User:Chief Engineer/rule rewrite 2023: Difference between revisions
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These rules apply at all times, including between rounds. | These rules apply at all times, including between rounds. | ||
== | == Admins have final say == | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
| <strong>Details</strong> | | <strong>Details</strong> | ||
|- | |- | ||
| Admins can override rules if they deem it in the best interest of the current round, server, and/or community at large. | | Admins can override rules if they deem it in the best interest of the current round, server, and/or community at large. Online admins are able to make final interpretations of rules during a round. Even if you disagree with how an admin interprets a rule, you must still follow the interpretation they provide for you. Admin actions and interpretations of rules can be contested through staff complaints. If you rule skirt, rule lawyer, or otherwise are an overall negative impact to the community, you will be removed. Admins will be held fully accountable for their actions if they exercise this privilege. | ||
|} | |} | ||
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# Calling someone gay in a context where gay is used as an insult or negative attribute. | # Calling someone gay in a context where gay is used as an insult or negative attribute. | ||
# Using a racial slur or variant in a positive context. | # Using a racial slur or variant in a positive context. | ||
# Using the word "retard" in any context. | |||
|} | |} | ||
'''THIS RULE IS ZERO-TOLERANCE''' | '''THIS RULE IS ZERO-TOLERANCE''' | ||
== No sexual content/themes, including erotic roleplay (ERP) == | == No sexual content/themes, including erotic roleplay (ERP) and no shock content == | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
| <strong>Details</strong> | | <strong>Details</strong> | ||
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In-game romantic relationships should not become the focus of the game for you and anyone else involved. | In-game romantic relationships should not become the focus of the game for you and anyone else involved. | ||
Things that appear to be intended to or are likely to disturb players out of character are considered shock content and are not allowed. | |||
|} | |} | ||
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| Allowed: | | Allowed: | ||
# Telling someone that they are being a dickhead. | # Telling someone that they are being a dickhead. | ||
# Telling someone that you are going to kill the captain, as long as it is clear that you mean it in character. | |||
Prohibited: | Prohibited: | ||
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# Memes which contain sexual content. | # Memes which contain sexual content. | ||
# Dedicating significant portions of rounds to romantic relationships, dating, or similar things. | # Dedicating significant portions of rounds to romantic relationships, dating, or similar things. | ||
# Emoting defecation or related acts. | |||
|} | |} | ||
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|} | |} | ||
== Do not threaten to ahelp other players == | == Do not threaten to ahelp other players or argue with them about rules == | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
| <strong>Details</strong> | | <strong>Details</strong> | ||
|- | |- | ||
| Don't threaten to ahelp a player, don't tell them you are ahelping them, and don't tell them you did ahelp them. If you think someone is breaking a rule, ahelp them. If you don't think someone is breaking a rule, don't ahelp them. Either way, the best thing that you can do once you after is to continue in-character. | | Don't threaten to ahelp a player, don't tell them you are ahelping them, and don't tell them you did ahelp them. You can argue in character about Space Law, but do not argue about whether something is or is not against the rules. If you think someone is breaking a rule, ahelp them. If you don't think someone is breaking a rule, don't ahelp them. Either way, the best thing that you can do once you after is to continue in-character. | ||
|} | |} | ||
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'''Good:''' You ahelp them then respond in-character by acting like you can't understand what the mouse is doing. | '''Good:''' You ahelp them then respond in-character by acting like you can't understand what the mouse is doing. | ||
'''Bad:''' You | '''Bad:''' You use in character chat to tell the mouse that it is breaking a rule. | ||
|} | |} | ||
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# No titles/honorifics | # No titles/honorifics | ||
# Must follow all other rules (no slurs/sexual names/etc) | # Must follow all other rules (no slurs/sexual names/etc) | ||
# Usernames, objects, random characters, very "low effort" names, or otherwise implausible names cannot be used as names. See examples below. | # Usernames, objects, random characters, very "low effort" names, "meta" names, or otherwise implausible names cannot be used as names. See examples below. | ||
# Admin rulings on IC names are final and disputes should be done through the forums, not by refusing to comply with an admin | # Admin rulings on IC names are final and disputes should be done through the forums, not by refusing to comply with an admin | ||
|} | |||
{| class="mw-collapsible mw-collapsed" | |||
| <strong>Clarification on "Meta" Names</strong> | |||
|- | |||
| Meta names are ones which attempt to take advantage of some game mechanic or game design choice. "Urist McHands" is a meta name because it is the default name used for admin spawned humans. "Operator Whiskey" is a meta name because it follows the naming pattern of nuclear operatives. This rule is not intended to prevent things like nuclear operatives using a fake ID with names that appear to be nuclear operative names if they decide that they want to do that. | |||
|} | |} | ||
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* ❌ Spider-Man | * ❌ Spider-Man | ||
Usernames, objects, random characters, very "low effort" names, or otherwise implausible names are not permitted. | Usernames, objects, random characters, very "low effort" names, "meta" names, or otherwise implausible names are not permitted. | ||
* ❌ XxRobustxX | * ❌ XxRobustxX | ||
* ❌ SDpksSodjdfk | * ❌ SDpksSodjdfk | ||
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* ❌ Joe Mamma | * ❌ Joe Mamma | ||
* ❌ Middle-Aged Man | * ❌ Middle-Aged Man | ||
* ❌ Operative Whiskey | |||
|} | |} | ||
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# Permanently round removing a single person so that you can impersonate them to make it easier for you to complete a steal objective. | # Permanently round removing a single person so that you can impersonate them to make it easier for you to complete a steal objective. | ||
# Sabotaging station power 10 minutes into the round to try to get the shuttle called because you've completed all of your other objectives and have one to escape on the shuttle alive. | # Sabotaging station power 10 minutes into the round to try to get the shuttle called because you've completed all of your other objectives and have one to escape on the shuttle alive. | ||
# Sabotaging a department's power 10 minutes into the round to make a steal objective easier to accomplish. | |||
Against the rules: | Against the rules: | ||
# As a traitor with 3 kill objectives, taking steps to permanently round remove many non-objective people who are no longer an immediate threat to you, even if it is done to prevent yourself from being discovered. | # As a traitor with 3 kill objectives, taking steps to permanently round remove many non-objective people who are no longer an immediate threat to you, even if it is done to prevent yourself from being discovered. | ||
# Setting up an electrified grille in maintenance and using it to kill anyone who walks into it with the hope that one of your objectives will be one of them. | # Setting up an electrified grille in maintenance and using it to kill anyone who walks into it with the hope that one of your objectives will be one of them. | ||
# Sabotaging station | # Sabotaging power station wide 10 minutes into the round to make a steal objective easier to accomplish. | ||
|} | |} | ||
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| Captains lead all departments and other members of command. Department heads lead members of their department. Certain antagonist teams have team leaders, like nuclear operative commanders or head revolutionaries. You are not required to perfectly follow orders given to you by your leaders, but you should generally allow your leaders to lead and not interfere with their ability to. You can choose to ignore unreasonable orders, including ones which are will result in your death unless you are an antagonist with an objective that requires you to die. | | Captains lead all departments and other members of command. Department heads lead members of their department. Certain antagonist teams have team leaders, like nuclear operative commanders or head revolutionaries. You are not required to perfectly follow orders given to you by your leaders, but you should generally allow your leaders to lead and not interfere with their ability to. You can choose to ignore unreasonable orders, including ones which are will result in your death unless you are an antagonist with an objective that requires you to die. | ||
Team antagonists have to listen to the leader of their antagonist team. Team antagonists do not have to listen to any other leaders, including leaders of other antagonist teams. Solo antagonists do not have to listen to any leaders at all. | |||
|} | |} | ||
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# Ghosting, suiciding, or leaving at the start of a round because you don't like the map or the players in your department. | # Ghosting, suiciding, or leaving at the start of a round because you don't like the map or the players in your department. | ||
# Getting an antagonist role and not doing any antagonist activities. | # Getting an antagonist role and not doing any antagonist activities. | ||
# Ghosting, suiciding, or leaving at the start of a round because you did not get an antagonist role. | |||
# Ghosting, suiciding, or getting yourself killed because nuclear operatives declared war and you want to try to get an antagonist ghost role. | |||
|} | |} | ||
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# A syndicate agent has killed 3 members of security so the head of security makes them an offer saying that they will space all the weapons in the armory if the syndicate agent stops killing. | # A syndicate agent has killed 3 members of security so the head of security makes them an offer saying that they will space all the weapons in the armory if the syndicate agent stops killing. | ||
# The captain goes to the armory and takes a gun to display in his office without asking anyone, and orders anyone who questions him to not interfere. | # The captain goes to the armory and takes a gun to display in his office without asking anyone, and orders anyone who questions him to not interfere. | ||
# Members of command decide to demote the captain to gain more power for themselves, or in retaliation for a decision that they didn't personally like or agree with. | # Members of command decide to demote the captain to gain more power for themselves, or in retaliation for a decision that they didn't personally like or agree with, rather than because the decision was actually harmful to the station. | ||
# The captain promotes a random crewmember to captain. | # The captain promotes a random crewmember to captain. | ||
# A member of command gives a random crewmember substantial additional access for no reason, unnecessarily, or for a poor reason. | |||
# A member of command gives a random crewmember access to a high security area, like the armory or another member of command's office, for no reason, unnecessarily, or for a poor reason. | |||
# Security releases an antagonist from the brig in exchange for the antagonist buying them contraband. | # Security releases an antagonist from the brig in exchange for the antagonist buying them contraband. | ||
|} | |} |
Revision as of 04:15, 21 May 2024
These rules are written for the LRP servers. Modifications to them for MRP servers are written in a box as shown below. When reading for LRP servers, you should ignore these amendments. When reading for the MRP rules, the amendments are part of the rules and override any conflicts.
MRP Amendment This is an amendment to the LRP version of the rules that only applies on MRP servers. |
Rule violations may result in warnings, de-whitelisting, bans, or a combination.
Server Rules
These rules apply at all times, including between rounds.
Admins have final say
Details |
Don't be a dick
Details |
No Hate Speech or Discriminatory Language
Details |
Examples |
THIS RULE IS ZERO-TOLERANCE
No sexual content/themes, including erotic roleplay (ERP) and no shock content
Details |
Examples |
THIS RULE IS ZERO-TOLERANCE
Do not use out of game methods to communicate with other players
Details |
Streaming |
Teaching new players |
THIS RULE IS ZERO-TOLERANCE
Do not attempt to evade bans
Details |
Exceptions |
Ban Types |
Ban Durations |
THIS RULE IS ZERO-TOLERANCE
Only use English
Details |
Why |
Non-English Options |
Do not exploit the game, use cheats, or macros
Candidate 1
Details |
Candidate 2
Details |
Details |
Switching to a new account |
Do not abuse or ignore admin messages
Details |
Examples |
Do not threaten to ahelp other players or argue with them about rules
Details |
Examples |
Players must be and act at least 16 years old
Details |
Use realistic character names, and do not use names of famous people
Details |
Clarification on "Meta" Names |
Conventions and Examples |
Details |
Examples |
Roleplay Rules
These rules only apply during a round. A round ends only when the round summary has appeared. All of these rules apply fully until the moment that the round summary appears, even while the arrivals shuttle is in transit.
MRP Amendment Rounds are not over until the game returns to the lobby. All of these rules apply fully whenever the game is not at the lobby unless it is in an exempt game mode. |
The deathmatch and sandbox game modes are exempt from these rules. Players who choose to not follow these rules are entirely responsible for knowing if an exempt game mode is active.
Roleplay rules do not apply to ghosts/spectators/observers while they are ghosts/spectators/observers. Dead chat is considered to be an in-game out of character chat channel.
Role Types |
Silicones must follow Silicon Rules
Details |
Familiars must obey their master
Details |
Roleplay a normal person
Details |
Examples |
Do not metagame, follow the Metashield
Details |
Don't interfere with arrivals
Details |
Examples |
Don't act like an antagonist unless the game tells you that you are one
Details |
Examples |
Do not stall the round
Details |
Examples |
As an antagonist, only be friendly to your team and don't work against your team
Details |
Examples |
As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives
Details |
Examples |
Listen to your team leader
Details |
Examples |
Follow reasonable escalation
Details |
Escalation Involving Animals |
Exemptions |
Example of Conflict Types |
Examples |
Example Scenarios |
Do not abandon your role
Details |
Examples |
Stick to your role
Details |
Examples |
Set an example if playing command or security
Details |
Why |
Examples |
Command and Security must follow Space Law
Details |
Examples |