Combat Medical Kit: Difference between revisions

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Added the contents of a filled combat medkit
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{{Item infobox
{{Item infobox
|category=Medical
| category = Medical items
|image=Combat Medical Kit Icon.png
| image = Combat Medical Kit Icon.png
|type=Medical Kit
| caption = For the big weapons among us.
|title=Combat Medical Kit
| type = Medical Kit
|max stack=1|size=2x2
| edible by reptilians = 0
|internal size=2x4
| edible by moths = 0
| title = Combat Medical Kit
| edible by rest = 0
| grindable = 0
| juiceable = 0
| max stack = 1
| size = 2x2
| internal size = {{infobox storage grid|0,0,3,1}}
| id = * {{c|MedkitCombatFilled}} [filled]
* {{c|MedkitCombat}} [empty]
}}
}}


The '''combat medical kit''' is a [[medkit]], unique among others because it is the only one that holds more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any [[paramedic]]'s bag.


Like all medkits, it is capable of holding {{term|topical|topicals}}, syringes, bottles, pills, pill containers and auto-injectors.


The Combat Medical Kit is a unique Medkit because it is the only medkit to hold more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedics bag. A full version contains 10 medical sutures, 10 regenerative mesh, 10 blood packs, a bicardine (brute) auto injector as well as a dermaline (burn) auto injector.
A full version contains:


The filled Combat Medical Kit can be found in the CMO's room on some stations and it can be purchased by traitors and nuclear operatives for 5 TC. More commonly, an empty version can be created on the [[Medical techfab]] for 3 plastic. Like all medkits it is capable of holding topicals, syringes, bottles, pills, pill containers and auto-injectors.
* {{Item|medicated suture|10|label=Medicated sutures}}
* {{Item|regenerative mesh|10|label=Regenerative meshes}}
* {{Item|syringe|1}} ({{cl|Saline}} 15u)
* {{Item|syringe|1}} ({{cl|Ephedrine}} 15u)
* {{Item|Brute auto-injector|1|label=Brute auto-injector}} ({{cl|Bicaridine}} 15u, {{cl|Tranexamic Acid|TranexamicAcid}} 5u)
* {{Item|Burn auto-injector|1|label=Burn auto-injector}} ({{cl|Dermaline}} 10u, {{cl|Leporazine}} 5u)
 
== Acquisition ==
 
=== Found on stations ===
It can be found on some stations as starting equipment in the [[Chief Medical Officer]]'s office.
 
=== Fabrication ===
An empty version can be created at the [[Medical techfab]] for 3 plastic.
 
{{Item recipe|MedkitCombat|3=medical techfab}}
 
=== Uplink ===
It can be purchased by traitors and nuclear operatives for 5 TC.
 
{{Items combo navbox|medical}}
 
[[Category:Medkits]]

Latest revision as of 22:55, 30 June 2025

Combat Medical Kit
For the big weapons among us.
Categories
Type
Medical Kit
Max stack
1
Size
2x2
Inventory size
Technical Information
ID
  • MedkitCombatFilled [filled]
  • MedkitCombat [empty]

The combat medical kit is a medkit, unique among others because it is the only one that holds more space than it takes up in your backpack, doubling the amount of medical items you can carry in the same amount of bag space; making this a valuable addition to any paramedic's bag.

Like all medkits, it is capable of holding topicalsTopical is a medical item that is applied externally to a patient to heal them, even if they are dead., syringes, bottles, pills, pill containers and auto-injectors.

A full version contains:

Acquisition

Found on stations

It can be found on some stations as starting equipment in the Chief Medical Officer's office.

Fabrication

An empty version can be created at the Medical techfab for 3 plastic.

plastic [3]
2 sec.

Uplink

It can be purchased by traitors and nuclear operatives for 5 TC.