Nuclear Operative
WIP
Syndicate
Nuclear Operative
- Access: Syndicate, Maintenance, Anywhere else a block of c4 will blow open
- Difficulty: Very Hard
- Duties: GET THAT DISK.
- Supervisors: Nuke op Commander, Syndicate
- Subordinates: None
- Guides: TBA
Congratulations, agent. You have been chosen to join our finest group of operators, the Syndicate Nuclear Operative strike team.
Your Primary Objectives
- Retrive the Nuclear Authentication Disk.
- Use it to activate the Nuclear Fission Explosive.
- Esacpe alive on your infiltrator vessel.
Order of Operations
A good plan is one that is not rushed. You have plenty of time aboard your infiltrator vessel, use this time to properly equip yourself and create a plan with your fellow operatives. Be sure to also use this time to memorize the nuclear authentication codes located on a paper in your vessels bridge.
The basic plan is as follows:
- Plan the attack.
- Order items, weapons, and explosives with your syndicate uplink to turn yourself into a walking armory.
- Infiltrate the station using your Syndicate infiltrator and equipment to get aboard the station.
- Steal the Nuclear Authentication Disk.
- Activate the Nuclear Fission Explosive.
- Evacuate the station, preferably back on your Syndicate infiltrator vessel.
First Introductions
When the round starts you will find yourself aboard a Syndicate Infiltrator vessel floating off in space a distance from the station. Here you will find your team, your team leader, the nuke codes, and all the equipment you will need to infiltrate the station. Be sure to notice who your team leader is, their name will be Commander. Also use this time to memorize the nuclear authorization codes provided to you on a piece of paper in the vessels bridge. To avoid confusion all operatives should listen and follow the instructions of their Commander. The last thing you want to do is have five different plans. You are a strike team, not a lone operator, be sure to act like one.
Creating the Plan
First of all, don't rush. Your infiltrator vessel is far enough from the station that you should be safe from anyone discovering you. Use this time to come up with a plan with your Commander and to help guide your fellow operatives. Be sure to communicate with your team before spending all of your Telecrystals. Listen to your Commander and work with them to develop a plan that everyone understands. Operations without a plan are often the ones that fail the most often.
Equipment
Every operative should always have a flexible set of equipment. Unless its part of the plan, you don't want to be the guy with 15 blocks of c4 and no weapon to defend yourself with. The more options you have the better chances you have completing your mission. A diverse and flexible set of equipment will allow you to adapt to more situations on the fly and increase your chances of survival.
Your most important piece of equipment is your pinpointer. This handy device points you to your primary objective, the Nuclear Authentication Disk.
Secondly, you want means of infiltrating the station. By default you Will not have access to station hull and departmental air locks. Be sure to bring equipment to allow you access to these areas. Your primary form of defense is speed and stealth. Get bogged down behind a air lock and you are as good as dead when the crew swarms you.
Equipment | Cost | Description |
---|---|---|
Emag | 8 TC | The quickest, stealthiest, and most reliable, and expensive way of opening airlocks. Comes with 3 charges that refill over time. |
C4 Explosive | WIP | A slower more violent way of opening airlocks and station walls. |
Melee Weapon | Varies | If you have to resort to meleeing open a airlock you probably already failed the mission. |
Crowbar | Free | Useful to open unpowered airlocks. |
Ranged Weapons will be your main source of killing power. Your ammo is very limited however, so be sure to aim your shots. Spraying down hallways or full autoing at a distant target is a sure way to expend all your ammo and turn you into nothing better than a walking piñata for the crew to murder and loot. Remember, your primary goal is not to gun down the entire crew. Extended fire fights often lead to you running out of ammo and the crew swarming your position. Always be on the move and pick your targets, Do not waste ammo on a clown playing a tuba and do save your ammo for security and more immediate threats. And gods forbid, always check your firing lines, don't shoot your fellow operativities in the back!
Equipment | Cost | Description |
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Melee weapons should generally only be used to kill off downed crewmembers to conserve ammo or as a last resort while reloading. If you ran out of ammo or lost your gun and have to rely on your melee weapon as your main source of damage you are probably dead very soon.
Equipment | Cost | Description |
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Guns and explosives are not your only tools for this operation! Don't underestimate the usefulness of utilities. Weather it be healing cigs or non-slip shoes, these options are good to buy if you have a small amount of telecrystals to spare.
Equipment | Cost | Description |
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Every operative should generally always have in order of importance:
- A pinpointer to locate the disk.
- Equipment to help them breach the station and open airlocks.
- Long range weaponry to mow down any crewmember in your way.
- Enough ammo for extended firefights.
- A melee weapon for when you are out of ammo or you lost your gun.
- Utilities such as healing or non-slip boots.
Infiltration
This is arguably the most important part of your operation. Do it well and you will have the element of speed and surprise. Mess up and the crew will have ample time to arm themselves.
Once the plan is made and everyone has their equipment, your pilot will fly the infiltrator vessel over to the station. Quickly don your hardsuit's helmet and internals and space walk over to the hull. using your planed course of action you and your team will breach the hull and be aboard the station. If all went well you and your team will have infiltrated the station without the crew knowing of your existence.
Assault
Remember operative, speed and stealth are your best tools. Move quickly together and keep the crew from calling out your exact location. Do not get into needless firefights with unarmed crew, this is both a waste of valuable time and ammo. You should keep a close eye on your pinpointer and rush the disk. Your best scenario is catching the captain unawares and unprepared. Spend too much time stuck behind airlocks or fighting crew and the captain will have time to barricade himself while security and the crew begins to arm themselves with leathals before converging on your position. Do not fight fairly, Do not give the crew a moment to call out your position. Move quickly and place precise bullets into any crewmember you come across. Don't chase crewmembers that get away, rush that disk at all costs.
Acquiring the Disk
Most of the time the disk will be on the captain's person either in his bag or pockets. Follow your pinpointer until you locate it. Once you acquired the disk your first primary objective is complete. Make a quick and organized retreat back along your infiltration path. You have the disk now so there is no longer any need to stay and fight the crew and risk death and mission failure. Hastily return along your assault route and back to your infiltrator vessel. On board is the Nuclear Fission Explosive.
Alternatively, if you and your team are unable to make it back to your ship, there is a second Nuclear Fission Explosive in the vault on the station's bridge. This option however often puts your team at greater risk. Unless the you are very close to the vault when you obtained the disk, it is often better to retreat back to your ship and keep the crew from knowing your exact position. The longer you spend aboard the station the less of an advantage you and your team will have.
Arming the Nuclear Fission Explosive
You have the disk, now you just need to arm the nuke. Insert the disk into the device, unwrench it from the floor and input the nuke codes. If you forgot the codes they should be on a piece of paper aboard you infiltrator vessel's bridge. Arm the device. Preferably on the station. Wrench the device to the stations floor and remove the disk. the last thing you want to do is allow a crewmember access to the disk so they can disarm the nuke. Your primary objective now is to ensure the disk does not fall back into their hands. Run like hell with your team back to your Syndicate infiltrator vessel and fly the hell away from the station.
Explosive Victory
Congratulations, Operative. you have successfully destroyed Space Station 14 in nuclear fire. Your objective is complete. Bask in your victory and remember this sensation. We will call upon you and your exemplary skills again.