Hunger/Thirst

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Revision as of 23:44, 16 August 2023 by Dandilion (talk | contribs) (Created page with " {{Important |Title=Stub |Note=Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |Image=engineer.png |Color=#FFC }} == Hunger / Thirst. (left-click) == Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally: * Become slower. * Begi...")
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Hunger / Thirst. (left-click)

Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally:

  • Become slower.
  • Begin to take damage over time.

Effect by Species

Humans:

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss


Reptilians

Decay Rate: Standard

Starvation Damage: Cold


Slimes

Decay Rate: Standard

Starvation Damage: Bloodloss


Diona

Decay Rate: Increased thirst

Starvation Damage: Bloodloss


Dwarves

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss


Arachnids

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss


Moth

Decay Rate: Standard

Starvation Damage: Cold and Bloodloss