Syndicate Uplink: Difference between revisions
From Space Station 14 Wiki
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Name !! Description !! Cost (TC) | ! Name !! Description !! Cost (TC) | ||
|- | |- | ||
| Viper || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6 | | Viper || Weapons || A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). || 6 | ||
|- | |- | ||
| Python || A loud and deadly revolver. Uses .40 Magnum. || 8 | | Python || Weapons || A loud and deadly revolver. Uses .40 Magnum. || 8 | ||
|- | |- | ||
| Cobra || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8 | | Cobra || Weapons || A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). || 8 | ||
|- | |- | ||
| Surplus Rifle || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4 | | Surplus Rifle || Weapons || A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. || 4 | ||
|- | |- | ||
| Energy Sword || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8 | | Energy Sword || Weapons || A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. || 8 | ||
|- | |- | ||
| Energy Dagger || A small energy blade conveniently disguised in the form of a pen. || 2 | | Energy Dagger || Weapons || A small energy blade conveniently disguised in the form of a pen. || 2 | ||
|- | |- | ||
| Fire Axe || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10 | | Fire Axe || Weapons || A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. || 10 | ||
|- | |- | ||
| | | explosive grenade || Explosives || || 4 | ||
|- | |- | ||
| | | flashbang || Explosives || || 2 | ||
|- | |- | ||
| Syndicate | | Syndicate minibomb || Explosives || || 7 | ||
|- | |- | ||
| | | grenade penguin || Explosives || || 6 | ||
|- | |- | ||
| C4 || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. | | C4 || Explosives || C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. | ||
|| 2 | || 2 | ||
|- | |- | ||
| | | syndicate C-4 bundle || Explosives || Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. || 12 | ||
|- | |- | ||
| | | pistol magazine (.35 auto) || Ammo || || 2 | ||
|- | |- | ||
| | | pistol magazine (.25 caseless) || Ammo || || 2 | ||
|- | |- | ||
| | | speed loader (.40 magnum) || Ammo || || 2 | ||
|- | |- | ||
| | | box of .30 rifle magazines || Ammo || A box of cartridges for the surplus rifle. || 2 | ||
|- | |- | ||
| Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14 | | Holoparasite Kit || Utility || The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. || 14 | ||
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| Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4 | | Hypopen || Utility || A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. || 4 | ||
|- | |- | ||
| | | Voice Mask || Utility || A gas mask that lets you adjust your voice to whoever you can think of. || 5 | ||
|- | |||
| C-20r bundle || Bundles || || 25 | |||
|- | |- | ||
| | | Bulldog bundle || Bundles || || 25 | ||
|- | |- | ||
| | | China-Lake bundle || Bundles || || 30 | ||
|- | |- | ||
| | | L6 Saw bundle || Bundles || || 40 | ||
|- | |- | ||
| | | syndicate zombie bundle || Bundles || || 40 | ||
|- | |- | ||
| CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20 | | CrateSyndicateSurplusBundle || Bundles || Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. || 20 | ||
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| CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40 | | CrateSyndicateSuperSurplusBundle || Bundles || Contains 125 telecrystals worth of completely random Syndicate items. || 40 | ||
|- | |- | ||
| | | suspicious toolbox || Tools || A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. || 2 | ||
|- | |- | ||
| | | syndicate jaws of life || Tools || A combined prying and cutting tool. Useful for entering the station or its departments. || 2 | ||
|- | |- | ||
| | | syndicate surgical duffel bag || Tools || || 5 | ||
|- | |- | ||
| | | power sink || Tools || || 5 | ||
|- | |- | ||
| | | dehydrated space carp || Tools || || 3 | ||
|- | |- | ||
| | | packet of gatfruit seeds || Job || And who says guns don't grow on trees? || 4 | ||
|- | |- | ||
| | | necronomicon || Job || An unholy book capable of summoning a demonic familiar. || 6 | ||
|- | |- | ||
| Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4 | | Chameleon Kit || Armor || A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! || 4 | ||
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| Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4 | | Thieving Gloves || Armor || Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! || 4 | ||
|- | |- | ||
| | | web vest || Armor || || 5 | ||
|- | |- | ||
| | | syndicate hardsuit bundle || Armor || The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. || 8 | ||
|- | |- | ||
| | | blood-red magboots || Armor || A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. || 2 | ||
|- | |- | ||
| | | syndicate EVA bundle || Armor || A simple EVA suit that offers no protection other than what's needed to survive in space. || 4 | ||
|- | |- | ||
| | | cybersun juggernaut suit || Armor || Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. || 12 | ||
|- | |- | ||
| | | Cybersun pen || Misc || Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. || 4 | ||
|- | |- | ||
| decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1 | | decoy nuclear disk || Misc || A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. || 1 | ||
|- | |- | ||
| | | Syndicate Smokes packet || Misc || || 2 | ||
|- | |- | ||
| | | soap || Misc || || 1 | ||
|- | |- | ||
| | | extra-bright lantern || Misc || || 2 | ||
|- | |- | ||
| | | nocturine bottle || Misc || A chemical that makes it very hard for your target to stand up. || 5 | ||
|- | |- | ||
| | | syndicate segway || Misc || Be an enemy of the corporation, in style! || 5 | ||
|- | |- | ||
| | | cap gun || Pointless || || 4 | ||
|- | |- | ||
| | | syndicate rubber stamp || Pointless || || 2 | ||
|- | |- | ||
| Cat Ears || Pointless || UwU || 21 | | Cat Ears || Pointless || UwU || 21 | ||
|- | |- | ||
| | | outlaw's hat || Pointless || || 1 | ||
|- | |- | ||
| | | syndicate pyjama duffel bag || Pointless || || 4 | ||
|- | |- | ||
| | | clown costume duffel bag || Pointless || Contains a complete Clown outfit. Includes PDA and service radio. || 4 | ||
|- | |- | ||
| | | operative jumpsuit || Pointless || A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1 | ||
|- | |- | ||
| | | operative jumpskirt || Pointless || A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. || 1 | ||
|- | |- | ||
| | | syndie balloon || Pointless || || 20 | ||
|} | |} |
Revision as of 20:00, 21 October 2022
A list of items that can be purchased by Antagonists using the Uplink found in their PDAs, or the Syndicate Uplink found in their bag.
Name | Description | Cost (TC) | |
---|---|---|---|
Viper | Weapons | A small, easily concealable, but somewhat underpowered gun. Use pistol magazines (.35 auto). | 6 |
Python | Weapons | A loud and deadly revolver. Uses .40 Magnum. | 8 |
Cobra | Weapons | A rugged, robust operator handgun with inbuilt silencer. Use pistol magazines (.25 caseless). | 8 |
Surplus Rifle | Weapons | A bolt action service rifle that has seen many wars. Not modern by any standard, hand loaded, and terrible recoil, but it is cheap. | 4 |
Energy Sword | Weapons | A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. | 8 |
Energy Dagger | Weapons | A small energy blade conveniently disguised in the form of a pen. | 2 |
Fire Axe | Weapons | A classic-style weapon infused with advanced atmos technology to allow it to set targets on fire. | 10 |
explosive grenade | Explosives | 4 | |
flashbang | Explosives | 2 | |
Syndicate minibomb | Explosives | 7 | |
grenade penguin | Explosives | 6 | |
C4 | Explosives | C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, airlocks or sabotage equipment. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds. | 2 |
syndicate C-4 bundle | Explosives | Because sometimes quantity is quality. Contains 8 C-4 plastic explosives. | 12 |
pistol magazine (.35 auto) | Ammo | 2 | |
pistol magazine (.25 caseless) | Ammo | 2 | |
speed loader (.40 magnum) | Ammo | 2 | |
box of .30 rifle magazines | Ammo | A box of cartridges for the surplus rifle. | 2 |
Holoparasite Kit | Utility | The pride and joy of Cybersun. Contains an injector that hosts a sentient metaphysical guardian made of hard light which resides in the user's body when not active. The guardian can punch rapidly and is immune to hazardous environments and bullets, but shares any damage it takes with the user. | 14 |
Syndicate Shoulder Holster | Utility | A deep shoulder holster capable of holding many types of ballistics. | 2 |
Emag | Utility | The business card of the syndicate, this sequencer is able to break open airlocks and tamper with a variety of station devices. Recharges automatically. | 8 |
Agent ID Card | Utility | A modified ID card that can copy accesses from other cards and change its name and job title at-will. | 3 |
Black Jetpack | Utility | A black jetpack. It allows you to fly around in space. Additional fuel not included. | 5 |
Reinforcement Teleporter | Utility | Teleport in an agent of extremely questionable quality. No off button, buy this if you're ready to party. They have a pistol with no reserve ammo, and a knife. That's it. | 25 |
Syndicate Overear-Headset | Utility | A headset that allows you to listen in on departmental channels, or contact other traitors. | 2 |
Hypopen | Utility | A chemical hypospray disguised as a pen, capable of instantly injecting up to 15u of reagents. Starts empty. | 4 |
Voice Mask | Utility | A gas mask that lets you adjust your voice to whoever you can think of. | 5 |
C-20r bundle | Bundles | 25 | |
Bulldog bundle | Bundles | 25 | |
China-Lake bundle | Bundles | 30 | |
L6 Saw bundle | Bundles | 40 | |
syndicate zombie bundle | Bundles | 40 | |
CrateSyndicateSurplusBundle | Bundles | Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. | 20 |
CrateSyndicateSuperSurplusBundle | Bundles | Contains 125 telecrystals worth of completely random Syndicate items. | 40 |
suspicious toolbox | Tools | A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves, syndicate gas mask and a shoulder holster. | 2 |
syndicate jaws of life | Tools | A combined prying and cutting tool. Useful for entering the station or its departments. | 2 |
syndicate surgical duffel bag | Tools | 5 | |
power sink | Tools | 5 | |
dehydrated space carp | Tools | 3 | |
packet of gatfruit seeds | Job | And who says guns don't grow on trees? | 4 |
necronomicon | Job | An unholy book capable of summoning a demonic familiar. | 6 |
Chameleon Kit | Armor | A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! | 4 |
no-slip shoes | Armor | These protect you from slips while looking like normal sneakers. | 2 |
Thieving Gloves | Armor | Discretely steal from pockets and increase your thieving technique with these fancy new gloves, all while looking like normal gloves! | 4 |
web vest | Armor | 5 | |
syndicate hardsuit bundle | Armor | The Syndicate's well known armored blood red hardsuit, capable of space walks and bullet resistant. | 8 |
blood-red magboots | Armor | A pair of magnetic boots that will keep you on the ground if the gravity fails or is sabotaged, giving you a mobility advantage. If activated with gravity they will protect from slips, but they will slow you down. | 2 |
syndicate EVA bundle | Armor | A simple EVA suit that offers no protection other than what's needed to survive in space. | 4 |
cybersun juggernaut suit | Armor | Hyper resilient armor made of materials tested in the Tau chromosphere facility. The only thing that's going to be slowing you down is this suit... and tasers. | 12 |
Cybersun pen | Misc | Cybersun's legal department pen. Smells vaguely of hard-light and war profiteering. | 4 |
decoy nuclear disk | Misc | A piece of plastic with a lenticular printing, made to look like a nuclear auth disk. | 1 |
Syndicate Smokes packet | Misc | 2 | |
soap | Misc | 1 | |
extra-bright lantern | Misc | 2 | |
nocturine bottle | Misc | A chemical that makes it very hard for your target to stand up. | 5 |
syndicate segway | Misc | Be an enemy of the corporation, in style! | 5 |
cap gun | Pointless | 4 | |
syndicate rubber stamp | Pointless | 2 | |
Cat Ears | Pointless | UwU | 21 |
outlaw's hat | Pointless | 1 | |
syndicate pyjama duffel bag | Pointless | 4 | |
clown costume duffel bag | Pointless | Contains a complete Clown outfit. Includes PDA and service radio. | 4 |
operative jumpsuit | Pointless | A suit given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. | 1 |
operative jumpskirt | Pointless | A skirt given to our nuclear operatives with fine fabric to make sure you stand out, no other benefits aside from looking cool. | 1 |
syndie balloon | Pointless | 20 |