Ghost: Difference between revisions
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= Ghost = | |||
A Ghost is a job that you can get if you die in the station. You can also choose to Observe when joining the round and become a Ghost. | |||
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==Responsibilities== | ==Responsibilities== |
Revision as of 00:14, 30 August 2024
Ghost
A Ghost is a job that you can get if you die in the station. You can also choose to Observe when joining the round and become a Ghost.
Responsibilities
A Ghost has no responsibilities unless first taking a Role.
Actions
A ghost can move, pass through walls, and toggle lighting. A ghost can warp to a specific place or follow players. As a Ghost, you get access to all Radio channels and one additional one called Dead.
Role
A ghost can also accept a Role to turn into some minor roles. These roles are to add flavor to the round and can be non-antagonist, free agent, silicon, or antagonist. These roles are aimed at distracting players from their own jobs in various ways.
When playing a role, remember you have no memory of your own life or any information gained from Dead or OOC chats (as such would be metagaming).
Non-Antagonist Roles
Non antagonist roles will dictate that you ally with the crew. You should not seek to harm the station or crew in any way.
Syndie Disaster Victim
Hamlet the Hamster
Pun Pun
Traveling Chef
ERT
Smile the Slime
Lost Cargo Technician
Space Clown
Free-Agent Roles
Free agent roles will dictate that you act on your own free will within limits.
Closet Skeleton
Honkbot
Jonkbot
Rat King
Team-Antagonist Roles
Team antagonist roles will dictate that you will actively seek to harm the crew and station within limits. As a team antagonist you must work alongside your other team members and not cause harm to them.
Nuclear Operative Commander
Nuclear Operative Agent
Nuclear Operative
Lone Operative
Space Dragon
Sentient Carp
Slime
Giant Spider
Solo-Antagonist Roles
Solo antagonist roles will dictate that you will actively seek to harm the crew and station within limits.
Revenant
Space Ninja
Silicon Roles
Silicon roles will dictate that you ally with the crew. You must follow their commands according to the silicon laws.
Positronic Brain
Familiar Roles
Familiar roles will dictate that you ally with your master. You must follow your master's commands while playing a familiar.