Cargo: Difference between revisions
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== Cargo == | |||
The '''Cargo Department''' is responsible for keeping the station stocked with all necessary resources that the station can't produce otherwise. Cargo gameplay largely follows these steps: | The '''Cargo Department''' is responsible for keeping the station stocked with all necessary resources that the station can't produce otherwise. Cargo gameplay largely follows these steps: | ||
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Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department. | Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department. | ||
== Finance == | |||
== Possible sources of funding == | === Possible sources of funding === | ||
== Shuttle Piloting == | |||
== Salvage == |
Revision as of 00:58, 2 May 2023
Cargo
The Cargo Department is responsible for keeping the station stocked with all necessary resources that the station can't produce otherwise. Cargo gameplay largely follows these steps:
- Obtain cargo requests from fellow crewmates
- Budget finances, decide which requests are the most urgent
- Order crates accordingly from the cargo terminal
- Obtain crates from the cargo shuttle by driving it back and forth from the station
- Deliver crate to the department/individual who requested it
Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department.