User:Aliser/Maps: Difference between revisions
Created page with "{{Important|Title=Better Map View|Note=This page isn't always super up to date, despite https://map.spacestation14.com/ being a better external resource that updates automatically, it is often not always fully updated.}} Knowing the layout of the current station is important! === Amber Station === [https://mapserver.spacestation14.com/api/Image/grid/amber/master/1191 Full Render] • [https://map.spacestation14.com/?map=amber Interactive Map] Amber Station is an ex-in..." |
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Inspired by Bagel and Donut Station from SS13. Released hot on the heels of Pillar to much fanfare. | Inspired by Bagel and Donut Station from SS13. Released hot on the heels of Pillar to much fanfare. | ||
'''Mappers:''' | '''Mappers:''' Emisse | ||
'''Players:''' | '''Players:''' 35 - 80 | ||
=== Box Station === | === Box Station === | ||
Full Render • Interactive Map | [https://mapserver.spacestation14.com/api/Image/grid/bagel/master/794 Full Render] • [https://map.spacestation14.com/?map=box Interactive Map] | ||
'''Mappers:''' AJCM, Emisse | |||
'''Players:''' 50+ | |||
'''Players:''' | |||
=== Cog === | === Cog === | ||
Full Render • Interactive Map | [https://mapserver.spacestation14.com/api/Image/grid/cog/master/1191 Full Render] • [https://map.spacestation14.com/?map=cog Interactive Map] | ||
Inspired by goonstation's Cog Station. It's based on an circular design with space in the middle. Cause of much pain for engineers due to the way power is set up. | |||
'''Mappers:''' | '''Mappers:''' Spessman | ||
'''Players:''' | '''Players:''' 40 - 80 | ||
=== Convex Recreational Complex === | === Convex Recreational Complex === | ||
{{Wip|Title=Work in Progress|Note=(Coming Next Update)}} | |||
Full Render • Interactive Map | Full Render • Interactive Map | ||
Convex Recreation Complex is a very large station designed for crew needs, featuring a central Service area, with Medbay just nearby. | |||
'''Mappers:''' | '''Mappers:''' Spessman | ||
'''Players:''' | '''Players:''' 75+ | ||
=== Core === | === Core === | ||
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! Map !! Description !! Mappers !! Min / Max Players | ! Map !! Description !! Mappers !! Min / Max Players | ||
|- | |- | ||
| Core ([https://mapserver.spacestation14.com/api/Image/grid/core/master/794 Full Render]) ([https://map.spacestation14.com/?map=core Interactive Map]) || Core is a station featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays. || Ubaser || 35 - 70 | | Core ([https://mapserver.spacestation14.com/api/Image/grid/core/master/794 Full Render]) ([https://map.spacestation14.com/?map=core Interactive Map]) || Core is a station featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays. || Ubaser || 35 - 70 |
Revision as of 09:52, 8 February 2025
![]() |
Better Map View
This page isn't always super up to date, despite https://map.spacestation14.com/ being a better external resource that updates automatically, it is often not always fully updated. |
Knowing the layout of the current station is important!
Amber Station
Amber Station is an ex-independent amalgamation of various ships cobbled together around some asteroids which has recently come under the ownership of Nanotrasen.
Created for SS14.
Mappers: Southbridge, Flipsie27
Players: 7 - 60
Bagel Station
Inspired by Bagel and Donut Station from SS13. Released hot on the heels of Pillar to much fanfare.
Mappers: Emisse
Players: 35 - 80
Box Station
Mappers: AJCM, Emisse
Players: 50+
Cog
Inspired by goonstation's Cog Station. It's based on an circular design with space in the middle. Cause of much pain for engineers due to the way power is set up.
Mappers: Spessman
Players: 40 - 80
Convex Recreational Complex
![]() ![]() |
Work in Progress
(Coming Next Update) |
Full Render • Interactive Map
Convex Recreation Complex is a very large station designed for crew needs, featuring a central Service area, with Medbay just nearby.
Mappers: Spessman
Players: 75+
Core
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Elkridge Depot
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Fland Installation
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Loop Station
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
(Full Render) (Interactive Map)
Marathon Station
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Meta
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Omega
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Packed
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Reach
Full Render • Interactive Map
_____________________________________
Mappers: _____________
Players: ___________
Map | Description | Mappers | Min / Max Players |
---|---|---|---|
Core (Full Render) (Interactive Map) | Core is a station featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays. | Ubaser | 35 - 70 |
Elkridge Depot (Full Render) | Elkridge Depot is a run-down station, sorely reminding many people of Barratry Station. | Deerstop | 7 - 35 |
Fland Installation (Full Render) (Interactive Map) | Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar. | Emisse (original author PigeonVerde) | 70+ |
Loop Station (Full Render) (Interactive Map) | Loop Station is build around a central twin Security and Medical department, with a large looping hallway and an open plaza surrounding them. | TytosB | 35 - 70 |
Marathon Station | ![]() A recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing. |
Emisse | 35 - 70 |
Meta (Interactive Map) | ![]() Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well. |
Emisse | 35 |
Omega (Interactive Map) | ![]() low-mid pop station. |
Emisse | 0 - 35 |
Packed (Interactive Map) | ![]() Recreated for SS14 by Timrod based on the map with the same name from SS13. This is the second major map to hit the game |
Timrod | 15 - 55 |
Reach (Interactive Map) | ![]() An ultra-low pop map originally made by Schiene and remastered by Emisse featuring a tiny ship |
Schiene, Emisse | 0 - 5 |