Hunger/Thirst
Hunger / Thirst.
Hunger and thirst is a simple survival mechanic, which gives further purpose to the Chef and Bartender. Hunger and thirst across all species has the drawback of slower walking and running speeds.
Effect by Species
Humans:
Decay Rate: Standard
Diet: Standard
Reptilians
Decay Rate: Standard
Diet: Can only eat fruits and meat. Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.
Slimes
Decay Rate: Standard
Diet: Standard
Diona
Decay Rate: Increased thirst
Diet: Able to digest fertilizers
Dwarves
Decay Rate: Standard
Diet: Standard
Arachnids
Decay Rate: Standard
Diet: Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.
Moth
Decay Rate: Standard
Diet: Able to eat cotton, cotton food products, and clothing only. Unable to ingest theobromine and allicin without being poisoned.