Game Modes: Difference between revisions
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* [[Revolutionaries]] | * [[Revolutionaries]] | ||
== | == [[Syndicate agent]] == | ||
''Traitor'' selects anywhere from one to seven of your fellow crewmates to be [[Traitor|syndicate agents]], colloquially known as "Syndies", with the goal of completing two to four objectives. Be vigilant and report suspicious activities to Security, such as, but not limited to: | ''Traitor'' selects anywhere from one to seven of your fellow crewmates to be [[Traitor|syndicate agents]], colloquially known as "Syndies", with the goal of completing two to four objectives. Be vigilant and report suspicious activities to Security, such as, but not limited to: | ||
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* Stealing items from department heads | * Stealing items from department heads | ||
* Murdering your fellow coworkers | * Murdering your fellow coworkers | ||
* Bombing departments | * Bombing departments | ||
== Nuke Ops == | == Nuke Ops == |
Revision as of 11:30, 28 July 2024
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Game Modes control exactly how a round will play, and decide whether it'll be a peaceful shift or an instant disaster with little to no survivors.
Secret
The default game mode is Secret, which randomly picks one of the following game modes:
Traitor
Traitor selects anywhere from one to seven of your fellow crewmates to be syndicate agents, colloquially known as "Syndies", with the goal of completing two to four objectives. Be vigilant and report suspicious activities to Security, such as, but not limited to:
- Breaking into secure areas on the station
- Cutting wires and destroying substations
- Stealing items from department heads
- Murdering your fellow coworkers
- Bombing departments
Nuke Ops
Your station has been targeted by Elite Syndicate Nuclear Operatives (Nuke Ops), colloquially known as "nukies", who want to detonate a nuclear fission warhead located in the station!
Zombies
In Zombies, some members of the crew become Initial Infected, colloquially known as "II". The Initial Infected have the option to turn into full-on zombies at any time, and the goal is to infect as many people as possible, overrunning the station with zombies by the end.
Revolutionaries
In Revolutionaries, some crew members become head Revolutionaries. Head Revolutionaries are equipped with a flash and sun glasses, they try to flash people with the flash to convert them into a revolutionary. Their goal is to kill all heads of Personnel and take over the station.
Extended
In Extended, there are no antagonists beyond the usual random events. This means that ghost role antagonists can also spawn, such as Space Ninjas or Dragons. There is also secret extended which means that it looks just like a normal Secret round while having the same traits as extended.
Extended is only rolled when admins select it manually or the player count is too low to roll Traitors, Nukeops or Zombies.
Greenshift
Similar to extended, but there are no random events. This is only selectable by admins, so you are unlikely to see it. There is also secret greenshift which means that it looks just like a normal Secret round while having the same traits as greenshift.
Sandbox
Sandbox gives players the ability to use some of the game's debug tools, namely the spawn entities and spawn tiles panels, allowing you to build whatever you want using the large number of objects the game contains. However, this does not mean you can use admin tools.
Survival
Survival is a game mode that is "secret" but basically it's just you're trying to survive and the number of antagonists increases exponentially over time, snowballing into a bigger problem until the crew handles it. The objective is to hold out for as long as possible until evacuation arrives.