Maps
From Space Station 14 Wiki
Knowing the layout of the current station is important!
Map | Description | Creator | Maintainer | Min / Max Players |
---|---|---|---|---|
Bagel | Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare. |
Emisse | Emisse | 35 - 70 |
Box | AJCM, Emisse | Emisse | 35 - 70 | |
Cluster | Low pop station | Scribbles | Scribbles | 0 - 35 |
Kettle | Checkraze | Checkraze | 35 - 70 | |
Marathon | Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. |
Emisse | Emisse | 35 - 70 |
Omega | Emisse | Emisse | 0 - 35 | |
Origin | Brainfood | Brainfood | 35 - 70 | |
Pillar | The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. |
Peptide | Peptide | 40 - 70 |
Saltern | The default map for testing. |
PJB | Emisse | 0 - 35 |
Map | Description | Creator | Maintainer | Min / Max Players |
---|---|---|---|---|
Barratry | Station built around a worn-down and destroyed aesthetic. | EmoGarbage | 35-55 | |
Lighthouse | An original map created with feedback and assistance from the mapping contributors and #Cartography. | Old Dance Jacket | 35 - 70 | |
Meta | Emisse | 35 | ||
Packed | Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game | Timrod | 15 - 55 | |
Split | First played with the idea of separating cargo and salvage and as a test for grid splitting. |
Peptide | 50 |