Hunger/Thirst

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Hunger / Thirst.

Hunger and thirst is a simple survival mechanic, which gives further purpose to the Chef and Bartender. Hunger and thirst across all species has the drawback of slower walking and running speeds.

Effect by Species

Humans:

Decay Rate: Standard

Diet: Standard


Reptilians

Decay Rate: Standard

Diet: Can only eat fruits and meat. Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.


Slimes

Decay Rate: Standard

Diet: Standard


Diona

Decay Rate: Increased thirst

Diet: Able to digest fertilizers


Dwarves

Decay Rate: Standard

Diet: Standard


Arachnids

Decay Rate: Standard

Diet: Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.



Moth

Decay Rate: Standard

Diet: Able to eat cotton, cotton food products, and clothing only. Unable to ingest theobromine and allicin without being poisoned.