Playable Species: Difference between revisions
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|| Lungs || Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | || Lungs || Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | ||
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! Image !! Name !! Purpose | ! Image !! Name !! Purpose | ||
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| | |[[File:Heart-off.png]]|| Heart || Determines the efficiency of blood pumping. A healthy heart means a healthier body. | ||
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| Example || Brain || The center of self, the most important part of any individual. Determines who inhabits and controls the body. | | Example || Brain || The center of self, the most important part of any individual. Determines who inhabits and controls the body. | ||
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| | |[[File:Lung-L.png]] | ||
[[File:Lung-R.png]]|| Lungs || Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | |||
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| Example || Stomach || Aids in the digestion of foods, liquids, and reagents in the body. | | Example || Stomach || Aids in the digestion of foods, liquids, and reagents in the body. | ||
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| | |[[File:Kidney-L.png]] | ||
[[File:Kidney-R.png]]|| Kidneys || Filter the vital fluids of any toxins they might contain. | |||
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| | |[[File:Liver.png]]|| Liver || Contains enzymes that aid in certain biological processes. | ||
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| Example || Eyes || Allow for visual information to be extracted from an organism's environment via light. | | Example || Eyes || Allow for visual information to be extracted from an organism's environment via light. | ||
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Revision as of 14:37, 28 January 2023
There are currently 4 playable species in Space Station 14 - Humans, Reptilians, Slimes, And Diona. Each has their own distinct stats, strengths, and weaknesses, but all have a few things in common:
- all species are capable of equipping the same tools and items.
- all species speak the same language.
NOTE: "Damage Modifiers" refers to TAKEN damage, not damage dealt to other players.
Humans
Baseline, unmodified human beings, functionally similar to the human beings of our world.
Damage Modifiers
- All damage types: 1.0
Body
Image | Organ | Purpose |
---|---|---|
Heart | Determines the efficiency of blood pumping. A healthy heart means a healthier body. | |
Brain | The center of self, the most important part of any individual. Determines who inhabits and controls the body. | |
Lungs | Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | |
Stomach | Aids in the digestion of foods, liquids, and reagents in the body. | |
Kidneys | Filter the vital fluids of any toxins they might contain. | |
Liver | Contains enzymes that aid in certain biological processes. | |
Eyes | Allow for visual information to be extracted from an organism's environment via light. |
Reptilians
Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat. Their unarmed melee attacks do piercing instead of blunt damage due to their claws.
For whatever reason, they cannot eat onions or chocolate.
Damage Modifiers
- Blunt - 1.1
- Slash - 0.9
- Pierce -
- Heat - 0.9
- Cold - 1.5
- Shock -
- Poison - 0.9
- Radiation -
- Pressure - 1.0
- Cellular -
Body
Image | Organ | Purpose |
---|---|---|
Heart | Determines the efficiency of blood pumping. A healthy heart means a healthier body. | |
Brain | The center of self, the most important part of any individual. Determines who inhabits and controls the body. | |
Lungs | Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | |
Stomach | Aids in the digestion of foods, liquids, and reagents in the body. | |
Kidneys | Filter the vital fluids of any toxins they might contain. | |
Liver | Contains enzymes that aid in certain biological processes. | |
Eyes | Allow for visual information to be extracted from an organism's environment via light. |
Slimes
Gelatinous human-shaped masses of goo who breath nitrogen instead of oxygen, and exhale nitrous oxide. They are naturally vulnerable to both high and low pressure barotrauma, but their elastic form makes them resistant to blunt damage.
Damage Modifiers
- Blunt - 0.6
- Slash - 1.2
- Pierce - 1.2
- Heat -
- Cold - 1.5
- Shock -
- Poison - 0.8
- Radiation -
- Pressure - approx. 1.28
- Cellular - 0.2
Body
Image | Organ | Purpose |
---|---|---|
Heart | Determines the efficiency of blood pumping. A healthy heart means a healthier body. | |
Brain | The center of self, the most important part of any individual. Determines who inhabits and controls the body. | |
Lungs | Determines the rate of breathing. Unhealthy lungs may result in the body getting less O2/N2 than it needs. | |
Stomach | Aids in the digestion of foods, liquids, and reagents in the body. | |
Kidneys | Filter the vital fluids of any toxins they might contain. | |
Liver | Contains enzymes that aid in certain biological processes. | |
Eyes | Allow for visual information to be extracted from an organism's environment via light. |
Diona
Tree-like plant people whose bodies react with fertilizer and weed-killing chemicals similar to regular plants. They cannot wear shoes, walk slower than the other races, and have a relatively high resistance to brute-force damage. They also have water instead of blood, and require significantly more water to stay hydrated.
Damage Modifiers
- Blunt - 0.7
- Slash - 0.8
- Pierce -
- Heat - 1.5
- Cold -
- Shock - 1.2
- Poison -
- Radiation -
- Pressure - 1.0
- Cellular -
Body
NOTE: Diona have plantlike organs, allowing chemicals such as weed killer and robust harvest to affect their bodies similar to plants.
Ex: Diona can consume robust harvest as a weaker form of omnizine.