Playable Species

From Space Station 14 Wiki
Revision as of 19:14, 8 February 2023 by Alith (talk | contribs) (Added extra information to humans and lizards about their eating abilities)

There are currently 4 playable species in Space Station 14 - Humans, Reptilians, Slimes, And Diona. Each has their own distinct stats, strengths, and weaknesses, but all have a few things in common:

  • all species are capable of equipping the same tools and items.
  • all species speak the same language.

NOTE: "Damage Modifiers" refers to TAKEN damage, not damage dealt to other players.

Humans

Baseline, unmodified human beings, functionally similar to the human beings of our world, aside for a comparatively incredible resistance to the vacuum of space (a trait shared more or less with all SS14 species). They cannot eat raw meat.

Damage Modifiers

  • All damage types: 1.0

Body

Organs
Image Organ Purpose

Heart Determines the efficiency of blood pumping. A healthy heart means a healthier body.

Brain The center of self, the most important part of any individual. Determines who inhabits and controls the body.

Lungs Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs.

Stomach Aids in the digestion of foods, liquids, and reagents in the body.

Kidneys Filter the vital fluids of any toxins they might contain.

Liver Contains enzymes that aid in certain biological processes.

Eyes Allow for visual information to be extracted from an organism's environment via light.

Reptilians

Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat. Their unarmed melee attacks do piercing instead of blunt damage due to their claws.

For whatever reason, they cannot eat onions or chocolate or have more than a little bit of coffee and tea, however they are able to eat most corpses without butchering.

Damage Modifiers

  • Blunt - 1.1
  • Slash - 0.9
  • Pierce - 1.0
  • Heat - 0.9
  • Cold - 1.5
  • Shock - 1.0
  • Poison - 0.9
  • Radiation - 1.0
  • Pressure - 1.0
  • Cellular - 1.0

Body

Organs
Image Organ Purpose

Heart Determines the efficiency of blood pumping. A healthy heart means a healthier body.

Brain The center of self, the most important part of any individual. Determines who inhabits and controls the body.

Lungs Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs.

Stomach Aids in the digestion of foods, liquids, and reagents in the body.

Kidneys Filter the vital fluids of any toxins they might contain.

Liver Contains enzymes that aid in certain biological processes.

Eyes Allow for visual information to be extracted from an organism's environment via light.

Slimes

Gelatinous human-shaped masses of goo who breath nitrogen instead of oxygen, and exhale nitrous oxide. They are naturally vulnerable to both high and low pressure barotrauma, but their elastic form makes them resistant to blunt damage.

Slimes are almost completely immune to cancer due to the nature of their cellular structure, and cannot get drunk due to a specialized metabolism process that isn't affected by alcohol.

Damage Modifiers

  • Blunt - 0.6
  • Slash - 1.2
  • Pierce - 1.2
  • Heat - 1.0
  • Cold - 1.5
  • Shock - 1.0
  • Poison - 0.8
  • Radiation - 1.0
  • Pressure - approx. 1.28
  • Cellular - 0.2

Body

Organs
Image Organ Purpose

Heart Determines the efficiency of blood pumping. A healthy heart means a healthier body.

Brain The center of self, the most important part of any individual. Determines who inhabits and controls the body.

Lungs Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs.

Stomach Aids in the digestion of foods, liquids, and reagents in the body.

Kidneys Filter the vital fluids of any toxins they might contain.

Liver Contains enzymes that aid in certain biological processes.

Eyes Allow for visual information to be extracted from an organism's environment via light.

Diona

Tree-like plant people whose bodies react with fertilizer and weed-killing chemicals similar to regular plants. They cannot wear shoes, walk slower than the other races, and have a relatively high resistance to brute-force damage. They also have water instead of blood, and require significantly more water to stay hydrated.

Damage Modifiers

  • Blunt - 0.7
  • Slash - 0.8
  • Pierce - 1.0
  • Heat - 1.5
  • Cold - 1.0
  • Shock - 1.2
  • Poison - 1.0
  • Radiation - 1.0
  • Pressure - 1.0
  • Cellular - 1.0

Body

NOTE: Diona have plantlike organs, allowing chemicals such as weed killer and robust harvest to affect their bodies similar to plants.

Ex: Diona can consume robust harvest as a weaker form of omnizine.

Organs
Image Organ Purpose

Heart Determines the efficiency of blood pumping. A healthy heart means a healthier body.

Diona Brain The center of self, the most important part of any individual. Determines who inhabits and controls the body. Functionally identical to the other humanoid brains.

Lungs Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs.

Diona Stomach Aids in the digestion of foods, liquids, and reagents in the body. Due to its plantlike nature, it can digest fertilizers and weedkillers similar to the ways a plant would. Still capable of metabolizing medicine meant for animals.

Kidneys Filter the vital fluids of any toxins they might contain.

Liver Contains enzymes that aid in certain biological processes.

Diona Eyes Allow for visual information to be extracted from an organism's environment via light. Functionally identical to other humanoid eyeballs.