Hunger/Thirst: Difference between revisions
No edit summary |
mNo edit summary |
||
Line 16: | Line 16: | ||
'''Humans''': | '''Humans''': | ||
[[File:Full.png|100px]] | [[File:Full.png|100px]] | ||
Line 24: | Line 25: | ||
'''Reptilians''' | '''Reptilians''' | ||
[[File:FullLizard.png|100px]] | [[File:FullLizard.png|100px]] | ||
Line 34: | Line 36: | ||
'''Slimes''' | '''Slimes''' | ||
[[File:Fullslime.png|100px]] | [[File:Fullslime.png|100px]] | ||
Line 44: | Line 47: | ||
'''Diona''' | '''Diona''' | ||
[[File:Fulldiona.png|100px]] | [[File:Fulldiona.png|100px]] | ||
Line 63: | Line 67: | ||
'''Arachnids''' | '''Arachnids''' | ||
[[File:Arachnid-full.png|100px]] | [[File:Arachnid-full.png|100px]] | ||
Revision as of 23:47, 16 August 2023
Stub
Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |
Hunger / Thirst. (left-click)
Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally:
- Become slower.
- Begin to take damage over time.
Effect by Species
Humans:
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Reptilians
Decay Rate: Standard
Starvation Damage: Cold
Diet: Able to digest corpses.
Slimes
Decay Rate: Standard
Starvation Damage: Bloodloss
Diet: Standard
Diona
Decay Rate: Increased thirst
Starvation Damage: Bloodloss
Diet: Able to digest fertilizers
Dwarves
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Diet: Standard
Arachnids
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Diet: Able to digest corpses
Moth
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Moth: Cloth/clothing