Holoclown: Difference between revisions

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The Holoclown is a ghostrole, a silly familiar that acts at the service of any Traitor at the cost of  {{TC|12|6}}. Normally, they are only available to Clowns as a job specific item, but can be found in a Surplus Crate.  
'''Holoclown''' is a ghostrole, a silly familiar that acts at the service of any Traitor at the cost of  {{TC|12|6}}. Normally, they are only available to Clowns as a job specific item, but can be found in a Surplus Crate.  


The Holoclown shares damage with their summoner, and will disappear permanently upon death. However, you can still move around normally if your summoner is crit, stunned, or cuffed. Similar to their meaner, leaner older sibling, the [[Holoparasite]], the Holoclown is also incorporeal and immune to projectiles.
The Holoclown shares damage with their summoner, and will disappear permanently upon death. However, you can still move around normally if your summoner is crit, stunned, or cuffed. Similar to their meaner, leaner older sibling, the [[Holoparasite]], the Holoclown is also incorporeal and immune to projectiles.

Revision as of 18:03, 26 May 2025

Holoclown
Department
Clownery
Access
Anywhere your summoner can go.
Difficulty
Hard (Being funny is a requirement)
Duties
Follow your summoner's directives, cause chaos.
Supervisors
Your summoner.
Subordinates
No one.
Guides
This is the guide.

Holoclown is a ghostrole, a silly familiar that acts at the service of any Traitor at the cost of 12/6Discounted TC. Normally, they are only available to Clowns as a job specific item, but can be found in a Surplus Crate.

The Holoclown shares damage with their summoner, and will disappear permanently upon death. However, you can still move around normally if your summoner is crit, stunned, or cuffed. Similar to their meaner, leaner older sibling, the Holoparasite, the Holoclown is also incorporeal and immune to projectiles.

However, the main difference in utility is that a Holoclown has two pocket slots and a hand slot, providing extra storage and the ability to use weapons. They still keep the Clumsy trait, guns beware!

Holoclowns only have one appearance, of an inverted colour palette of a standard human clown.

As a familiar, your only job should be to carry out your summoner's orders, whether it be as an assistant for a magician's act, or brutally gibbing someone in maints.