Armor: Difference between revisions
m Added a bit of info on damage types. |
m Added Reflective Vest to the armor table, I need to fucking learn how formatting images and tables work. |
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| | |[[File:Reflective Armor.png|center|frameless]]Reflective Vest | ||
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| | |This vest has a property which allows it to always (thats right, 100%) reflect laser shots. | ||
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Revision as of 22:19, 30 January 2025
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This page is unfinished!
This page has been recently created or hasn't been been completed yet. |
Disclaimer
This wiki page may contain outdated information. The game is in active development, with frequent balance changes, including adjustments to armor stats and how armor affects gameplay.
Since most of this page was written, the armor system has undergone a complete overhaul, including the addition of stamina and other mechanics, so not all information here reflects the current game version. However, it should still be useful, especially for new players joining the community or experienced players selecting armor.
Please feel free to consult the discussion page to add comments or suggestions.
Damage Types
There are multiple types of damage in the game, which all diffrent types of armor can protect you against! The following (damage types that can be protected against) damage types are as follows:
- Radiation
- Caustic
- Blunt
- Slash
- Piercing
- Heat
- Cold
- Shock
- Explosion
Diffrent armors will have diffrent protections against these types, some may not have any however.
Armors
Remember, armor isn’t just about keeping you safe—it’s about protecting valuable Nanotrasen property (that’s you!). Think of it as a stylish, slightly uncomfortable way to ensure the company’s investment in you lasts at least until the end of your shift!
Armor Table
Shield Table
Icon | Item | Blunt | Pierce | Slash | Notes |
---|---|---|---|---|---|