
Bundles
|
Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good, some items are not in it.
|
20
|
|
Syndicate Super Surplus Crate
|
Bundles
|
Contains 125 telecrystals worth of completely random Syndicate items, some items are not in it.
|
40
|
|
Suspicious Toolbox
|
Tools
|
A suspicous toolbox with the full set of tools, combat gloves, a syndicate gas mask and a shoulder holster, it also hits really hard.
|
2
|
|
Syndicate Jaws of Life
|
Tools
|
A Jaws of Life under the Syndicate brand, can pry open powered doors with a long do-after, weighs a lot.
|
2
|
|
Syndicate Surgical Duffel Bag
|
Tools
|
A large duffel bag containing a full set of advanced surgical tools.
|
5
|
|
Power Sink
|
Tools
|
Can be wrenched onto HV wires, if done so it drains power from the grid the HV wire is on, explodes after a long while of sucking up power.
|
8
|
|
Dehydrated Space Carp
|
Tools
|
Looks like a plush toy carp, but just add water and it becomes a real-life space carp!
|
3
|
|
Packet of Gatfruit Seeds
|
Job
|
A packet of seeds that grow into Gatfruit, said Gatfruit just so happens to have a .45 magnum "Predator" inside of it.
|
6
|
|
Necronomicon
|
Job
|
An unholy book capable of summoning a demonic familiar.
|
6
|
|
Chameleon Kit
|
Armor
|
A backpack containing a full set of Chameleon clothing, said Chameleon clothing can be configured to look like ANY clothing in existence.
|
6
|
|
No-Slip Shoes
|
Armor
|
These protect you from slips while looking like normal sneakers.
|
2
|
|
Thieving Gloves
|
Armor
|
These gloves look exactly like normal black gloves, except they allow you to strip; and thus steal objects from people faster.
|
4
|
|
Web Vest
|
Armor
|
A synthetic armor vest. Looks almost like a kevlar vest but protects you more, and has 10u of item storage.
|
4
|
|
Syndicate Hardsuit Bundle
|
Armor
|
A bundle containing a Syndicate hardsuit with high damage resistances, no slowdown, and EVA compatibility. Makes you valid.
|
8
|
|
Blood-Red Magboots
|
Armor
|
A pair of Syndicate brand magboots, as any pair of magboots it allows you to walk with gravity in places without gravity.
|
2
|
|
Syndicate EVA Bundle
|
Armor
|
A bundle containing the Syndicate EVA suit, this one is a wee bit better than NT's, but still sucks. Makes you valid but not as valid.
|
2
|
cybersun juggernaut suit |
Armor |
Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. |
12
|
Cybersun pen |
Misc |
Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. |
4
|
decoy nuclear disk |
Misc |
A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. |
1
|
Syndicate Smokes packet |
Misc |
Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves. |
2
|
soap |
Misc |
An untrustworthy bar of soap. Smells of fear. |
1
|
extra-bright lantern |
Misc |
Blinding. |
2
|
nocturine bottle |
Misc |
A chemical that makes it very hard for your target to stand up. |
5
|
syndicate segway |
Misc |
Be an enemy of the corporation, in style! |
5
|
cap gun |
Pointless |
Looks almost like the real thing! Ages 8 and up. |
4
|
syndicate rubber stamp |
Pointless |
RubberStampSyndicate |
2
|
Cat Ears |
Pointless |
UwU |
21
|
outlaw's hat |
Pointless |
A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. |
1
|
syndicate pyjama duffel bag |
Pointless |
Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. |
4
|
clown costume duffel bag |
Pointless |
Contains a complete Clown outfit. Includes PDA and service radio. |
4
|
operative jumpsuit |
Pointless |
A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. |
1
|
operative jumpskirt |
Pointless |
A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. |
1
|
syndie balloon |
Pointless |
Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. |
20
|