Cybersun Juggernaut Suit: Difference between revisions

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==use cases==
==use cases==
(note: due to the suits extreme speed penalty all following use cases are best supplemented through use of hyperzine injectors as well as emp implanters in order to stop any secoffs from stunning you)
walking tank
walking tank



Revision as of 12:07, 28 July 2024

A suit made by the cutting edge R&D department at cybersun to be hyperresilient

overview

Much like the name states the cybersun juggernaut suit is a 12tc cost alternative to the standard blood red hardsuit, available to both syndicates and Nuclear Operatives through the the Uplink. The suit much like the standard blood-red and Syndicate Elite Hardsuit, is void faring however unlike its counterparts it is not fitted with an inbuilt flashlight.

Stats

This decreases your running speed by 35% This decreases your walking speed by 10%

it provides the following protection:

- blunt damage reduced by 80%

- slash damage reduced by 80%

- piercing damage reduced by 80%

- heat damage reduced by 80%

- radiation damage reduced by 80%

- caustic damage reduced by 80%

- explosion damage reduced by 70%

(note: when regarding suit values this purely relates to the "suit" aspect of the suit itself the jug helmet provides a further 10% damaged reduction in all of the aforementioned categories though this is multiplicative not additive i.e 80% x 10% = 88% not 90% so as to not allow completely damaged reduction)

diffrences

The syndicate juggernaut suit is unique in its design as although somewhat similar to its blood-red and Syndicate Elite Hardsuit cousin. The juggernaut suit posses significantly higher damage reduction albeit with a FAR greater movement speed penalty being three and a half times slower than other suits(35% instead of 10%) but with nearly double the damage resistance (80% in nearly every stat when compared to 50% in every stat for the bloodred and the specialized stats of the Syndicate Elite Hardsuit)

use cases

(note: due to the suits extreme speed penalty all following use cases are best supplemented through use of hyperzine injectors as well as emp implanters in order to stop any secoffs from stunning you)

walking tank

This suit is a prime choice as a frontline walking tank this can be pared with an L6 saw and or e-shield and Cr-20 in order to tank any incoming laser and smg fire for fellow Nuclear Operatives

bulldozer

YOURE UP AGAISNT THE WALL, AND I AM THE FUCKING WALL. This suit is also a prime choice as a terrifying frontline rusher utilizing hyperzine injectors to negate any speed and stun penalties this can be pared with an L6 saw or bulldog shotgun in order to sweep through hoards of crew making them regret coming to work today

vanguard

This suit is also a good choice as a rear guard although not as popular the stats of the suit allow for a single Nuclear Operative wearing said suit to completley guard the nuke from any would be flankers. In addition to this it also serves the purpose of protecting fellow operatives as they flee to heal from any would be pursuers