Playable Species: Difference between revisions

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Baseline, unmodified human beings, functionally similar to the humans of our world.
Baseline, unmodified human beings, functionally similar to the humans of our world.
=== Damage Modifiers ===
=== Damage Modifiers ===
All damage types: 1.0
== Lizards ==
== Lizards ==
Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat.
Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat.

Revision as of 23:35, 26 January 2023

There are currently 4 playable races in Space Station 14 - Humans, Lizards, Slimes, And Diona. Each race has their own distinct stats, strengths, and weaknesses, but all have a few things in common:

  • all races are capable of equipping the same tools and items.
  • all races speak the same language.

NOTE: "Damage Modifiers" refers to TAKEN damage, not damage dealt to other players.

Humans

Baseline, unmodified human beings, functionally similar to the humans of our world.

Damage Modifiers

All damage types: 1.0

Lizards

Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat.

Damage Modifiers

Slimes

Gelatinous human-shaped masses of goo who breath nitrogen instead of oxygen, and exhale nitrous oxide. they are naturally vulnerable to both high and low pressure barotrauma.

Damage Modifiers

Diona

Tree-like plant people whose bodies react with fertilizer and weed-killing chemicals similar to regular plants. They cannot wear shoes, walk slower than the other races, and have a relatively high resistance to brute-force damage.

Damage Modifiers