Clown: Difference between revisions

From Space Station 14 Wiki
(added job category)
No edit summary
Line 10: Line 10:
|guides=[TBA]
|guides=[TBA]
}}
}}
The Clown is the most important crewmember. A Clown's jobs are to entertain, amuse and, to an extent, annoy. Unlike the reserved and silent [[Mime]], the Clown operates from a place of obnoxiousness; each Clown is standard-issued with throwable custard pies, slippy banana skins, an irritating horn, and squeaky shoes.
The unofficial mascot of Space Station <strike>1̶3̶</strike> 14. The Clown is the most important crewmember. A Clown's jobs are to entertain, amuse and, to an extent, annoy. Unlike the reserved and silent [[Mime]], the Clown operates from a place of obnoxiousness; each Clown is standard-issued with throwable custard pies, slippy banana skins, an irritating horn, and squeaky shoes.
 
==The art of HONK==
 
'''DISCLAIMER: Being a Clown is not an automatic license to grief, or ruin someone else's round.'''
[https://www.youtube.com/watch?v=DslJb0S7jz4 Be prepared to act as the station's punching bag at best.]


Any good Clown knows that annoyance is only a path to amusement. The amount that you're going to be able to get away with is directly proportional to how funny it is. Slipping on a banana peel is only funny once, so be creative. Tell jokes, scale your pranks up, involve the Mime (as confederate or target), steal the Captain's shoes. The only limit to Clowning is your imagination (and Security (and the admins)).
Any good Clown knows that annoyance is only a path to amusement. The amount that you're going to be able to get away with is directly proportional to how funny it is. Slipping on a banana peel is only funny once, so be creative. Tell jokes, scale your pranks up, involve the Mime (as confederate or target), steal the Captain's shoes. The only limit to Clowning is your imagination (and Security (and the admins)).
==A history of clowning==
[https://wiki.ss13.co/History_of_SS13 In the early days of Space Station 13 under management of the SomethingAwful Goons], the Clown was [https://wiki.ss13.co/Clown#A_Brief_History_of_Clowning previously] a punishment position made to replace the Janitor; the incompetence mutation was there to make it a lot harder for them to do or use things that could be easily used for griefing. Like the Janitor, it turned out that giving griefers an entertainingly shitty job only encouraged them, and it was made a regular job.
Admin opinion on a job that had open sanction to grief as hard as it could without breaking the other rules soured once they realized that for every entertaining Clown, there were 50 shitty Clowns that either plain sucked at being entertaining or actively broke the rules, thinking the job would make them immune to reprisal. On Goonstation, the job was removed but the outfit and job items were left scattered on the station for those who still believed in the true Honk Life, later the Clown was resurrected (with the old inherent issues doing things, and without the sanction to ignore the rules about griefing) with the introduction of the Job of the Day system, along with many other gimmick jobs. Eventually, it was deemed time to let the Clown have his limelight again.


[[Category:Jobs]]
[[Category:Jobs]]
[[Category:Civilian jobs]]
[[Category:Civilian jobs]]

Revision as of 13:34, 8 July 2024


Service

Clown

Access: Maintenance, Theatre
Difficulty: Depends on how much you sweat when someone yells "TELL A FUNNY JOKE"
Duties: Honk, slip Security, try not to get killed after slipping Security.
Supervisors: Head of Personnel
Subordinates: None
Guides: [TBA]

The unofficial mascot of Space Station 1̶3̶ 14. The Clown is the most important crewmember. A Clown's jobs are to entertain, amuse and, to an extent, annoy. Unlike the reserved and silent Mime, the Clown operates from a place of obnoxiousness; each Clown is standard-issued with throwable custard pies, slippy banana skins, an irritating horn, and squeaky shoes.

The art of HONK

DISCLAIMER: Being a Clown is not an automatic license to grief, or ruin someone else's round. Be prepared to act as the station's punching bag at best.

Any good Clown knows that annoyance is only a path to amusement. The amount that you're going to be able to get away with is directly proportional to how funny it is. Slipping on a banana peel is only funny once, so be creative. Tell jokes, scale your pranks up, involve the Mime (as confederate or target), steal the Captain's shoes. The only limit to Clowning is your imagination (and Security (and the admins)).

A history of clowning

In the early days of Space Station 13 under management of the SomethingAwful Goons, the Clown was previously a punishment position made to replace the Janitor; the incompetence mutation was there to make it a lot harder for them to do or use things that could be easily used for griefing. Like the Janitor, it turned out that giving griefers an entertainingly shitty job only encouraged them, and it was made a regular job.

Admin opinion on a job that had open sanction to grief as hard as it could without breaking the other rules soured once they realized that for every entertaining Clown, there were 50 shitty Clowns that either plain sucked at being entertaining or actively broke the rules, thinking the job would make them immune to reprisal. On Goonstation, the job was removed but the outfit and job items were left scattered on the station for those who still believed in the true Honk Life, later the Clown was resurrected (with the old inherent issues doing things, and without the sanction to ignore the rules about griefing) with the introduction of the Job of the Day system, along with many other gimmick jobs. Eventually, it was deemed time to let the Clown have his limelight again.