Robotics: Difference between revisions

From Space Station 14 Wiki
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||Mimebot||Even more nonverbal than the average robot.
||Mimebot||Even more nonverbal than the average robot.
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== Mechs ==
Golems of steel and wire designed to carry out a variety of tasks respective to their model. Must be researched before construction, and require large, though (usually) reasonable amounts of materials to create their individual parts before assembling them completely.
All mechs follow the same basic pattern of construction:
# '''Print out parts''' from Exosuit Forge [[File:ExosuitFabricator.png|frameless]]
# '''Assemble parts together''' into a basic skeleton
# Perform several steps, including inserting wires [[File:lwire.png|frameless]] and fastening rods to the chassis. '''Examine''' the chassis and follow the provided steps.
# Add any necessary circuit boards
{| class="wikitable"
|-
! Purpose !! Image !! Name !! Stats !! Description !! Material Requirements
|-
|Industrial work||[[File:Ripley.png|center|100px]]||Ripley APLU||
*Durability
*Armor
*Speed
*Equipment slots
*Special attributes
||Cargo's best friend. Hardly ever used for its intended purpose (moving crates), as the science team generally opts to instead keep it locked inside the lab, and because cargo never asks for one.||
*Chassis
** 5500<sub>cm3</sub> steel[[File:Steelsheet.png]]
** 4200<sub>cm3</sub> glass[[File:Glasssheet.png]]
*Assembly
**5 steel sheets
**1 LV cable
**10 rods
**1 power cell
**ripley controls module
**ripley peripherals module
|-
|Industrial work||[[File:Ripleymkii.png|center|100px]]||Ripley Mk2 APLU|| ||Pressurized upgrade of the Ripley, suitable for EVA.||
*Chassis
*Assembly
|-
|Industrial work||[[File:Hauler.png|center|100px]]||Hauler APLU|| ||Unused variant of the Ripley. Has a higher speed than the original and spawns in cargo, but is very flimsy. '''Currently being developed'''|| N/A
|-
|Hazardous environment work||[[File:Clarke.png|center|100px]]||Clarke|| ||Heavy-duty mech designed for extreme environments.||
*Chassis
*Assembly
|-
|Search & Rescue||[[File:Odysseus.png|center|100px]]||Odysseus|| ||Light medical mech||
*Chassis
*Assembly
|-
|Combat||[[File:Durand.png|center|100px]]||Durand|| ||Heavy combat mech||
*Chassis
*Assembly
|-
|Combat||[[File:Gygax.png|center|100px]]||Gygax|| ||Light combat mech||
*Chassis
*Assembly
|-
|Combat||[[File:Marauder.png|center|100px]]||Marauder|| ||Centcom combat mech|| N/A
|-
|Combat||[[File:Seraph.png|center|100px]]||Seraph|| ||Centcom heavy combat mech. If you see one of these, shit has '''REALLY''' gotten out of hand.|| N/A
|-
|Combat||[[File:Phazon.png|center|100px]]||Phazon|| ||High-tech mech with phase capabilities||
*Chassis
*Assembly
|-
|Combat||[[File:Darkgygax.png|center|100px]]||Dark Gygax|| ||Light syndicate combat mech|| N/A
|-
|Combat||[[File:Mauler.png|center|100px]]||Mauler|| ||Heavy syndicate combat mech. Based on the marauder.|| N/A
|-
|Trolling||[[File:Honker.png|center|100px]]||H.O.N.K.|| ||Giant mech for heavy-duty trolling. The direct result of the Clown holding the RD hostage with a balloon sword.||
*Chassis
**15000<sub>cm3</sub> steel[[File:Steelsheet.png]]
**6000<sub>cm3</sub> glass[[File:Glasssheet.png]]
**2500<sub>cm3</sub> bananium
*Assembly
**1 clown mask
**1 clown shoes
**1 power cell
**HONK control module
**HONK peripherals module
**HONK weapon control & targeting module
|-
|Creating fear and disruption||[[File:Darkhonker.png|center|100px]]||Dark H.O.N.K.|| ||Like the original, but for EVIL clowns!||
*Chassis
*Assembly
|-
|???||[[File:Deathripley.png|center|100px]]||DeathRipley|| ||wait, what?|| ???
|-
|Killing Fascists||[[file:onestar_boss.png|center|100px]]||Onestar|| ||Scribbles' favorite corn pollen hallucination. Technically not a mech, but a boss instead.|| N/A
|-
|}
=== Equipment ===
{| class="wikitable"
|-
! Image !! Name !! Description !! Material Requirements
|-
|[[File:Clamp]]|| Hydraulic Clamp || Can pick up and store large objects in the mech's internal storage.||
** ?<sub>cm3</sub> steel[[File:Steelsheet.png]]
** ?<sub>cm3</sub> plastic[[File:Plasticsheet.png]]
|-
|[[File:Mechdrill]]|| Drill || Drills through rock. And bone.||
** ?<sub>cm3</sub> steel[[File:Steelsheet.png]]
|-
|[[File:Bananamortar]]|| Banana Mortar || launches banana peels.||
|-
|[[File:Mechpiecannon]]|| Pie Cannon ||Launches pie at terminal velocity.||
|}
|}



Revision as of 22:55, 28 June 2023

This page is unfinished!

This page has been recently created or hasn't been been completed yet.

The robotics system of SS14 has not been extensively developed upon as of writing this.

Robotics

Robotics lab on Box Station

Currently one of the least fleshed out systems, alongside genetics and virology. While fairly limited in practical use, robotics knowledge can still be useful in some scenarios. Key research milestones include Robotics technology, Salvage technology and Ripley technology.

To restate, there is not a lot of content here. Please don't be disappointed.

Exosuit Fabricator

The womb from which all robots emerge, bit by bit. Every robotics lab is outfitted with one by default, so no worries trying to make one.

Image Name Description
Borg Parts Pretty basic stuff. Miscellaneous appendages and chassis parts for smaller robots.

Mech Parts Used to create a mech.

Bots

Lil' automatons who can help in equally small ways.

Image Name Description
Cleanbot For when the janitors are spread too far and thin to clean up the pools of blood in sci/med/kitchen. Slowly mops up any liquid spills on the floor.
Medibot For when the real doctors are too busy getting high off their balls on space drugs. Currently nonfunctional(?)
Honkbot The brainchild of Science and the Clown. Ghost-role compatible.

File:Mimebot

Mimebot Even more nonverbal than the average robot.

Borgs

Just a week away! TBA