Chief Engineer: Difference between revisions
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he will do all the stuff normal Engineer and Atmos ''if he knows how and didn't skip that part of training''. He also will handle more sensitive matters such as but limited to fixing Bridge, Hops office, and other heads offices. He also has a special tool belt that gives him Jaws of life, Drill, Experimental welder, A full stack of LV cables, and a Multitool. What comes in his locker is a bunch of stuff but I will only list the main stuff you need Advanced Magboots, CEs hardsuit, O2 (or N2 if your a slime), Engineers door Controller, CE stamp, Breath mask, insulated gloves, and void jetpack you will | he will do all the stuff normal Engineer and Atmos ''if he knows how and didn't skip that part of training''. He also will handle more sensitive matters such as but limited to fixing Bridge, Hops office, and other heads offices. He also has a special tool belt that gives him Jaws of life, Drill, Experimental welder, A full stack of LV cables, and a Multitool. What comes in his locker is a bunch of stuff but I will only list the main stuff you need Advanced Magboots, CEs hardsuit, O2 (or N2 if your a slime), Engineers door Controller, CE stamp, Breath mask, insulated gloves, and void jetpack you will | ||
Need all this to do your job properly. | Need all this to do your job properly. THIS GUIDE IS STILL 100% WIP |
Revision as of 16:03, 19 November 2022
Engineering and Command
Station Chief Engineer
- Access: Engineering, External, Maintenance, Chief Engineer, Command, Atmos
- Difficulty: Medium
- Duties: Maintain and fix the Station,
- Supervisors: Captain
- Subordinates: They are really underlings Station Engineer, Atmospheric Technician, and Technical Assistant
- Guides: Guide to Construction, Guide to Power, Guide to Atmospherics
Chief Engineer is the head of the Engineering Department
he will do all the stuff normal Engineer and Atmos if he knows how and didn't skip that part of training. He also will handle more sensitive matters such as but limited to fixing Bridge, Hops office, and other heads offices. He also has a special tool belt that gives him Jaws of life, Drill, Experimental welder, A full stack of LV cables, and a Multitool. What comes in his locker is a bunch of stuff but I will only list the main stuff you need Advanced Magboots, CEs hardsuit, O2 (or N2 if your a slime), Engineers door Controller, CE stamp, Breath mask, insulated gloves, and void jetpack you will
Need all this to do your job properly. THIS GUIDE IS STILL 100% WIP