Console commands: Difference between revisions
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Console Commands can be used by admins with the "/" key. | Console Commands can be used by admins with the "/" key. | ||
Revision as of 09:28, 26 June 2024
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Console Commands can be used by admins with the "/" key.
Command | Description | Notes |
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delaystart [seconds] | Delays the round start. | Adds [seconds] seconds to the countdown. If no [seconds] provided, pauses or resumes the countdown.
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endround | Ends the round and moves the server to PostRound . |
Only available while game is in a round. |
forcemap [map ID] | Forces the game to start with a given map next round. | <map ID> is a string. e.g. Box or Core. Empty string clears the forced next map.
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forcepreset <preset> | Forces a specific game preset to start for the current lobby. | Only available while game is in the pre-round lobby. |
golobby | Enables the lobby and restarts the round. | |
joingame <job id> <station id> | todo | <job id> is a string. <station id> is an integer.
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observe | Joins round as a non-admin observer. | Only available while game is in a round. Player must be in lobby. |
respawn [player id] | Respawns a player, kicking them back to the lobby. | If no [player id] passed, respawn self.
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restartround | Ends the current round and starts the countdown for the next lobby. | Only available while game is in a round. |
setgamepreset <preset> | Sets the game preset for the current round. | |
startround | Ends PreRoundLobby state and starts the round. |
Only available while game is in the pre-round lobby. |
toggledisallowlatejoin <true|false> | Allows or disallows latejoining during mid-game. | |
toggleready <player id> | todo |
Header text | Header text | Header text |
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addbodypart <> | todo | todo |
Example | Example | Example |