Hunger/Thirst: Difference between revisions
(Created page with " {{Important |Title=Stub |Note=Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |Image=engineer.png |Color=#FFC }} == Hunger / Thirst. (left-click) == Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally: * Become slower. * Begi...") |
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== Hunger / Thirst. | == Hunger / Thirst. == | ||
Hunger and thirst is a simple survival mechanic, which gives further purpose to the [[Chef|chef]] and [[Bartender|bartender]]. The exact consequences vary by [[Playable Species|Species]] but you will generally: | Hunger and thirst is a simple survival mechanic, which gives further purpose to the [[Chef|chef]] and [[Bartender|bartender]]. The exact consequences vary by [[Playable Species|Species]] but you will generally: | ||
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'''Humans''': | '''Humans''': | ||
[[File:Full.png|100px]] | [[File:Full.png|100px]] | ||
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'''Reptilians''' | '''Reptilians''' | ||
[[File:FullLizard.png|100px]] | [[File:FullLizard.png|100px]] | ||
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Starvation Damage: Cold | Starvation Damage: Cold | ||
Diet: Able to digest corpses. | |||
'''Slimes''' | '''Slimes''' | ||
[[File:Fullslime.png|100px]] | [[File:Fullslime.png|100px]] | ||
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Starvation Damage: Bloodloss | Starvation Damage: Bloodloss | ||
Diet: Standard | |||
'''Diona''' | '''Diona''' | ||
[[File:Fulldiona.png|100px]] | [[File:Fulldiona.png|100px]] | ||
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Starvation Damage: Bloodloss | Starvation Damage: Bloodloss | ||
Diet: Able to digest fertilizers | |||
'''Dwarves''' | '''Dwarves''' | ||
[[File:dwarffull.png|100px]] | |||
Decay Rate: Standard | Decay Rate: Standard | ||
Starvation Damage: Cold and Bloodloss | Starvation Damage: Cold and Bloodloss | ||
Diet: Standard | |||
'''Arachnids''' | '''Arachnids''' | ||
[[File:Arachnid-full.png|100px]] | [[File:Arachnid-full.png|100px]] | ||
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Starvation Damage: Cold and Bloodloss | Starvation Damage: Cold and Bloodloss | ||
Diet: Able to digest corpses | |||
'''Moth''' | '''Moth''' | ||
[[File:Fullmoth.png|100px]] | |||
Decay Rate: Standard | Decay Rate: Standard | ||
Starvation Damage: Cold and Bloodloss | Starvation Damage: Cold and Bloodloss | ||
Moth: Able to eat Cloth/clothing only. | |||
[[Category:Guides]] | [[Category:Guides]] |
Latest revision as of 10:56, 3 March 2024
Stub
Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |
Hunger / Thirst.
Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally:
- Become slower.
- Begin to take damage over time.
Effect by Species
Humans:
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Reptilians
Decay Rate: Standard
Starvation Damage: Cold
Diet: Able to digest corpses.
Slimes
Decay Rate: Standard
Starvation Damage: Bloodloss
Diet: Standard
Diona
Decay Rate: Increased thirst
Starvation Damage: Bloodloss
Diet: Able to digest fertilizers
Dwarves
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Diet: Standard
Arachnids
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Diet: Able to digest corpses
Moth
Decay Rate: Standard
Starvation Damage: Cold and Bloodloss
Moth: Able to eat Cloth/clothing only.