User:Grondinw: Difference between revisions
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| style="text-align:center;" | '''Baseball bat''' | | style="text-align:center;" | '''Baseball bat''' | ||
| 14 Blunt | | 14 Blunt | ||
| | | [[Crafting]] | ||
| A robust baseball bat. | | A robust baseball bat. | ||
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| style="vertical-align:middle; text-align:left;" | A ceremonial weapon belonging to the captain of the station. | | style="vertical-align:middle; text-align:left;" | A ceremonial weapon belonging to the captain of the station. | ||
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|- style="vertical-align:middle;" | |||
| [[Energy Blade | 64px]] | |||
| style="text-align:center;" | '''Energy Dagger''' | |||
| 15 (7.5 Slash, 12.5 Burn) On <br> 1 Blunt Off | |||
| [[Traitor Uplink]] | |||
| style="vertical-align:middle; text-align:left;" | A small energy blade conveniently disguised in the form of a pen. | |||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| [[File:Energy sword.png | 64px]] | | [[File:Energy sword.png | 64px]] | ||
| style="text-align:center;" | '''Energy | | style="text-align:center;" | '''Energy Sword''' | ||
| 25 (12.5 Slash, 12.5 Burn On) <br> 7 Blunt Off | | 25 (12.5 Slash, 12.5 Burn On) <br> 7 Blunt Off | ||
| [[Traitor Uplink]] | | [[Traitor Uplink]] | ||
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| style="text-align:center;" | '''Spear''' | | style="text-align:center;" | '''Spear''' | ||
| 10 or 15 Not sure i understand the code :( Is 10 normal and 15 on throw ? | | 10 or 15 Not sure i understand the code :( Is 10 normal and 15 on throw ? | ||
| | | [[Crafting]] | ||
| style="vertical-align:middle; text-align:left;" | Definition of a Classic. Keeping murder affordable since 200,000 BCE. | | style="vertical-align:middle; text-align:left;" | Definition of a Classic. Keeping murder affordable since 200,000 BCE. | ||
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Revision as of 19:08, 1 June 2022
- Work in progress - I am learning how to properly use this wiki.
- This is my first attempt at doing something useful on the wiki. I am trying to properly set up a Weapon > Melee page.
- Template test
TOOLTIP TEST
{{#info-tooltip: tooltip-text}}
<tooltip text="body text" x=xoffset y=yoffset>tooltip text</tooltip>
Weapons
TEXT HERE ABOUT WEAPON IN GENERAL
Melee Weapons
Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more difficult to obtain.
Icon | Item | Damage | How to acquire | Notes |
---|---|---|---|---|
Baseball bat | 14 Blunt | Crafting | A robust baseball bat. | |
Captain's Sabre | 26 Slash | The sabre is in the Captain's locker at the start of the round. He will most likely carry it around. | A ceremonial weapon belonging to the captain of the station. | |
64px | Energy Dagger | 15 (7.5 Slash, 12.5 Burn) On 1 Blunt Off |
Syndicate Uplink | A small energy blade conveniently disguised in the form of a pen. |
Energy Sword | 25 (12.5 Slash, 12.5 Burn On) 7 Blunt Off |
Syndicate Uplink | A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on. | |
Fireaxe | 26 (6 Blunt, 18 Slash. Two hand) 14 (4 Blunt, 10 Slash. One hand) |
### | Truly, the weapon of a madman. Who would think to fight fire with an axe? | |
Spear | 10 or 15 Not sure i understand the code :( Is 10 normal and 15 on throw ? | Crafting | Definition of a Classic. Keeping murder affordable since 200,000 BCE. |