Syndicate Uplink: Difference between revisions
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<!-- TODO: Add more icons --> | <!-- TODO: Add more icons --> | ||
<!-- TODO: add the items currently not in uplink (implants for example) --> | <!-- TODO: add the items currently not in uplink (implants for example) --> | ||
<!-- TODO: table of contents --> | |||
<!-- Updated price sheets of the previously listed items as of 28 Nov 23, the above todos are still valid --> | <!-- Updated price sheets of the previously listed items as of 28 Nov 23, the above todos are still valid --> | ||
===Weapons=== | |||
<!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --> | <!-- This table is generated automatically. Your changes will be overwritten whenever it is updated. --> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
!class="unsortable"|Image !!Name | !class="unsortable"|Image !!Name !!Description !!Cost (TC) !!NukeOps | ||
|- | |- | ||
|- | |- | ||
||[[File:Mosin base.png|64x64px]] | ||[[File:Mosin base.png|64x64px]] | ||
|| Surplus Rifle | || Surplus Rifle | ||
|| | || A weapon of a bygone era. A huge bolt action rifle with low damage, low fire rate, and a 10 round internal magazine. Its only upside is that its a cheap gun. Fires .30 rifle ammo | ||
|| 1 | || 1 | ||
|| Yes | |||
|- | |- | ||
||[[File:E-dagger lit icon.png|64x64px]] | ||[[File:E-dagger lit icon.png|64x64px]] | ||
|| Energy Dagger | || Energy Dagger | ||
|| A pen, that upon activation, turns into an energy dagger. Makes less noise and does less damage than a full energy sword, however, its easier to conceal and is much cheaper. | |||
|| A pen that upon activation turns into an energy dagger | |||
|| 2 | || 2 | ||
|| Yes | |||
|- | |- | ||
||[[File:Viper base.png|64x64px]] | ||[[File:Viper base.png|64x64px]] | ||
|| Viper | || Viper | ||
|| A small, easily concealable, but somewhat underpowered gun. Retrofitted with a fully automatic receiver. Use pistol magazines (.35 auto). | |||
|| A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto) | |||
|| 3 | || 3 | ||
|| Yes | |||
|- | |- | ||
||[[File:Cobra base.png|64x64px]] | ||[[File:Cobra base.png|64x64px]] | ||
|| Cobra | || Cobra | ||
|| A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). | || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). | ||
|| 4 | || 4 | ||
|| Yes | |||
|- | |- | ||
||[[File:Python base.png|64x64px]] | ||[[File:Python base.png|64x64px]] | ||
|| Python | || Python | ||
|| A loud and deadly revolver. Uses .45 Magnum, and comes loaded with AP ammo. | || A loud and deadly revolver. Uses .45 Magnum, and comes loaded with AP ammo. | ||
|| 8 | || 8 | ||
|| Yes | |||
|- | |- | ||
||[[File:Homemade energy sword.png|64x64px]] | ||[[File:Homemade energy sword.png|64x64px]] | ||
|| Energy Sword | || Energy Sword | ||
|| | || A concealable and dangerous plasma sword. Can easily be stored and concealed when turned off. Has a decent chance to reflect lasers and bullets. Igniting the sword makes a loud, unmistakable sound. | ||
|| 8 | || 8 | ||
|| Yes | |||
|- | |- | ||
|| | || | ||
|| Gloves of the North Star | || Gloves of the North Star | ||
|| A pair of gloves that drastically increases your punching speed | || A pair of gloves that drastically increases your punching speed | ||
|| 8 | || 8 | ||
|| Yes | |||
|- | |- | ||
|| | || | ||
|| Disposable Ballistic Turret | || Disposable Ballistic Turret | ||
|| A yellow toolbox that, when struck, deploys into a sentry turret that targets anyone that is not apart of the syndicate. The turret fires .35 auto at slow pace. | |||
|| A yellow toolbox that, when struck, deploys into a sentry turret that targets anyone that is not apart of the syndicate. The turret fires .35 auto at slow pace | |||
|| 8 | || 8 | ||
|| No | |||
|- | |- | ||
||[[File:Flaming_Fireaxe.png|64x64px]] | ||[[File:Flaming_Fireaxe.png|64x64px]] | ||
|| Fire Axe | || Fire Axe | ||
|| A fireaxe that's capable of setting targets on fire. An efficient tool for destroying walls, machines, and flooring. This tool is able to be wielded with two hands. | |||
|| A fireaxe that | |||
|| 10 | || 10 | ||
|| Yes | |||
|- | |- | ||
||[[File:Desword.png|64x64px]] | ||[[File:Desword.png|64x64px]] | ||
|| Double Bladed Energy Sword | || Double Bladed Energy Sword | ||
|| A double bladed variant of the energy sword. It has a much higher reflection chance, wider attack angle, faster attack speed, and does more damage, especially structural. However, it must be wielded, is incredibly expensive, and makes a lot of noise. | |||
|| A double bladed variant of the | |||
|| 20 | || 20 | ||
|| No | |||
|} | |||
=== Ammo === | |||
{| class="wikitable sortable" | |||
|- | |||
!class="unsortable"|Image !!Name !!Description !!Cost (TC) !!NukeOps | |||
|- | |||
|| | |||
|| Pistol Magazine (.35 auto) | |||
|| A pistol magazine with 10 rounds of .35 auto. Compatible with the Viper. | |||
|| 1 | |||
|| Yes | |||
|- | |||
|| | |||
|| Pistol Magazine (.25 caseless) | |||
|| A pistol magazine with 10 rounds of .25 caseless ammo. Compatible with the Cobra and Mk 58. | |||
|| 1 | |||
|| Yes | |||
|- | |||
|| | |||
|| Box of .30 Rifle Magazines | |||
|| A box of 50 rounds for the surplus rifle. | |||
|| 1 | |||
|| Yes | |||
|- | |||
|| | |||
|| Box of .60 anti-material | |||
|| A box with 10 rounds for the Hristov sniper rifle | |||
|| 2 | |||
|| Yes | |||
|- | |||
|| | |||
|| Speed Loader (.45 magnum AP) | |||
|| A speedloader for .45 caliber revolvers. Comes with 6 armor piercing rounds. | |||
|| 2 | |||
|| Yes | |||
|- | |||
|| | |||
|| SMG Magazine | |||
|| A SMG Magazine with 30 rounds of .35 Auto. Compatible with the C-20r and Drozd | |||
|| 3 | |||
|| Yes† | |||
|- | |||
|} | |||
†Exclusive to nukeops | |||
=== Explosives === | |||
{| class="wikitable sortable" | |||
|- | |||
!class="unsortable"|Image !!Name !!Description !!Cost (TC) !!NukeOps | |||
|- | |- | ||
||[[File:Flashbang.png|64x64px|]] | ||[[File:Flashbang.png|64x64px|]] | ||
|| Flashbang | || Flashbang | ||
|| A flashbang. Temporarily blinds people without proper eye protection and drastically reduces their speed for a moderate duration. Impressive area of effect. | |||
|| A flashbang | |||
|| 1 | || 1 | ||
|| Yes | |||
|- | |||
|| | |||
|| EMP Grenade | |||
|| A throwable grenade with a nonlethal effect. Explosion instantly drains all batteries and device charges within the area of effect. People caught within the area of effect are also not able to use their earpiece for a short duration. Moderate area of effect. | |||
|| 2 | |||
|| Yes | |||
|- | |- | ||
|| | || | ||
|| C4 | || C4 | ||
|| An explosive that can be attached to walls. Deals high structural damage without spacing the floor. Good for breaching walls and destroying machines. Can be set to have a variable time trigger, minimum 10 seconds, or linked to a remote detonator. Device is armed when it is planted. | |||
|| An explosive that can be attached to walls | |||
|| 2 | || 2 | ||
|| Yes | |||
|- | |||
|| | |||
|| Whitehole Grenade | |||
|| A grenade that repels everything not bolted down away from the center of the "explosion". Repelling force is moderately strong, most humanoids can't walk thru singularity of the grenade. However, the grenade does no damage, does not spill any containers, and has a short duration. | |||
|| 3 | |||
|| Yes | |||
|- | |- | ||
||[[File:Explosive Grenade.png|64x64px]] | ||[[File:Explosive Grenade.png|64x64px]] | ||
|| Explosive Grenade | || Explosive Grenade | ||
|| | || A 3.5 second fuse high explosive grenade. Deals low structural damage, but deals impressive damage against most foes. Moderate blast damage | ||
|| 4 | || 4 | ||
|| Yes | |||
|- | |- | ||
||[[File:Grenade penguin icon.png|64x64px]] | ||[[File:Grenade penguin icon.png|64x64px]] | ||
|| Grenade Penguin | || Grenade Penguin | ||
|| A grenade that takes the form of an aggressive penguin that explodes upon death or the end of its fuse. The Penguin ignores syndicate agents. Small, but lethal blast radius. | |||
|| A grenade that takes the form of an | |||
|| 5 | || 5 | ||
|| Yes | |||
|- | |||
|| | |||
|| Exploding Pen | |||
|| A small, easily concealable pen with an explosive inside it. Very small blast radius, however, it does respectable damage, able to critically injure any unarmored target at the center of the blast. The pen does not make a beeping noise, unlike most other grenades. | |||
|| 5 | |||
|| Yes | |||
|- | |- | ||
||[[File:Syndicate minibomb.png|64x64px]] | ||[[File:Syndicate minibomb.png|64x64px]] | ||
|| Syndicate | || Syndicate Minibomb | ||
|| | || A powerful explosive with impressive damage, but small blast radius. Capable of spacing rooms. A perfect tool for destroying a machine, a body, or whatever else needs to go. 5 second fuse time. | ||
|| A | || 6 | ||
|| Yes | |||
|- | |||
|| | |||
|| Supermatter Grenade | |||
|| A grenade that simulates a the delamination of a supermatter engine, creating a strong gravity well that sucks anything nearby into the vortex. The effect finishes with a powerful explosion with a similar yield to a minibomb. Has a high chance of tossing matter out of the vortex, reducing its potential lethal effect. | |||
|| 6 | || 6 | ||
|| Yes | |||
|- | |||
|| | |||
|| Syndicate Bomb | |||
|| A anchored device that detonates in a huge, structurally devastating explosion if not defused in time. Difficult to defuse, and has the explosive yield strong enough to take a department out of commission for an long period of time. A useful and lethal distraction with a 180 second timer. Starts unanchored when purchased, but bolts upon being armed. Makes a dreaded beeping noise as the timer goes down. | |||
|| 11 | |||
|| Yes | |||
|- | |- | ||
|| | || | ||
|| Syndicate C-4 Bundle | || Syndicate C-4 Bundle | ||
|| A bundle of 8 C-4 explosives. Comes with a free blood red dufflebag. | |||
|| A bundle of | |||
|| 12 | || 12 | ||
|| Yes | |||
|} | |||
=== Misc === | |||
{| class="wikitable sortable" | |||
|- | |||
!class="unsortable"|Image !!Name !!Description !!Cost (TC) !!NukeOps | |||
|- | |||
|- | |||
|| | |||
|| Cybersun Pen | |||
|| A cybersun pen is an all-in-one pen, melee weapon, pickaxe, screwdriver and fountain pen competition. | |||
|| 1 | |||
|- | |- | ||
|| | || | ||
|| | || Fake Nuclear Disk | ||
|| A fake nuclear disk that looks and has the same examine information as the real nuclear disk, can only be identified the nuke, appraise or pinpointer way. | |||
|| A | |||
|| 1 | || 1 | ||
|- | |- | ||
|| | || | ||
|| | || Syndicate Smokes Packet | ||
|| | || A pack of 6 cigarettes infused with omnizine, which will heal you upon smoking them. | ||
|| A | || 2 | ||
|- | |||
|| | |||
|| Syndicate Soap | |||
|| A bar of soap with a high launching distance and a long stun duration. | |||
|| 1 | || 1 | ||
|- | |- | ||
|| | || | ||
|| | || Extra-Bright Lantern | ||
|| | || An extremely bright lighter that also works as a 15-use flash. | ||
|| 2 | || 2 | ||
|- | |||
|| | |||
|| Nocturine Bottle | |||
|| A 30u bottle filled with Nocturine, a chemical that forces sleep if administered 8 units. | |||
|| 5 | |||
|- | |- | ||
|| | || | ||
|| | || Syndicate Segway | ||
|| | || A crate shipment with a Syndicate Segway and keys to it, said Segway is one of the faster vehicles in the game. | ||
|| 5 | |||
|- | |||
|} | |||
=== to be sorted === | |||
{| class="wikitable sortable" | |||
|- | |||
!class="unsortable"|Image !!Name !!Category !!Description !!Cost (TC) !!NukeOps | |||
|- | |- | ||
|| | || | ||
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|| One of the strongest hardsuits in the game that reduces damage intake and your movement speed by a tonne. | || One of the strongest hardsuits in the game that reduces damage intake and your movement speed by a tonne. | ||
|| 12 | || 12 | ||
|- | |- | ||
|| | || |
Revision as of 02:22, 1 December 2023
To help them achieve their objectives, some antagonists including traitors and nuclear operatives have access to an uplink from which they can purchase all sorts of illegal goodies from The Syndicate. For traitors, the uplink is accessible through their PDA. Some items are only available when playing certain jobs.
Strategy
- Buying from the uplink makes a "cha-ching" sound. Contrary to belief, this sound is not audible to nearby players.
- Since traitors only start with 20 TC, they must
neutralizecollaborate with other agents in order to purchase high-value uplink items. - Purchase what you need only when you need it. Security can search you and certainly find a weapon or grenade your bag.
- Keep your PDA locked when you don’t need it. You can unlock it by setting the ringtone to the code you are assigned when you first roll traitor.
Stub
Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |
Uplink Catalog
Weapons
Ammo
Image | Name | Description | Cost (TC) | NukeOps |
---|---|---|---|---|
Pistol Magazine (.35 auto) | A pistol magazine with 10 rounds of .35 auto. Compatible with the Viper. | 1 | Yes | |
Pistol Magazine (.25 caseless) | A pistol magazine with 10 rounds of .25 caseless ammo. Compatible with the Cobra and Mk 58. | 1 | Yes | |
Box of .30 Rifle Magazines | A box of 50 rounds for the surplus rifle. | 1 | Yes | |
Box of .60 anti-material | A box with 10 rounds for the Hristov sniper rifle | 2 | Yes | |
Speed Loader (.45 magnum AP) | A speedloader for .45 caliber revolvers. Comes with 6 armor piercing rounds. | 2 | Yes | |
SMG Magazine | A SMG Magazine with 30 rounds of .35 Auto. Compatible with the C-20r and Drozd | 3 | Yes† |
†Exclusive to nukeops
Explosives
Misc
Image | Name | Description | Cost (TC) | NukeOps |
---|---|---|---|---|
Cybersun Pen | A cybersun pen is an all-in-one pen, melee weapon, pickaxe, screwdriver and fountain pen competition. | 1 | ||
Fake Nuclear Disk | A fake nuclear disk that looks and has the same examine information as the real nuclear disk, can only be identified the nuke, appraise or pinpointer way. | 1 | ||
Syndicate Smokes Packet | A pack of 6 cigarettes infused with omnizine, which will heal you upon smoking them. | 2 | ||
Syndicate Soap | A bar of soap with a high launching distance and a long stun duration. | 1 | ||
Extra-Bright Lantern | An extremely bright lighter that also works as a 15-use flash. | 2 | ||
Nocturine Bottle | A 30u bottle filled with Nocturine, a chemical that forces sleep if administered 8 units. | 5 | ||
Syndicate Segway | A crate shipment with a Syndicate Segway and keys to it, said Segway is one of the faster vehicles in the game. | 5 |