Console commands: Difference between revisions
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(Created page with "Console Commands can be used by admins with the "/" key. {| class="wikitable sortable" |+ GameTicking commands |- ! Command !! Description !! Notes |- | delaystart [seconds] || Delays the round start || Adds [seconds] seconds to the countdown. If no [seconds] provided, pauses or resumes the countdown |- | endround || Ends the round and moves the server to PostRound. || Only available while game is in a round. |- | forcemap <map ID> || Forces the game to start with a...") |
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| startround || Ends PreRoundLobby state and starts the round. || Only available while game is in the pre-round lobby | | startround || Ends PreRoundLobby state and starts the round. || Only available while game is in the pre-round lobby | ||
|- | |- | ||
| toggledisallowlatejoin <true|false> || Allows or disallows latejoining during mid-game. || | | toggledisallowlatejoin <nowiki><true|false></nowiki> || Allows or disallows latejoining during mid-game. || | ||
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| toggleready <player id> || || | | toggleready <player id> || || |
Revision as of 19:09, 23 June 2024
Console Commands can be used by admins with the "/" key.
Command | Description | Notes |
---|---|---|
delaystart [seconds] | Delays the round start | Adds [seconds] seconds to the countdown. If no [seconds] provided, pauses or resumes the countdown |
endround | Ends the round and moves the server to PostRound. | Only available while game is in a round. |
forcemap <map ID> | Forces the game to start with a given map next round. | <map ID> is a string. e.g. Box or Core |
forcepreset <preset> | Forces a specific game preset to start for the current lobby. | Only available while game is in the pre-round lobby |
golobby | Enables the lobby and restarts the round | |
joingame <job id> <station id> | <job id> is a string. <station id> is an integer. | |
observe | joins round as a non-admin observer | Only available while game is in a round. Player must be in lobby |
respawn [player id] | Respawns a player, kicking them back to the lobby. | If no [player id] passed, respawn self |
restartround | Ends the current round and starts the countdown for the next lobby. | Only available while game is in a round |
setgamepreset <preset> | Sets the game preset for the current round. | |
startround | Ends PreRoundLobby state and starts the round. | Only available while game is in the pre-round lobby |
toggledisallowlatejoin <true|false> | Allows or disallows latejoining during mid-game. | |
toggleready <player id> |
Header text | Header text | Header text |
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addbodypart <> | Example | Example |
Example | Example | Example |