Research and Development: Difference between revisions
→Industrial: Further updates to formatting, added crafting cost, added research cost |
→Industrial: Filled in the crafting costs |
||
Line 46: | Line 46: | ||
|- | |- | ||
|{{item icon|high-capacity power cell|label=High-capacity power cell|size=32px}} | |{{item icon|high-capacity power cell|label=High-capacity power cell|size=32px}} | ||
| | |{{item icon|steel10|label=3 steel|size=32px}}+{{item icon|glass10|label=4 glass|size=32px}}+{{item icon|plastic10|label=2 plastic|size=32px}}+{{item icon|gold bar1|label=0.5 gold|size=32px}} | ||
|Advanced Powercells | |Advanced Powercells | ||
|1 | |1 | ||
Line 52: | Line 52: | ||
|- | |- | ||
|{{item icon|Mining drill|label=Mining drill|size=32px}} | |{{item icon|Mining drill|label=Mining drill|size=32px}} | ||
| | |{{item icon|steel10|label=5 steel|size=32px}}+{{item icon|plastic1|label=1 plastic|size=32px}} | ||
| rowspan="3" |Salvage Equipment | | rowspan="3" |Salvage Equipment | ||
| rowspan="3" |1 | | rowspan="3" |1 | ||
Line 58: | Line 58: | ||
|- | |- | ||
|{{item icon|Grappling gun|label=Grappling gun|size=32px}} | |{{item icon|Grappling gun|label=Grappling gun|size=32px}} | ||
| | |{{item icon|steel10|label=5 steel|size=32px}}+{{item icon|glass10|label=5 glass|size=32px}}+{{item icon|gold bar1|label=1 gold|size=32px}} | ||
|- | |- | ||
|{{item icon|Welding gas mask|label=Welding gas mask|size=32px}} | |{{item icon|Welding gas mask|label=Welding gas mask|size=32px}} | ||
| | |{{item icon|steel10|label=6 steel|size=32px}}+{{item icon|glass10|label= 2 glass|size=32px}} | ||
|- | |- | ||
|{{item icon|Experimental welding tool|label=Experimental welding tool|size=32px}} | |{{item icon|Experimental welding tool|label=Experimental welding tool|size=32px}} | ||
| | |{{item icon|steel10|label=8 steel|size=32px}}+{{item icon|plasma1|label=2 plasma|size=32px}} | ||
| rowspan="3" |Advanced Tools | | rowspan="3" |Advanced Tools | ||
| rowspan="3" |2 | | rowspan="3" |2 | ||
Line 70: | Line 70: | ||
|- | |- | ||
|{{item icon|Power drill|label=Power drill|size=32px}} | |{{item icon|Power drill|label=Power drill|size=32px}} | ||
| | |{{item icon|steel10|label=6 steel|size=32px}}+{{item icon|plastic10|label=2 plastic|size=32px}} | ||
|- | |- | ||
|{{item icon|Jaws of life|label=Jaws of life|size=32px}} | |{{item icon|Jaws of life|label=Jaws of life|size=32px}} | ||
| | |{{item icon|steel10|label=10 steel|size=32px}}+{{item icon|glass10|label=5 glass|size=32px}}+{{item icon|plasma1|label=3 plasma|size=32px}}+{{item icon|gold bar1|label=0.5 gold bar|size=32px}} | ||
|- | |- | ||
|{{item icon|Ore bag of holding|label=Ore bag of holding|size=32px}} | |{{item icon|Ore bag of holding|label=Ore bag of holding|size=32px}} | ||
| | |{{item icon|steel30|label=20 steel|size=32px}}+{{item icon|silver bar30|label=7.5 silver|size=32px}}+{{item icon|plasma30|label=15 plasma|size=32px}}+{{item icon|uranium1|label=1.5 uranium|size=32px}} | ||
| rowspan="2" |Mass Excavation | | rowspan="2" |Mass Excavation | ||
| rowspan="2" |2 | | rowspan="2" |2 | ||
Line 82: | Line 82: | ||
|- | |- | ||
|{{item icon|Diamond tipped mining drill|label=Diamond tipped mining drill|size=32px}} | |{{item icon|Diamond tipped mining drill|label=Diamond tipped mining drill|size=32px}} | ||
| | |{{item icon|steel10|label=6 steel|size=32px}}+{{item icon|plastic10|label=2 plastic|size=32px}}+{{item icon|silver bar1|label=2 silver|size=32px}}+{{item icon|refined diamond1|label=1 diamond|size=32px}} | ||
|- | |- | ||
|{{item icon|Handheld mass scanner|label=Handheld mass scanner|size=32px}} | |{{item icon|Handheld mass scanner|label=Handheld mass scanner|size=32px}} | ||
| | |{{item icon|steel10|label=8 steel|size=32px}}+{{item icon|glass10|label=3 glass|size=32px}} | ||
|Space Scanning | |Space Scanning | ||
|2 | |2 | ||
Line 91: | Line 91: | ||
|- | |- | ||
|{{item icon|Holofan projector|label=Holofan projector|size=32px}} | |{{item icon|Holofan projector|label=Holofan projector|size=32px}} | ||
| | |{{item icon|steel10|label=3 steel|size=32px}}+{{item icon|glass1|label=0.5 glass|size=32px}}+{{item icon|plastic1|label=0.5 plastic|size=32px}} | ||
|Advanced Atmospherics | |Advanced Atmospherics | ||
|2 | |2 | ||
Line 97: | Line 97: | ||
|- | |- | ||
|{{item icon|Bag of holding|label=Bag of holding|size=32px}} | |{{item icon|Bag of holding|label=Bag of holding|size=32px}} | ||
| | | rowspan="3" |{{item icon|steel30|label=20 steel|size=32px}}+{{item icon|silver bar30|label=7.5 silver|size=32px}}+{{item icon|plasma30|label=15 plasma|size=32px}}+{{item icon|uranium1|label=1.5 uranium|size=32px}} | ||
| rowspan="3" |Bluespace Storage | | rowspan="3" |Bluespace Storage | ||
| rowspan="3" |3 | | rowspan="3" |3 | ||
Line 103: | Line 103: | ||
|- | |- | ||
|{{item icon|Satchel of holding|label=Satchel of holding|size=32px}} | |{{item icon|Satchel of holding|label=Satchel of holding|size=32px}} | ||
|- | |- | ||
|{{item icon|Duffelbag of holding|label=Duffelbag of holding|size=32px}} | |{{item icon|Duffelbag of holding|label=Duffelbag of holding|size=32px}} | ||
|- | |- | ||
|{{item icon|Microreactor power cell|label=Microreactor power cell|size=32px}} | |{{item icon|Microreactor power cell|label=Microreactor power cell|size=32px}} | ||
| | |{{item icon|steel10|label=5 steel|size=32px}}+{{item icon|glass10|label=4 glass|size=32px}}+{{item icon|uranium1|label=2 uranium|size=32px}}+{{item icon|gold bar1|label=1 gold|size=32px}} | ||
|Portable Fission | |Portable Fission | ||
|3 | |3 |
Revision as of 02:25, 17 August 2024
Research and Development
Research and Development (commonly called R&D or RnD) is the job of the Scientists. The department typically lies behind purple and grey doors. In the department typically exists a set of Lathe and R&D machines. Often you will see lockers with lab equipment in them.
R&D gameplay largely revolves around the acquisition and use of research points to gain new technologies for the station.
Point Generation
Research points can be acquired through a few different sources.
The most profitable form of point generation is Xenoarcheology, which is the process of analyzing and activating different randomly generated artifacts that can be found via events, salvage debris, and by ordering them from cargo. Most artifacts have more than one "Stimulus-Reaction" combination (known scientifically as Nodes), so make sure to scan and activate as many of them as you can before selling it to cargo, or keeping it around because its effects are cool enough to warrant keeping.
Another highly valuable source of research points is Anomalous Research. Most R&D departments come equipped with an Anomaly Generator, Anomalous Particle Emitters (A.P.E.) and Anomaly Vessels, which are used to spawn, interact with, and generate points from anomalies respectively. Anomalies can come in different forms, ranging from raging balls of pink-hot matter, to electrically-discharging motes of light, to radioactive gravity wells, so make sure to wear some protective gear while studying them.
Points can also be acquired through research disks, which can be found in maintenance, salvaged from space, or found on expeditions.
R&D System

In the R&D computer new technologies can be unlocked via points. To research a technology, click on it if it's in the Unlockable technologies column. Technologies in the Future technologies are locked behind others, requiring you to research a previous technology (in the Unlockable technologies column). Technologies in the Unlocked technologies section have already been researched.
Alternative Research
There is another method to research a technology, and that is using the Technology Disk Terminal. If there is no such console available within the station, it can be created after researching the Tier 1 Experimental Technology, "Alternative Research".
By spending 1000 research points, a technology disk would be dispensed, containing the recipe of a single random item (of any tier) for the lathes to fabricate. The random item ranges from a HAMTR Harness within the "Critter Mechs" technology, a redundant item you've already researched, to the highly-sought-after (and expensive) satchel of holding.
When used early into the round, it may reward the research department with end-tier items immediately at the cost of the primary research progress. This is essentially gambling with research points, so ensure that your department agrees with this plan. When used late into the round, it may grant the research department recipes of technologies that have been locked out of the direct research method of unlocking the technology.
Equipment
There are many different recipes that can be locked behind research. The Protolathe, Circuit Imprinter, Security Techfab, Medical Tecfab, and the Exosuit Fabricator are currently the only machines that directly benefit by gaining new recipes when you achieve certain research. The following section will only cover what recipes are unlocked through research, for a full list on what each machine can craft please check out the Protolathe, Circuit Imprinter, Security Techfab, Medical Tecfab, and Exosuit Fabricator pages.
Protolathe
The Protolathe is a machine capable of printing most of what you've researched. It can make things such from large beakers to microreactor batteries. Protolathes are mainly found at science but can (sometimes) be found in engineering or on salvage expeditions.
Industrial
Arsenal
Experimental
Civilian Services
Circuit Imprinter
The Circuit Imprinter is a machine capable of printing machine boards used for creating machines and computers. They require steel, glass and sometimes gold.
Machine boards can be inserted into a Machine Frame whilst electronics can be inserted into computers or other machines built with Construction.
Industrial
Arsenal ( None)
Experimental
Civilian Services
Troubleshooting
"I can't get any points/I can't print anything"
The likely cause is that the Lathe/Imprinter/Computer isn't synced up with the RD server.
To fix this in the Lathe/Imprinter/Computer click Server list, click on ID x || RDSERVER and then exit the window.