Hunger/Thirst: Difference between revisions

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Created page with " {{Important |Title=Stub |Note=Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information. |Image=engineer.png |Color=#FFC }} == Hunger / Thirst. (left-click) == Hunger and thirst is a simple survival mechanic, which gives further purpose to the chef and bartender. The exact consequences vary by Species but you will generally: * Become slower. * Begi..."
 
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m updated some OLD info, hunger and thirst no longer deal damage
 
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== Hunger / Thirst. (left-click) ==
== Hunger / Thirst. ==
 
Hunger and thirst is a simple survival mechanic, which gives further purpose to the [[Chef|chef]] and [[Bartender|bartender]]. The exact consequences vary by [[Playable Species|Species]] but you will generally:
* Become slower.
* Begin to take damage over time.


Hunger and thirst is a simple survival mechanic, which gives further purpose to the [[Chef]] and [[Bartender]]. Hunger and thirst across all species has the drawback of slower walking and running speeds.
== Effect by Species ==
== Effect by Species ==


'''Humans''':
'''Humans''':
[[File:Full.png|100px]]
[[File:Full.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Cold and Bloodloss
Diet: Standard




'''Reptilians'''
'''Reptilians'''
[[File:FullLizard.png|100px]]
[[File:FullLizard.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Cold
Diet: Can only eat fruits and meat. Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.
 




'''Slimes'''
'''Slimes'''
[[File:Fullslime.png|100px]]
[[File:Fullslime.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Bloodloss
Diet: Standard




'''Diona'''
'''Diona'''
[[File:Fulldiona.png|100px]]
[[File:Fulldiona.png|100px]]


Decay Rate: Increased thirst
Decay Rate: Increased thirst


Starvation Damage: Bloodloss
Diet: Able to digest fertilizers




'''Dwarves'''
'''Dwarves'''
[[File:dwarffull.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Cold and Bloodloss
Diet: Standard




'''Arachnids'''
'''Arachnids'''
[[File:Arachnid-full.png|100px]]
[[File:Arachnid-full.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Cold and Bloodloss
Diet: Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.
 
 




'''Moth'''
'''Moth'''
[[File:Fullmoth.png|100px]]


Decay Rate: Standard
Decay Rate: Standard


Starvation Damage: Cold and Bloodloss
Diet: Able to eat cotton, cotton food products, and clothing only. Unable to ingest theobromine and allicin without being poisoned.




[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 19:29, 7 March 2025

Stub

Looks like the article engineers are still writing this page. This page is a stub, meaning it is incomplete and/or lacking information.


Hunger / Thirst.

Hunger and thirst is a simple survival mechanic, which gives further purpose to the Chef and Bartender. Hunger and thirst across all species has the drawback of slower walking and running speeds.

Effect by Species

Humans:

Decay Rate: Standard

Diet: Standard


Reptilians

Decay Rate: Standard

Diet: Can only eat fruits and meat. Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.


Slimes

Decay Rate: Standard

Diet: Standard


Diona

Decay Rate: Increased thirst

Diet: Able to digest fertilizers


Dwarves

Decay Rate: Standard

Diet: Standard


Arachnids

Decay Rate: Standard

Diet: Able to digest raw meat without issue. Unable to ingest theobromine and allicin without being poisoned.



Moth

Decay Rate: Standard

Diet: Able to eat cotton, cotton food products, and clothing only. Unable to ingest theobromine and allicin without being poisoned.