Syndicate medic hardsuit: Difference between revisions

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[[File:Syndie medic suit.png|128x128px]]
[[File:Syndie medic suit.png|128x128px]]


==overview==
==Overview==
Available only to the [[Nuke Op Agent]] the syndicate medic hardsuit is Functionally the exact same as the standard [[Syndicate Hardsuit]] This suit serves more of a way to identify yourself as the [[Nuke Op Agent]] in hopes your fellow [[Nuclear Operative]]s will stand still for enough time for you to heal them.
Available only to the [[Nuke Op Agent]] the syndicate medic hardsuit is Functionally the exact same as the standard [[Syndicate Hardsuit]] This suit serves more of a way to identify yourself as the [[Nuke Op Agent]] in hopes your fellow [[Nuclear Operative]]s will stand still for enough time for you to heal them.


==stats==
You are not able to purchase this suit or obtain it in any other way except for spawning as a [[Nuke Op Agent]].
this decreases your running speed by 10%


it provides the following protection:
==Stats==
The blood-red medic hardsuit will slow your base speed down by 10%.


- blunt damage reduced by 50%
This hardsuit gives 50% reduction against the following damage types:


- slash damage reduced by 50%
* Blunt
 
* Slash
- piercing damage reduced by 50%
* Piercing
 
* Heat
- heat damage reduced by 50%
* Radiation
 
* Caustic
- radiation damage reduced by 50%
* Explosion
 
- caustic damage reduced by 50%
 
- explosion damage reduced by 50%


(note: when regarding suit values this purely relates to the "suit" aspect of the suit itself the helmet provides a further 10% damaged reduction in all of the aforementioned categories though this is multiplicative not additive i.e 50% x 10% = 55% not 60% so as to not allow completely damaged reduction)
(note: when regarding suit values this purely relates to the "suit" aspect of the suit itself the helmet provides a further 10% damaged reduction in all of the aforementioned categories though this is multiplicative not additive i.e 50% x 10% = 55% not 60% so as to not allow completely damaged reduction)

Revision as of 15:39, 18 January 2025

A heavily armored and agile advanced hardsuit specially designed for field medic operations.

Overview

Available only to the Nuke Op Agent the syndicate medic hardsuit is Functionally the exact same as the standard Syndicate Hardsuit This suit serves more of a way to identify yourself as the Nuke Op Agent in hopes your fellow Nuclear Operatives will stand still for enough time for you to heal them.

You are not able to purchase this suit or obtain it in any other way except for spawning as a Nuke Op Agent.

Stats

The blood-red medic hardsuit will slow your base speed down by 10%.

This hardsuit gives 50% reduction against the following damage types:

  • Blunt
  • Slash
  • Piercing
  • Heat
  • Radiation
  • Caustic
  • Explosion

(note: when regarding suit values this purely relates to the "suit" aspect of the suit itself the helmet provides a further 10% damaged reduction in all of the aforementioned categories though this is multiplicative not additive i.e 50% x 10% = 55% not 60% so as to not allow completely damaged reduction)