Template:Technology box

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A simple template to display information about technologies, mostly for the Science article, made as a replacement for the current usage of {{Callout}}.

Do not substitute this template.

Parameters
Parameter Definition
name The name of the technology. Please match the capitalization and spelling used in-game (e.g., Ripley APLU, H.O.N.K. Mech).
image The filename of an image to accompany the technology name, preferably the one used in-game. Do not prepend the file namespace (File:).
tier The tier of the technology (1, 2, or 3).
discipline The discipline of the technology. Feeding Industry, Arsenal, Experimental, or CS will make the color of the header bar match the discipline. This behavior can be overridden with color.
  • Industry = EEAC34
  • Arsenal = DC373B
  • Experimental = 9A6EF0
  • CS = 7ECD48
cost The cost of the technology.
requires The technologies required prior to researching the current one.
unlocks The items unlocked by this technology, in list form. It's highly suggested you use the {{Item}} template.
color The hexadecimal code for the color of the header bar. Overrides discipline. Do not prepend a #.
stack If fed yes, allows multiple technology boxes to sit in the same line, rather than all boxes being one below the other.

An example

The following code...

{{Technology box
|name       = Advanced Powercells
|image      = Turbo recharger-East-34323.png
|tier       = 1
|discipline = Industrial
|cost       = 7500
|unlocks    =
* {{item|high-capacity power cell|cap=1}}
* {{item|Turbo recharger machine board|cap=1}}
* {{item|advanced SMES machine board|cap=1}}
}}

...outputs this:


Advanced Powercells
Tier 1
Discipline Industrial
Cost 7,500
Unlocks
  • High-capacity power cell
  • Turbo recharger machine board
  • Advanced SMES machine board

A simple template to display information about technologies, mostly for the Science article, made as a replacement for the current usage of {{Callout}}.

Template parameters[Edit template data]

ParameterDescriptionTypeStatus
Namename

The name of the technology. Please match the capitalization and spelling used in-game.

Example
Ripley APLU, H.O.N.K. Mech
Linerequired
Imageimage

The filename of an image to accompany the technology name, preferably the one used in-game. DO NOT prepend the file namespace (File:).

Filesuggested
Tiertier

The tier of the technology (1, 2, or 3).

Suggested values
1 2 3
Numberrequired
Disciplinediscipline

The discipline of the technology. Feeding Industry, Arsenal, Experimental, or CS will make the color of the header bar match the discipline. This behavior can be overridden with "color" parameter.

Suggested values
Industry Arsenal Experimental CS
Linerequired
Costcost

The cost of the technology.

Example
7500
Numberrequired
Requiresrequires

The technologies required prior to researching the current one. Use a bullet list, separate with new lines.

Example
* Uranium Munitions * Advanced Riot Control
Stringsuggested
Unlocksunlocks

The items unlocked by this technology, in bullet list form. It's highly suggested you use the {{Item}} template.

Example
* {{item|high-capacity power cell|cap=1}} * {{item|Turbo recharger machine board|cap=1}} * {{item|advanced SMES machine board|cap=1}}
Stringrequired
Colorcolor

The hexadecimal code for the color of the header bar. Overrides "discipline" parameter. Do not prepend a "#".

Example
EEAC34
Linesuggested
Stack?stack

If fed "yes", allows multiple technology boxes to sit in the same line, rather than all boxes being one below the other.

Suggested values
yes no
Default
no
Auto value
0
Booleansuggested