Cargo: Difference between revisions
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The '''Cargo Department''' is responsible for keeping the station stocked with all necessary resources that can't be produced otherwise. Cargo gameplay largely follows these steps: | The '''Cargo Department''' is responsible for keeping the station stocked with all necessary resources that can't be produced otherwise. Cargo gameplay largely follows these steps: | ||
* Obtain cargo requests from fellow crewmates | * '''Obtain cargo requests''' from fellow crewmates | ||
* Budget finances, decide which requests are the most urgent | * Budget finances, decide which requests are the most urgent | ||
* Order crates accordingly from the cargo terminal | * '''Order crates''' accordingly from the cargo terminal | ||
* Obtain crates from the cargo shuttle by driving it back and forth from the station | * '''Obtain crates''' from the '''cargo shuttle''' by driving it back and forth from the station | ||
* Deliver crate to the department/individual who requested it | * '''Deliver crate''' to the department/individual who requested it | ||
Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department. | Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department. |
Revision as of 00:59, 2 May 2023
Cargo
The Cargo Department is responsible for keeping the station stocked with all necessary resources that can't be produced otherwise. Cargo gameplay largely follows these steps:
- Obtain cargo requests from fellow crewmates
- Budget finances, decide which requests are the most urgent
- Order crates accordingly from the cargo terminal
- Obtain crates from the cargo shuttle by driving it back and forth from the station
- Deliver crate to the department/individual who requested it
Understandably, this gameplay loop may not seem very engaging at first, but cargo has plenty of nuances which make it a very complex department.