Armor

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Disclaimer

This wiki page may contain outdated information. The game is in active development, with frequent balance changes, including adjustments to armor stats and how armor affects gameplay.

Since most of this page was written, the armor system has undergone a complete overhaul, including the addition of stamina and other mechanics, so not all information here reflects the current game version. However, it should still be useful, especially for new players joining the community or experienced players selecting armor.

Please feel free to consult the discussion page to add comments or suggestions.

Damage Types

There are multiple types of damage in the game, which all different types of armor can protect you against! The following (damage types that can be protected against) damage types are as follows:

  • Radiation
  • Caustic
  • Blunt
  • Slash
  • Piercing
  • Heat
  • Cold
  • Shock
  • Explosion

Different armors will have different protections against these types, some may not have any however.

Armors

Remember, armor isn’t just about keeping you safe—it’s about protecting valuable Nanotrasen property (that’s you!). Think of it as a stylish, slightly uncomfortable way to ensure the company’s investment in you lasts at least until the end of your shift!

Armor Table

Item Blunt Pierce Slash Heat Cold Shock Explosive Radiation Caustic Fire Notes
Captain's Hardsuit 20 40 20 50 50 50 40 Decreases overall speed by 20%
Chief Engineer Hardsuit 20 20 20 60 80 100 30 20 Decreases running speed by 20%

Decreases walking speed by 25%

Engineering Hardsuit 10 10 10 20 50 80 50 Decreases overall speed by 30%
Atmos Hardsuit 10 10 10 20 50 50 20 Decreases overall speed by 30%
Mining Hardsuit 30 50 30 70 70 30 Decreases overall speed by 25%
Spationaut Hardsuit 10 10 10 70 20 Decreases running speed by 20%

Decreases walking speed by 10%

Chief Medical Hardsuit 90 Decreases running speed by 5%

Decreases walking speed by 10%

Paramedic Hardsuit 10 25 50 Decreases overall speed by 10%
Experimental Research Hardsuit 40 10 20 70 90 90 80 Decreases overall speed by 25%
Head of Security Hardsuit 40 50 50 40 50 40 Decreases overall speed by 20%
Warden Hardsuit 50 40 40 60 30 Decreases overall speed by 30%
Security Hardsuit 40 40 40 60 30 Decreases overall speed by 25%
Basic Hardsuit 10 10 10 10 10 Decreases overall speed by 20%
Radiation Suit 10 99 Decreases overall speed by 10%
Fire Suit 10 20 20 35 Decreases running speed by 30%

Decreases walking speed by 20%

Bio Suit 50 Decreases overall speed by 10%
Bomb Suit 10 10 10 25 85 Decreases overall speed by 20%
Bomb Helm 5 5 5 10
EVA Suit Decreases overall speed by 20%
Emergency EVA Suit Decreases overall speed by 30%
Prisoner Suit Decreases overall speed by 20%
Detective Trenchcoat 30 30 30 20 Has a 3x2 storage capacity
CentComm Gas Mask
-
-
-
20
-
-
-
Reflective Vest
10 10 10 10 10 - - This vest has a property which allows it to always (thats right, 100%) reflect laser shots.
Bone Armor
40 60 20 - 60 - - Slows you down by 10% while running.

Slows you down by 20% when walking.

Bulletproof Vest
10 60 10 10 20 - -
Captain's Carapace
50 40 50 50 35 - 10
Acolyte Armor
50 40 50 50 - - - Slows you down by 10% overall.
Heavy Armor Suit
80 80 80 50 - Immune (100) 25 Slows you down by 10% overall.
Red Heavy Armor
80 80 80 50 - Immune (100) 25 Slows you down by 10% overall.
Green Heavy Armor
80 80 80 50 - Immune (100) 25 Slows you down by 10% overall
Chitinous armor
50 50 50 10 50 20 - Decreases running speed by 35%

Decreases walking speed by 30%

Shield Table

Icon Item Blunt Pierce Slash Notes