Armor: Difference between revisions
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=== Armor Table === | === Armor Table === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Item | !Item | ||
!Blunt | !Blunt | ||
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!Notes | !Notes | ||
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|{{item|centcomm gas mask|size=64px|label=}} | |<center>{{item|centcomm gas mask|size=64px|label=}} <br>CentComm Gas Mask</center> | ||
| <div style="text-align: center;">-</div> | | <div style="text-align: center;">-</div> | ||
| <div style="text-align: center;">-</div> | | <div style="text-align: center;">-</div> | ||
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Latest revision as of 03:03, 16 November 2024
Disclaimer
This wiki page may contain outdated information. The game is in active development, with frequent balance changes, including adjustments to armor stats and how armor affects gameplay.
Since most of this page was written, the armor system has undergone a complete overhaul, including the addition of stamina and other mechanics, so not all information here reflects the current game version. However, it should still be useful, especially for new players joining the community or experienced players selecting armor.
Please feel free to consult the discussion page to add comments or suggestions.
Damage Types
[Under Construction] Section detailing or redirecting to damage types.
Armors
Remember, armor isn’t just about keeping you safe—it’s about protecting valuable Nanotrasen property (that’s you!). Think of it as a stylish, slightly uncomfortable way to ensure the company’s investment in you lasts at least until the end of your shift!
Armor Table
Item | Blunt | Pierce | Slash | Heat | Explosive | Radiation | Caustic | Notes |
---|---|---|---|---|---|---|---|---|
CentComm Gas Mask |
-
|
-
|
-
|
20
|
-
|
-
|
-
|
|
Shield Table
Icon | Item | Blunt | Pierce | Slash | Notes |
---|---|---|---|---|---|