This wiki page may contain outdated information. The game is in active development, with frequent balance changes, including adjustments to armor stats and how armor affects gameplay.
Since most of this page was written, the armor system has undergone a complete overhaul, including the addition of stamina and other mechanics, so not all information here reflects the current game version. However, it should still be useful, especially for new players joining the community or experienced players selecting armor.
Please feel free to consult the discussion page to add comments or suggestions.
Damage Types
There are multiple types of damage in the game, which all different types of armor can protect you against! The following (damage types that can be protected against) damage types are as follows:
Radiation
Caustic
Blunt
Slash
Piercing
Heat
Cold
Shock
Explosion
Different armors will have different protections against these types, some may not have any however.
Armors
Remember, armor isn’t just about keeping you safe—it’s about protecting valuable Nanotrasen property (that’s you!). Think of it as a stylish, slightly uncomfortable way to ensure the company’s investment in you lasts at least until the end of your shift!
Armor Table
Item
Blunt
Pierce
Slash
Heat
Cold
Shock
Explosive
Radiation
Caustic
Fire
Notes
Captain's Hardsuit
20
40
20
50
50
50
40
Decreases overall speed by 20%
Chief Engineer Hardsuit
20
20
20
60
80
100
30
20
Decreases running speed by 20%
Decreases walking speed by 25%
Engineering Hardsuit
10
10
10
20
50
80
50
Decreases overall speed by 30%
Atmos Hardsuit
10
10
10
20
50
50
20
Decreases overall speed by 30%
Mining Hardsuit
30
50
30
70
70
30
Decreases overall speed by 25%
Spationaut Hardsuit
10
10
10
70
20
Decreases running speed by 20%
Decreases walking speed by 10%
Chief Medical Hardsuit
90
Decreases running speed by 5%
Decreases walking speed by 10%
Paramedic Hardsuit
10
25
50
Decreases overall speed by 10%
Experimental Research Hardsuit
40
10
20
70
90
90
80
Decreases overall speed by 25%
Head of Security Hardsuit
40
50
50
40
50
40
Decreases overall speed by 20%
Warden Hardsuit
50
40
40
60
30
Decreases overall speed by 30%
Security Hardsuit
40
40
40
60
30
Decreases overall speed by 25%
Basic Hardsuit
10
10
10
10
10
Decreases overall speed by 20%
Radiation Suit
10
99
Decreases overall speed by 10%
Fire Suit
10
20
20
35
Decreases running speed by 30%
Decreases walking speed by 20%
Bio Suit
50
Decreases overall speed by 10%
Bomb Suit
10
10
10
25
85
Decreases overall speed by 20%
Bomb Helm
5
5
5
10
EVA Suit
Decreases overall speed by 20%
Emergency EVA Suit
Decreases overall speed by 30%
Prisoner Suit
Decreases overall speed by 20%
Detective Trenchcoat
30
30
30
20
Has a 3x2 storage capacity
CentComm Gas Mask
-
-
-
20
-
-
-
Reflective Vest
10
10
10
10
10
-
-
This vest has a property which allows it to always (thats right, 100%) reflect laser shots.