User:Grondinw: Difference between revisions

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#Template test
#Template test


TOOLTIP TEST
{{#info-tooltip: tooltip-text}}
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Revision as of 18:56, 1 June 2022

  1. Work in progress - I am learning how to properly use this wiki.
  1. This is my first attempt at doing something useful on the wiki. I am trying to properly set up a Weapon > Melee page.
  1. Template test


TOOLTIP TEST

{{#info-tooltip: tooltip-text}}

<tooltip text="body text" x=xoffset y=yoffset>tooltip text</tooltip>


Weapons

TEXT HERE ABOUT WEAPON IN GENERAL

Melee Weapons

Whether you need to murder the clown defend yourself from traitors or remove intruders from the bridge, multiple weapons are available to you. Makeshift weapons are usually less robust compared to dedicated weapons, but are much more difficult to obtain.

Icon Item Damage How to acquire Notes
Baseball bat 14 Blunt ### A robust baseball bat.
Captain's Sabre 26 Slash The sabre is in the Captain's locker at the start of the round. He will most likely carry it around. A ceremonial weapon belonging to the captain of the station.
Energy sword 25 (12.5 Slash, 12.5 Burn On)
7 Blunt Off
Syndicate Uplink A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on.
Fireaxe 26 (6 Blunt, 18 Slash. Two hand)
14 (4 Blunt, 10 Slash. One hand)
### Truly, the weapon of a madman. Who would think to fight fire with an axe?
Spear 10 or 15 Not sure i understand the code :( Is 10 normal and 15 on throw ? ### Definition of a Classic. Keeping murder affordable since 200,000 BCE.