User:Apologist/Removals/Chemicals: Difference between revisions
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=== Chemicals === | === Functional Chemicals === | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ List of chemicals | |+ List of chemicals | ||
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! Name !! Sources !! Effects !! Description | ! Name !! Sources !! Effects !! Description | ||
|- | |- | ||
| <span id=" | | <span id="reagent_Amatoxin">[[File:Beaker.png|16px|middle]] Amatoxin </span>|| | ||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Condition !! Effect | ||
|- | |- | ||
| | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; color: #000000"| Deals 12/u Poison damage<br/> | |||
|} | |} | ||
|| A deadly toxin found in some mushrooms, primarily fly amanita. Small dosages can be lethal. | |||
|| A | |||
|- | |- | ||
| <span id="reagent_Ambuzol">[[File:Beaker.png|16px|middle]] Ambuzol </span>|| | | <span id="reagent_Ambuzol">[[File:Beaker.png|16px|middle]] Ambuzol </span>|| | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Ambuzol (4) || [[#reagent_Dylovene|Dylovene]] (1), Ammonia (1), Blood (2) | | Ambuzol (4) || [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Ammonia|Ammonia]] (1), Blood (2) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|>= 10u<br> | |style="background-color: #9EFF9E; color: #000000"|>= 10u<br> | ||
|style="background-color: #9EFF9E; "| Cure Zombie infection | |style="background-color: #9EFF9E; color: #000000"| Cure Zombie infection | ||
|} | |} | ||
|| A highly engineered substance able to halt the progression of a zombie infection. | || A highly engineered substance able to halt the progression of a zombie infection. | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|>= 5u<br> | |style="background-color: #9EFF9E; color: #000000"|>= 5u<br> | ||
|style="background-color: #9EFF9E; "| Cure and Innoculate against Zombie infection | |style="background-color: #9EFF9E; color: #000000"| Cure and Innoculate against Zombie infection | ||
|} | |} | ||
|| Further engineered with the blood of the infected, inoculates the living against the infection. | || Further engineered with the blood of the infected, inoculates the living against the infection. | ||
|- | |||
| <span id="reagent_Ammonia">[[File:Beaker.png|16px|middle]] Ammonia </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ammonia (4) || [[#reagent_Hydrogen|Hydrogen]] (3), [[#reagent_Nitrogen|Nitrogen]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/> | |||
|} | |||
|| | |||
|- | |- | ||
| <span id="reagent_Arithrazine">[[File:Beaker.png|16px|middle]] Arithrazine </span>|| | | <span id="reagent_Arithrazine">[[File:Beaker.png|16px|middle]] Arithrazine </span>|| | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Deals | |style="background-color: inherit; color: inherit"| Deals 1/u Brute damage<br/>Heals 6/u Radiation damage<br/> | ||
Heals | |||
|} | |} | ||
|| A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body. | || A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body. | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Caustic damage<br/> | ||
|} | |} | ||
|| A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts. | || A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts. | ||
|- | |- | ||
| <span id="reagent_Barozine">[[File:Beaker.png|16px|middle]] Barozine </span>|| | | <span id="reagent_Barozine">[[File:Beaker.png|16px|middle]] Barozine </span>|| | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 1/u Heat damage<br/> | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 30u<br> | |style="background-color: #EE8888; color: #000000"|>= 30u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| PressureImmunity (PressureImmunity) | |style="background-color: inherit; color: inherit"| PressureImmunity (PressureImmunity) | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |style="background-color: inherit; color: inherit"| Stutter (StutteringAccent) | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Emote Scream | |style="background-color: inherit; color: inherit"| Emote Scream | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| barozine-effect-skin-burning | |style="background-color: inherit; color: inherit"| barozine-effect-skin-burning | ||
barozine-effect-muscle-contract | barozine-effect-muscle-contract | ||
|} | |} | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 4/u Brute damage<br/> | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 15u<br> | |style="background-color: #EE8888; color: #000000"|>= 15u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 1/u Asphyxiation damage<br/>Deals 3/u Poison damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|- | |- | ||
|style="background-color: inherit; "|>= 15u<br> | |style="background-color: inherit; color: inherit"|>= 15u<br> | ||
|style="background-color: inherit; "| Jitter | |style="background-color: inherit; color: inherit"| Jitter | ||
|} | |} | ||
|| An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. | || An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. | ||
|- | |- | ||
| <span id="reagent_Carbon">[[File: | | <span id="reagent_Bleach">[[File:Beaker.png|16px|middle]] Bleach </span>|| | ||
This reagent | {| class="wikitable" | ||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Bleach (5) || [[#reagent_Table+salt|Table+salt]] (2), [[#reagent_Space+cleaner|Space+cleaner]] (2), [[#reagent_Oxygen|Oxygen]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Caustic damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Emote Scream | |||
|} | |||
|| Heavy duty cleaner that can clean tiles the same as Space Cleaner and also decontaminate clothes. Extremely toxic when ingested. | |||
|- | |||
| <span id="reagent_Bungotoxin">[[File:Beaker.png|16px|middle]] Bungotoxin </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 3.6/u Poison damage<br/> | |||
|} | |||
|| A moderately slow-acting poison found within the pit of the bungo fruit. | |||
|- | |||
| <span id="reagent_Carbon+dioxide">[[File:Beaker.png|16px|middle]] Carbon dioxide </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Plant<br>>= 0.5u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.4/u Poison damage<br/> | |||
|} | |||
|| You have genuinely no idea what this is. | |||
|- | |||
| <span id="reagent_Carpotoxin">[[File:Beaker.png|16px|middle]] Carpotoxin </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | || | ||
{| class="wikitable" | |||
|| A | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides | |||
|} | |||
|| A highly toxic reagent found in space carps. Causes a painful burning sensation. | |||
|- | |- | ||
| <span id="reagent_Charcoal">[[File:Beaker.png|16px|middle]] Charcoal </span>|| | | <span id="reagent_Charcoal">[[File:Beaker.png|16px|middle]] Charcoal </span>|| | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|} | |} | ||
|| A black, porous solid | || A black, porous solid | ||
|- | |||
| <span id="reagent_Chloral+hydrate">[[File:Beaker.png|16px|middle]] Chloral hydrate </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Chloral hydrate (1) || [[#reagent_Chlorine|Chlorine]] (3), [[#reagent_Ethanol|Ethanol]] (1), Water (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x | |||
|- | |||
|style="background-color: inherit; color: inherit"|ChloralHydrate >= 15u<br> | |||
|style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping) | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|ChloralHydrate >= 20u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 3/u Poison damage<br/> | |||
|} | |||
|| A sedative and hypnotic chemical. Commonly used to put other people to sleep, whether they want to or not. | |||
|- | |- | ||
| <span id="reagent_Chlorine">[[File:Industrial Dispenser.png|16px|middle]] Chlorine </span>|| | | <span id="reagent_Chlorine">[[File:Industrial Dispenser.png|16px|middle]] Chlorine </span>|| | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/> | ||
|} | |} | ||
|| A yellow-green gas which is toxic to humans. | || A yellow-green gas which is toxic to humans. | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Cognizine (1) || | | Cognizine (1) || [[#reagent_Carpotoxin|Carpotoxin]] (1), [[#reagent_Siderlac|Siderlac]] (1), [[#reagent_Acetone|Acetone]] (1) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|>= 5u<br> | |style="background-color: inherit; color: inherit"|>= 5u<br> | ||
|style="background-color: inherit; "| Make object sentient | |style="background-color: inherit; color: inherit"| Make object sentient | ||
|} | |} | ||
|| A mysterious chemical which is able to make any non-sentient creature sentient. | || A mysterious chemical which is able to make any non-sentient creature sentient. | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals 0. | |style="background-color: #EE8888; color: #000000"| Deals 0.2/u Poison damage<br/> | ||
|} | |} | ||
|| A soft, malleable, and ductile metal with very high thermal and electrical conductivity. | || A soft, malleable, and ductile metal with very high thermal and electrical conductivity. | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Cryoxadone (3) || [[#reagent_Dexalin|Dexalin]] (1), Water (1), Oxygen (1) | | Cryoxadone (3) || [[#reagent_Dexalin|Dexalin]] (1), Water (1), [[#reagent_Oxygen|Oxygen]] (1) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|<= 150K<br> | |style="background-color: #9EFF9E; color: #000000"|<= 150K<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 12/u Airloss damage<br/>Heals 8/u Brute damage<br/>Heals 12/u Burn damage<br/>Heals 8/u Toxin damage<br/> | ||
Heals | |||
Heals | |||
Heals | |||
|} | |} | ||
|| Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K. | || Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K. | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Cryptobiolin (3) || [[#reagent_Potassium|Potassium]] (1), Oxygen (1), Sugar (1) | | Cryptobiolin (3) || [[#reagent_Potassium|Potassium]] (1), [[#reagent_Oxygen|Oxygen]] (1), Sugar (1) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stutter (ScrambledAccent) | |style="background-color: inherit; color: inherit"| Stutter (ScrambledAccent) | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Drunk | |style="background-color: inherit; color: inherit"| Drunk | ||
|} | |} | ||
|| Causes confusion and dizziness. This is essential to make Spaceacillin. | || Causes confusion and dizziness. This is essential to make Spaceacillin. | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Dermaline (3) || [[#reagent_Kelotane|Kelotane]] (1), Oxygen (1), [[#reagent_Phosphorus|Phosphorus]] (1) | | Dermaline (3) || [[#reagent_Kelotane|Kelotane]] (1), [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Phosphorus|Phosphorus]] (1) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 3/u Heat damage<br/>Heals 3/u Shock damage<br/>Heals 3/u Cold damage<br/> | ||
Heals | |||
Heals | |||
|- | |- | ||
|style="background-color: #EE8888; "|>= 10u<br> | |style="background-color: #EE8888; color: #000000"|>= 10u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 4/u Cold damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|>= 10u<br> | |style="background-color: inherit; color: inherit"|>= 10u<br> | ||
|style="background-color: inherit; "| Jitter | |style="background-color: inherit; color: inherit"| Jitter | ||
|} | |} | ||
|| An advanced chemical that is more effective at treating burn damage than kelotane. | || An advanced chemical that is more effective at treating burn damage than kelotane. | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 1.5/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 30u<br> | |style="background-color: #EE8888; color: #000000"|>= 30u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Asphyxiation damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Walk speed: 1.35x | |style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.35x<br/>Sprint speed: 1.35x | ||
Sprint speed: 1.35x | |||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |style="background-color: inherit; color: inherit"| Stutter (StutteringAccent) | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stun for 3 seconds | |style="background-color: inherit; color: inherit"| Stun for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|} | |} | ||
|| A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy. | || A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy. | ||
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! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Dexalin (3) || Oxygen (2), Plasma (1, catalyst) | | Dexalin (3) || [[#reagent_Oxygen|Oxygen]] (2), [[#reagent_Plasma|Plasma]] (1, catalyst) | ||
|} | |} | ||
|| | || | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Asphyxiation damage<br/>Heals 1/u Bloodloss damage<br/> | ||
Heals | |||
|- | |- | ||
|style="background-color: #EE8888; "|>= 20u<br> | |style="background-color: #EE8888; color: #000000"|>= 20u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 6/u Asphyxiation damage<br/>Deals 2/u Cold damage<br/> | ||
Deals | |||
|} | |} | ||
|| Used for treating minor oxygen deprivation. A required reagent for dexalin plus. | || Used for treating minor oxygen deprivation. A required reagent for dexalin plus. | ||
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! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 7/u Asphyxiation damage<br/>Heals 6/u Bloodloss damage<br/> | ||
Heals | |||
|- | |- | ||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |style="background-color: inherit; color: inherit"|Lexorin >= 1u<br> | ||
|style="background-color: inherit; "| Lexorin: -3 | |style="background-color: inherit; color: inherit"| Lexorin: -3 | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 25u<br> | |style="background-color: #EE8888; color: #000000"|>= 25u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 10/u Asphyxiation damage<br/>Deals 6/u Cold damage<br/> | ||
Deals | |||
|} | |} | ||
|| Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream. | || Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream. | ||
|- | |||
| <span id="reagent_Diethylamine">[[File:Beaker.png|16px|middle]] Diethylamine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Diethylamine (2) || [[#reagent_Ammonia|Ammonia]] (1), [[#reagent_Ethanol|Ethanol]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/> | |||
|} | |||
|| | |||
|- | |- | ||
| <span id="reagent_Diphenhydramine">[[File:Beaker.png|16px|middle]] Diphenhydramine </span>|| | | <span id="reagent_Diphenhydramine">[[File:Beaker.png|16px|middle]] Diphenhydramine </span>|| | ||
Line 392: | Line 465: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Histamine: -3 | |style="background-color: inherit; color: inherit"| Histamine: -3 | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Jitter for 3 seconds | |style="background-color: inherit; color: inherit"| Jitter for 3 seconds | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 6/u Poison damage<br/> | ||
|} | |} | ||
|| Rapidly purges the body of histamine and reduces jitteriness. | || Rapidly purges the body of histamine and reduces jitteriness. | ||
Line 416: | Line 488: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|>= 5u<br> | |style="background-color: inherit; color: inherit"|>= 5u<br> | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| ethyloxyephedrine-effect-feeling-awake | |style="background-color: inherit; color: inherit"| ethyloxyephedrine-effect-feeling-awake | ||
ethyloxyephedrine-effect-clear-mind | ethyloxyephedrine-effect-clear-mind | ||
|} | |} | ||
Line 430: | Line 502: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Doxarubixadone (2) || [[#reagent_Cryoxadone|Cryoxadone]] (1), | | Doxarubixadone (2) || [[#reagent_Cryoxadone|Cryoxadone]] (1), [[#reagent_Unstable+mutagen|Unstable+mutagen]] (1) | ||
|} | |} | ||
|| | || | ||
Line 437: | Line 509: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|<= 150K<br> | |style="background-color: #9EFF9E; color: #000000"|<= 150K<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 4/u Cellular damage<br/> | ||
|} | |} | ||
|| A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals. | || A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals. | ||
Line 448: | Line 519: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Dylovene (3) || [[#reagent_Silicon|Silicon]] (1), Nitrogen (1), [[#reagent_Potassium|Potassium]] (1) | | Dylovene (3) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Potassium|Potassium]] (1) | ||
|} | |} | ||
|| | || | ||
Line 455: | Line 526: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 20u<br> | |style="background-color: #EE8888; color: #000000"|>= 20u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| Jitter | |style="background-color: inherit; color: inherit"| Jitter | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|- | |- | ||
|style="background-color: inherit; "|>= 15u<br> | |style="background-color: inherit; color: inherit"|>= 15u<br> | ||
|style="background-color: inherit; "| Drunk | |style="background-color: inherit; color: inherit"| Drunk | ||
|} | |} | ||
|| A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain. | || A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain. | ||
Line 482: | Line 551: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Ephedrine (4) || [[#reagent_Oil|Oil]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), Sugar (1), Diethylamine (1) | | Ephedrine (4) || [[#reagent_Oil|Oil]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), Sugar (1), [[#reagent_Diethylamine|Diethylamine]] (1) | ||
|} | |} | ||
|| | || | ||
Line 489: | Line 558: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Walk speed: 1.25x | |style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.25x<br/>Sprint speed: 1.25x | ||
Sprint speed: 1.25x | |||
|- | |- | ||
|style="background-color: #EE8888; "|>= 20u<br> | |style="background-color: #EE8888; color: #000000"|>= 20u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/>Deals 4/u Asphyxiation damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stun for 1 seconds | |style="background-color: inherit; color: inherit"| Stun for 1 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| KnockedDown for 1 seconds | |style="background-color: inherit; color: inherit"| KnockedDown for 1 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| ephedrine-effect-tight-pain | |style="background-color: inherit; color: inherit"| ephedrine-effect-tight-pain | ||
ephedrine-effect-heart-pounds | ephedrine-effect-heart-pounds | ||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|} | |} | ||
|| A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress. | || A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress. | ||
Line 518: | Line 584: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Epinephrine (5) || [[#reagent_Phenol|Phenol]] (1), [[#reagent_Acetone|Acetone]] (1), Oxygen (1), [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | | Epinephrine (5) || [[#reagent_Phenol|Phenol]] (1), [[#reagent_Acetone|Acetone]] (1), [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | ||
|} | |} | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | ||
Line 526: | Line 592: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|Critical<br>>= 0u <= 20u<br> | |style="background-color: #9EFF9E; color: #000000"|Critical<br>>= 0u <= 20u<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 1/u Brute damage<br/>Heals 1/u Burn damage<br/>Heals 6/u Asphyxiation damage<br/>Heals 1/u Poison damage<br/> | ||
Heals | |||
Heals | |||
Heals | |||
|- | |- | ||
|style="background-color: #EE8888; "|>= 20u<br> | |style="background-color: #EE8888; color: #000000"|>= 20u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 2/u Poison damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Lexorin: -2 | |style="background-color: inherit; color: inherit"| Lexorin: -2 | ||
|- | |- | ||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |style="background-color: inherit; color: inherit"|Lexorin >= 1u<br> | ||
|style="background-color: inherit; "| Epinephrine: -1 | |style="background-color: inherit; color: inherit"| Epinephrine: -1 | ||
|- | |- | ||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |style="background-color: inherit; color: inherit"|Lexorin >= 1u<br> | ||
|style="background-color: inherit; "| Histamine: 4 | |style="background-color: inherit; color: inherit"| Histamine: 4 | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stun for 0.75 seconds | |style="background-color: inherit; color: inherit"| Stun for 0.75 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| KnockedDown for 0.75 seconds | |style="background-color: inherit; color: inherit"| KnockedDown for 0.75 seconds | ||
|} | |} | ||
|| An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens. | || An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens. | ||
Line 567: | Line 627: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |style="background-color: inherit; color: inherit"| Stutter (StutteringAccent) | ||
|- | |- | ||
|style="background-color: inherit; "|>= 10u<br> | |style="background-color: inherit; color: inherit"|>= 10u<br> | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| ethyloxyephedrine-effect-feeling-awake | |style="background-color: inherit; color: inherit"| ethyloxyephedrine-effect-feeling-awake | ||
ethyloxyephedrine-effect-clear-mind | ethyloxyephedrine-effect-clear-mind | ||
|} | |} | ||
Line 584: | Line 644: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Ethylredoxrazine (3) || Oxygen (1), [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Carbon|Carbon]] (1) | | Ethylredoxrazine (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Carbon|Carbon]] (1) | ||
|} | |} | ||
|| | || | ||
Line 591: | Line 651: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Drunk for 2 seconds | |style="background-color: inherit; color: inherit"| Drunk for 2 seconds | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 1/u Poison damage<br/> | ||
|} | |} | ||
|| Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested. | || Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested. | ||
|- | |||
| <span id="reagent_EZNutrient">[[File:Beaker.png|16px|middle]] EZNutrient </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| EZNutrient (3) || [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Phosphorus|Phosphorus]] (1), [[#reagent_Potassium|Potassium]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br> | |||
|style="background-color: inherit; color: inherit"| Increases hunger by 0 | |||
|} | |||
|| | |||
|- | |||
| <span id="reagent_Ferrochromic+acid">[[File:Beaker.png|16px|middle]] Ferrochromic acid </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Reduces thirst by 1.5 | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 5/u Heat damage<br/>Deals 2/u Caustic damage<br/> | |||
|} | |||
|| A mildy corrosive solution, unable of causing severe danger unless ingested. | |||
|- | |- | ||
| <span id="reagent_Fluorine">[[File:Industrial Dispenser.png|16px|middle]] Fluorine </span>|| | | <span id="reagent_Fluorine">[[File:Industrial Dispenser.png|16px|middle]] Fluorine </span>|| | ||
Line 607: | Line 698: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 1/u Caustic damage<br/>Deals 1/u Poison damage<br/> | ||
Deals | |||
|} | |} | ||
|| A highly toxic pale yellow gas. Extremely reactive. | || A highly toxic pale yellow gas. Extremely reactive. | ||
|- | |- | ||
| <span id=" | | <span id="reagent_Fluorosulfuric+acid">[[File:Beaker.png|16px|middle]] Fluorosulfuric acid </span>|| | ||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Fluorosulfuric acid (4) || [[#reagent_Fluorine|Fluorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Potassium|Potassium]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 16/u Caustic damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Emote Scream | |||
|} | |||
|| A highly corrosive chemical, capable of leaving quite a mark on your skin. | |||
|- | |||
| <span id="reagent_Frezon">[[File:Beaker.png|16px|middle]] Frezon </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Frezon >= 0.5u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.02/u Cellular damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br> | |||
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds | |||
|- | |||
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br> | |||
|style="background-color: inherit; color: inherit"| Drunk | |||
|- | |||
|style="background-color: inherit; color: inherit"|Frezon >= 0.5u<br> | |||
|style="background-color: inherit; color: inherit"| frezon-lungs-cold | |||
|- | |||
|style="background-color: inherit; color: inherit"|Frezon >= 1u<br> | |||
|style="background-color: inherit; color: inherit"| frezon-euphoric | |||
|} | |||
|| A highly effective coolant.. and hallucinogenic. | |||
|- | |||
| <span id="reagent_Heartbreaker+toxin">[[File:Beaker.png|16px|middle]] Heartbreaker toxin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Heartbreaker toxin (2) || [[#reagent_Dexalin+plus|Dexalin+plus]] (1), [[#reagent_Mindbreaker+toxin|Mindbreaker+toxin]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 4/u Asphyxiation damage<br/> | |||
|} | |||
|| A hallucinogenic compound derived from mindbreaker toxin. it blocks neurological signals to the respiratory system, causing asphyxiation. | |||
|- | |||
| <span id="reagent_Histamine">[[File:Beaker.png|16px|middle]] Histamine </span>|| | |||
This reagent cannot be sourced by standard means. | This reagent cannot be sourced by standard means. | ||
|| | || | ||
{| class="wikitable" | |||
|| | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/> | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|>= 45u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 4/u Brute damage<br/>Deals 4/u Toxin damage<br/>Deals 4/u Airloss damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| histamine-effect-light-itchiness | |||
|- | |||
|style="background-color: inherit; color: inherit"|>= 45u<br> | |||
|style="background-color: inherit; color: inherit"| histamine-effect-heavy-itchiness | |||
|} | |||
|| A chemical caused by allergenics reacting with antibodies. Lethal at large quantities. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Honk">[[File:Beaker.png|16px|middle]] Honk </span>|| | ||
This reagent | This reagent cannot be sourced by standard means. | ||
|| | || | ||
{| class="wikitable" | |||
|| A | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|>= 1u<br>Animal<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.12/u Poison damage<br/> | |||
|} | |||
|| A toxin found in bananium. Causes severe honking and internal bleeding, may also cause the patient to mutate. | |||
|- | |- | ||
| <span id="reagent_Hyronalin">[[File:Beaker.png|16px|middle]] Hyronalin </span>|| | | <span id="reagent_Hyronalin">[[File:Beaker.png|16px|middle]] Hyronalin </span>|| | ||
Line 638: | Line 812: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Radiation damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 30u<br> | |style="background-color: #EE8888; color: #000000"|>= 30u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Heat damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Jitter | |style="background-color: inherit; color: inherit"| Jitter | ||
|} | |} | ||
|| A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting. | || A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting. | ||
Line 659: | Line 831: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Impedrezene (1) || [[#reagent_Mercury|Mercury]] (1), Oxygen (1), Water (1) | | Impedrezene (1) || [[#reagent_Mercury|Mercury]] (1), [[#reagent_Oxygen|Oxygen]] (1), Water (1) | ||
|} | |} | ||
|| | || | ||
Line 666: | Line 838: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Walk speed: 0.65x | |style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x | ||
Sprint speed: 0.65x | |||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 10 seconds | |style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 10 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Drunk | |style="background-color: inherit; color: inherit"| Drunk | ||
|} | |} | ||
|| A narcotic that impedes one's ability by slowing down the higher brain cell functions. | || A narcotic that impedes one's ability by slowing down the higher brain cell functions. | ||
Line 690: | Line 860: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Inaprovaline (3) || Oxygen (1), [[#reagent_Carbon|Carbon]] (1), Sugar (1) | | Inaprovaline (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Carbon|Carbon]] (1), Sugar (1) | ||
|} | |} | ||
|| | || | ||
Line 697: | Line 867: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|Critical<br> | |style="background-color: #9EFF9E; color: #000000"|Critical<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 10/u Asphyxiation damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Bleed -0.25 | |style="background-color: inherit; color: inherit"| Bleed -0.25 | ||
|} | |} | ||
|| Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines. | || Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines. | ||
|- | |- | ||
| <span id="reagent_Ipecac">[[File:Beaker.png|16px|middle]] Ipecac </span>|| | | <span id="reagent_Ipecac">[[File:Beaker.png|16px|middle]] Ipecac </span>|| | ||
Line 717: | Line 880: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Ipecac (2) || [[#reagent_Potassium|Potassium]] (1), Nitrogen (1), Ammonia (1) | | Ipecac (2) || [[#reagent_Potassium|Potassium]] (1), [[#reagent_Nitrogen|Nitrogen]] (1), [[#reagent_Ammonia|Ammonia]] (1) | ||
|} | |} | ||
|| | || | ||
Line 724: | Line 887: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|} | |} | ||
|| A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions. | || A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions. | ||
Line 736: | Line 899: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|} | |} | ||
|| A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel. | || A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel. | ||
Line 753: | Line 916: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals 0. | |style="background-color: #9EFF9E; color: #000000"| Heals 0.66/u Heat damage<br/>Heals 0.66/u Shock damage<br/>Heals 0.66/u Cold damage<br/> | ||
Heals 0. | |||
Heals 0. | |||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Reduces thirst by 10 | |style="background-color: inherit; color: inherit"| Reduces thirst by 10 | ||
|- | |- | ||
|style="background-color: inherit; "|>= 25u<br> | |style="background-color: inherit; color: inherit"|>= 25u<br> | ||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous | ||
generic-reagent-effect-thirsty | generic-reagent-effect-thirsty | ||
generic-reagent-effect-parched | generic-reagent-effect-parched | ||
|} | |} | ||
|| Treats burn damage. Overdosing greatly reduces the body's ability to retain water. | || Treats burn damage. Overdosing greatly reduces the body's ability to retain water. | ||
|- | |||
| <span id="reagent_Lead">[[File:Beaker.png|16px|middle]] Lead </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 1.2/u Poison damage<br/> | |||
|} | |||
|| A slow-acting but incredibly lethal toxin found in steel, albiet in trace amounts. Tasteless. | |||
|- | |||
| <span id="reagent_Left4Zed">[[File:Beaker.png|16px|middle]] Left4Zed </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Left4Zed (1) || [[#reagent_EZNutrient|EZNutrient]] (1), [[#reagent_Radium|Radium]] (1, catalyst) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br> | |||
|style="background-color: inherit; color: inherit"| Increases hunger by 0 | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Plant<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/> | |||
|} | |||
|| | |||
|- | |- | ||
| <span id="reagent_Leporazine">[[File:Beaker.png|16px|middle]] Leporazine </span>|| | | <span id="reagent_Leporazine">[[File:Beaker.png|16px|middle]] Leporazine </span>|| | ||
Line 774: | Line 966: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Leporazine (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Copper|Copper]] (1), Plasma (1, catalyst) | | Leporazine (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Copper|Copper]] (1), [[#reagent_Plasma|Plasma]] (1, catalyst) | ||
|} | |} | ||
|| | || | ||
Line 781: | Line 973: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 8/u Cold damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|<= 293.15K<br> | |style="background-color: inherit; color: inherit"|<= 293.15K<br> | ||
|style="background-color: inherit; "| Increases temperature by 100000K | |style="background-color: inherit; color: inherit"| Increases temperature by 100000K | ||
|- | |- | ||
|style="background-color: inherit; "|>= 293.15K<br> | |style="background-color: inherit; color: inherit"|>= 293.15K<br> | ||
|style="background-color: inherit; "| Decreases temperature by 10000K | |style="background-color: inherit; color: inherit"| Decreases temperature by 10000K | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| leporazine-effect-temperature-adjusting | |style="background-color: inherit; color: inherit"| leporazine-effect-temperature-adjusting | ||
|} | |} | ||
|| A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes. | || A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes. | ||
|- | |||
| <span id="reagent_Lexorin">[[File:Beaker.png|16px|middle]] Lexorin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Lexorin (2) || [[#reagent_Heartbreaker+toxin|Heartbreaker+toxin]] (1), [[#reagent_Plasma|Plasma]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 14/u Airloss damage<br/> | |||
|} | |||
|| A fast-acting chemical used to asphyxiate people rapidly. Dexalin, dexalin plus and epinephrine will filter it out, however. | |||
|- | |- | ||
| <span id="reagent_Lipozine">[[File:Beaker.png|16px|middle]] Lipozine </span>|| | | <span id="reagent_Lipozine">[[File:Beaker.png|16px|middle]] Lipozine </span>|| | ||
Line 801: | Line 1,009: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Lipozine (3) || | | Lipozine (3) || [[#reagent_Table+salt|Table+salt]] (1), [[#reagent_Ethanol|Ethanol]] (1), [[#reagent_Radium|Radium]] (1) | ||
|} | |} | ||
|| | || | ||
Line 808: | Line 1,016: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Reduces hunger by 1 | |style="background-color: inherit; color: inherit"| Reduces hunger by 1 | ||
|} | |} | ||
|| A chemical that accelerates metabolism, causing the user to hunger faster. | || A chemical that accelerates metabolism, causing the user to hunger faster. | ||
Line 820: | Line 1,028: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals 0. | |style="background-color: #EE8888; color: #000000"| Deals 0.1/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Emote Scream | |style="background-color: inherit; color: inherit"| Emote Scream | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Emote Laugh | |style="background-color: inherit; color: inherit"| Emote Laugh | ||
|} | |} | ||
|| A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water. | || A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water. | ||
Line 839: | Line 1,046: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/> | ||
|} | |} | ||
|| A silver metal which is liquid at room temperature. It's highly toxic to humans. | || A silver metal which is liquid at room temperature. It's highly toxic to humans. | ||
|- | |||
| <span id="reagent_Miasma">[[File:Beaker.png|16px|middle]] Miasma </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Rat<br>Miasma >= 1u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.5/u Poison damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|Rat<br>Miasma >= 0.8u<br> | |||
|style="background-color: inherit; color: inherit"| Vomit reagents | |||
|- | |||
|style="background-color: inherit; color: inherit"|Miasma >= 0.25u<br> | |||
|style="background-color: inherit; color: inherit"| miasma-smell | |||
|- | |||
|style="background-color: #9EFF9E; color: #000000"|Rat<br>Miasma >= 1u<br> | |||
|style="background-color: #9EFF9E; color: #000000"| | |||
|} | |||
|| Uh oh, stinky! | |||
|- | |||
| <span id="reagent_Mold">[[File:Beaker.png|16px|middle]] Mold </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/> | |||
|} | |||
|| A fungal growth, often found in dark, humid places or on expired bread. Will cause you to develop a disease if ingested. | |||
|- | |- | ||
| <span id="reagent_Mute+toxin">[[File:Beaker.png|16px|middle]] Mute toxin </span>|| | | <span id="reagent_Mute+toxin">[[File:Beaker.png|16px|middle]] Mute toxin </span>|| | ||
Line 857: | Line 1,096: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Muted (Muted) | |style="background-color: inherit; color: inherit"| Muted (Muted) | ||
|} | |} | ||
|| A thick chemical that coats the vocal cords, making the user unable to speak during metabolization. | || A thick chemical that coats the vocal cords, making the user unable to speak during metabolization. | ||
|- | |- | ||
| <span id=" | | <span id="reagent_Nitrogen">[[File:Industrial Dispenser.png|16px|middle]] Nitrogen </span>|| | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Cold damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|Vox<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Slime<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Vox<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Slime<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|} | |||
|| A colorless, odorless unreactive gas. Highly stable. | |||
|- | |||
| <span id="reagent_Nitrous+oxide">[[File:Beaker.png|16px|middle]] Nitrous oxide </span>|| | |||
This reagent cannot be sourced by standard means. | This reagent cannot be sourced by standard means. | ||
|| | || | ||
{| class="wikitable" | |||
|| | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.2u<br> | |||
|style="background-color: inherit; color: inherit"| Emote Laugh | |||
|- | |||
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.2u<br> | |||
|style="background-color: inherit; color: inherit"| Emote Scream | |||
|- | |||
|style="background-color: inherit; color: inherit"|NitrousOxide >= 0.5u<br>Slime<br> | |||
|style="background-color: inherit; color: inherit"| effect-sleepy | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|NitrousOxide >= 1u<br>Slime<br> | |||
|style="background-color: #EE8888; color: #000000"| Walk speed: 0.65x<br/>Sprint speed: 0.65x | |||
|- | |||
|style="background-color: inherit; color: inherit"|NitrousOxide >= 1.8u<br>Slime<br> | |||
|style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping) for 3 seconds | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|NitrousOxide >= 3.5u<br>Slime<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.5/u Poison damage<br/> | |||
|} | |||
|| You know how everything seems funnier when you're tired? Well... | |||
|- | |- | ||
| <span id="reagent_Nocturine">[[File:Beaker.png|16px|middle]] Nocturine </span>|| | | <span id="reagent_Nocturine">[[File:Beaker.png|16px|middle]] Nocturine </span>|| | ||
Line 875: | Line 1,159: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|Nocturine >= 8u<br> | |style="background-color: inherit; color: inherit"|Nocturine >= 8u<br> | ||
|style="background-color: inherit; "| ForcedSleep (ForcedSleeping) | |style="background-color: inherit; color: inherit"| ForcedSleep (ForcedSleeping) | ||
|} | |} | ||
|| A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town. | || A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town. | ||
Line 885: | Line 1,169: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Norepinephric acid (2) || [[#reagent_Uranium|Uranium]] (2), [[#reagent_Hydrogen|Hydrogen]] (1), Oxygen (1) | | Norepinephric acid (2) || [[#reagent_Uranium|Uranium]] (2), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Oxygen|Oxygen]] (1) | ||
|} | |} | ||
|| | || | ||
Line 892: | Line 1,176: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| generic-reagent-effect-burning-eyes | |style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-eyes | ||
generic-reagent-effect-burning-eyes-a-bit | generic-reagent-effect-burning-eyes-a-bit | ||
generic-reagent-effect-tearing-up | generic-reagent-effect-tearing-up | ||
Line 901: | Line 1,185: | ||
norepinephricacid-effect-vision-fail | norepinephricacid-effect-vision-fail | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| norepinephricacid-effect-eye-disconnect | |style="background-color: inherit; color: inherit"| norepinephricacid-effect-eye-disconnect | ||
norepinephricacid-effect-eye-pain | norepinephricacid-effect-eye-pain | ||
norepinephricacid-effect-darkness | norepinephricacid-effect-darkness | ||
norepinephricacid-effect-blindness | norepinephricacid-effect-blindness | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| TemporaryBlindness (TemporaryBlindness) | |style="background-color: inherit; color: inherit"| TemporaryBlindness (TemporaryBlindness) | ||
|} | |} | ||
|| A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization. | || A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization. | ||
Line 917: | Line 1,201: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Oculine (4) || | | Oculine (4) || [[#reagent_Table+salt|Table+salt]] (1), Blood (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | ||
|} | |} | ||
|| | || | ||
Line 933: | Line 1,217: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 4/u Burn damage<br/>Heals 4/u Toxin damage<br/>Heals 4/u Airloss damage<br/>Heals 4/u Brute damage<br/> | ||
Heals | |||
Heals | |||
Heals | |||
|} | |} | ||
|| A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete. | || A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete. | ||
|- | |||
| <span id="reagent_Oxygen">[[File:Industrial Dispenser.png|16px|middle]] Oxygen </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|Human<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Animal<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Rat<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|- | |||
|style="background-color: inherit; color: inherit"|Vox<br> | |||
|style="background-color: inherit; color: inherit"| | |||
|} | |||
|| An oxidizing, colorless gas. | |||
|- | |||
| <span id="reagent_Pax">[[File:Beaker.png|16px|middle]] Pax </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Pax (3) || [[#reagent_Mindbreaker+toxin|Mindbreaker+toxin]] (1), [[#reagent_Synaptizine|Synaptizine]] (1), Water (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Pacified (Pacified) | |||
|} | |||
|| A psychiatric chemical which prevents the patient from directly harming anyone. | |||
|- | |||
| <span id="reagent_PestKiller">[[File:Beaker.png|16px|middle]] PestKiller </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Plant<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/> | |||
|} | |||
|| | |||
|- | |- | ||
| <span id="reagent_Phalanximine">[[File:Beaker.png|16px|middle]] Phalanximine </span>|| | | <span id="reagent_Phalanximine">[[File:Beaker.png|16px|middle]] Phalanximine </span>|| | ||
Line 947: | Line 1,280: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Phalanximine (3) || [[#reagent_Hyronalin|Hyronalin]] (1), Ethanol (1), | | Phalanximine (3) || [[#reagent_Hyronalin|Hyronalin]] (1), [[#reagent_Ethanol|Ethanol]] (1), [[#reagent_Unstable+mutagen|Unstable+mutagen]] (1) | ||
|} | |} | ||
|| | || | ||
Line 954: | Line 1,287: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Heals | |style="background-color: inherit; color: inherit"| Heals 2/u Cellular damage<br/>Deals 2/u Radiation damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|} | |} | ||
|| An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning. | || An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning. | ||
Line 969: | Line 1,300: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Phenol (3) || Oxygen (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Carbon|Carbon]] (1) | | Phenol (3) || [[#reagent_Oxygen|Oxygen]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Carbon|Carbon]] (1) | ||
|} | |} | ||
|| | || | ||
Line 976: | Line 1,307: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 2/u Caustic damage<br/>Deals 4/u Poison damage<br/> | ||
Deals | |||
|} | |} | ||
|| An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | || An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | ||
|- | |- | ||
| <span id=" | | <span id="reagent_PlantBGone">[[File:Beaker.png|16px|middle]] PlantBGone </span>|| | ||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| PlantBGone (5) || [[#reagent_Toxin|Toxin]] (1), Water (4) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br> | |||
|style="background-color: inherit; color: inherit"| Heals 8/u Poison damage<br/>Deals 4/u Blunt damage<br/>Deals 2/u Slash damage<br/>Deals 2/u Piercing damage<br/> | |||
|} | |||
|| | |||
|- | |||
| <span id="reagent_Plasma">[[File:Beaker.png|16px|middle]] Plasma </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | || | ||
{| class="wikitable" | |||
|| | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Inaprovaline: -2 | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/> | |||
|} | |||
|| Funky, space-magic pixie dust. You probably shouldn't eat this, but we both know you will anyways. | |||
|- | |||
| <span id="reagent_Polytrinic+acid">[[File:Beaker.png|16px|middle]] Polytrinic acid </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |- | ||
| | | Polytrinic acid (3) || [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1), [[#reagent_Plasma|Plasma]] (1), [[#reagent_Potassium|Potassium]] (1) | ||
|} | |||
|| | || | ||
{| class="wikitable" | |||
|| | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 22/u Caustic damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Emote Scream | |||
|} | |||
|| An extremely corrosive chemical substance. Severely burns anyone who comes directly into contact with it. | |||
|- | |- | ||
| <span id="reagent_Pulped+banana+peel">[[File:Beaker.png|16px|middle]] Pulped banana peel </span>|| | | <span id="reagent_Pulped+banana+peel">[[File:Beaker.png|16px|middle]] Pulped banana peel </span>|| | ||
Line 1,002: | Line 1,377: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Bleed -0.5 | |style="background-color: inherit; color: inherit"| Bleed -0.5 | ||
|} | |} | ||
|| Pulped banana peels have some effectiveness against bleeding. | || Pulped banana peels have some effectiveness against bleeding. | ||
|- | |- | ||
| <span id=" | | <span id="reagent_RobustHarvest">[[File:Beaker.png|16px|middle]] RobustHarvest </span>|| | ||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| RobustHarvest (1) || [[#reagent_EZNutrient|EZNutrient]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1, catalyst) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; color: #000000"|Plant<br> | |||
|style="background-color: #9EFF9E; color: #000000"| Heals 4/u Poison damage<br/>Heals 6/u Blunt damage<br/>Heals 6/u Slash damage<br/>Heals 6/u Piercing damage<br/> | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Plant<br>>= 30u<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Asphyxiation damage<br/>Deals 4/u Burn damage<br/>Deals 2/u Poison damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|Plant<br>>= 80u<br> | |||
|style="background-color: inherit; color: inherit"| Polymorph into TreeMorph | |||
|} | |||
|| | |||
|- | |||
| <span id="reagent_Romerol">[[File:Beaker.png|16px|middle]] Romerol </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | || | ||
{| class="wikitable" | |||
|| | |- | ||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|>= 5u<br> | |||
|style="background-color: #EE8888; color: #000000"| Cause Zombie infection | |||
|} | |||
|| An otherworldly concoction able to bring the undead to life. If untreated, the effects are irreversible and will bring certain doom upon the station. Handle with care. | |||
|- | |- | ||
| <span id="reagent_Saline">[[File:Beaker.png|16px|middle]] Saline </span>|| | | <span id="reagent_Saline">[[File:Beaker.png|16px|middle]] Saline </span>|| | ||
Line 1,018: | Line 1,422: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Saline (5) || Water (4), | | Saline (5) || Water (4), [[#reagent_Table+salt|Table+salt]] (1) | ||
|} | |} | ||
|| | || | ||
Line 1,025: | Line 1,429: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Increases thirst by 6 | |style="background-color: inherit; color: inherit"| Increases thirst by 6 | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| | |style="background-color: inherit; color: inherit"| | ||
|} | |} | ||
|| "A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood." | || "A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood." | ||
Line 1,038: | Line 1,442: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Siderlac (2) || Aloe (1), [[#reagent_Stellibinin|Stellibinin]] (1) | | Siderlac (2) || [[#reagent_Aloe|Aloe]] (1), [[#reagent_Stellibinin|Stellibinin]] (1) | ||
|} | |} | ||
|| | || | ||
Line 1,045: | Line 1,449: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 10/u Caustic damage<br/> | ||
|} | |} | ||
|| A powerful anti-caustic medicine derived from plants. | || A powerful anti-caustic medicine derived from plants. | ||
Line 1,063: | Line 1,466: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 6/u Caustic damage<br/> | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 16u<br> | |style="background-color: #EE8888; color: #000000"|>= 16u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Heat damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| Jitter | |style="background-color: inherit; color: inherit"| Jitter | ||
|- | |- | ||
|style="background-color: inherit; "|>= 20u<br> | |style="background-color: inherit; color: inherit"|>= 20u<br> | ||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |style="background-color: inherit; color: inherit"| generic-reagent-effect-nauseous | ||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Vomit reagents | |style="background-color: inherit; color: inherit"| Vomit reagents | ||
|} | |} | ||
|| A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids. Tastes sweet! | || A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids. Tastes sweet! | ||
Line 1,089: | Line 1,490: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 3/u Poison damage<br/> | ||
|} | |} | ||
|| A hard and brittle crystalline solid with a blue-grey color. | || A hard and brittle crystalline solid with a blue-grey color. | ||
|- | |- | ||
| <span id=" | | <span id="reagent_Space+drugs">[[File:Beaker.png|16px|middle]] Space drugs </span>|| | ||
{| class="wikitable" | |||
| | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Space drugs (3) || [[#reagent_Mercury|Mercury]] (1), Sugar (1), [[#reagent_Lithium|Lithium]] (1) | ||
|} | |||
|| | || | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Condition !! Effect | ||
|- | |- | ||
| | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds | |||
|} | |} | ||
|| | || An illegal compound which induces a number of effects such as loss of balance and visual artefacts. | ||
|- | |- | ||
| <span id="reagent_Space+ | | <span id="reagent_Space+glue">[[File:Beaker.png|16px|middle]] Space glue </span>|| | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Space | | Space glue (2) || [[#reagent_Space+lube|Space+lube]] (1), Slime (1) | ||
|} | |} | ||
|| | || | ||
Line 1,130: | Line 1,524: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 5 seconds | |style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 5 seconds | ||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Muted (Muted) for 5 seconds | |||
|} | |} | ||
|| | || Space Glue is a high performance glue intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people stick to the floor). | ||
|- | |- | ||
| <span id="reagent_Stellibinin">[[File:Beaker.png|16px|middle]] Stellibinin </span>|| | | <span id="reagent_Stellibinin">[[File:Beaker.png|16px|middle]] Stellibinin </span>|| | ||
Line 1,142: | Line 1,539: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 8/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|Amatoxin >= 1u<br> | |style="background-color: inherit; color: inherit"|Amatoxin >= 1u<br> | ||
|style="background-color: inherit; "| Amatoxin: -3 | |style="background-color: inherit; color: inherit"| Amatoxin: -3 | ||
|} | |} | ||
|| A natual anti-toxin with particular effectiveness against amatoxin. | || A natual anti-toxin with particular effectiveness against amatoxin. | ||
Line 1,158: | Line 1,554: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|None | |style="background-color: #9EFF9E; color: #000000"|None | ||
|style="background-color: #9EFF9E; "| Walk speed: 1.3x | |style="background-color: #9EFF9E; color: #000000"| Walk speed: 1.3x<br/>Sprint speed: 1.3x | ||
Sprint speed: 1.3x | |||
|- | |- | ||
|style="background-color: #EE8888; "|>= 80u<br> | |style="background-color: #EE8888; color: #000000"|>= 80u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 2/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stun for 3 seconds | |style="background-color: inherit; color: inherit"| Stun for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| StaminaModifier (StaminaModifier) for 3 seconds | |style="background-color: inherit; color: inherit"| StaminaModifier (StaminaModifier) for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Increases hunger by 1 | |style="background-color: inherit; color: inherit"| Increases hunger by 1 | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Increases thirst by 1 | |style="background-color: inherit; color: inherit"| Increases thirst by 1 | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|Total Damage >= 70 <= 120<br> | |style="background-color: #9EFF9E; color: #000000"|Total Damage >= 70 <= 120<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Burn damage<br/>Heals 2/u Brute damage<br/> | ||
Heals | |||
|} | |} | ||
|| A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally. | || A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally. | ||
Line 1,195: | Line 1,587: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals 0. | |style="background-color: #EE8888; color: #000000"| Deals 0.2/u Caustic damage<br/> | ||
|} | |} | ||
|| A yellow, crystalline solid. | || A yellow, crystalline solid. | ||
|- | |||
| <span id="reagent_Sulfuric+acid">[[File:Beaker.png|16px|middle]] Sulfuric acid </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Sulfuric acid (3) || [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Sulfur|Sulfur]] (1), [[#reagent_Oxygen|Oxygen]] (2) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 10/u Caustic damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| generic-reagent-effect-burning-insides | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Emote Scream | |||
|} | |||
|| A corrosive chemical. Keep away from your face. | |||
|- | |- | ||
| <span id="reagent_Synaptizine">[[File:Beaker.png|16px|middle]] Synaptizine </span>|| | | <span id="reagent_Synaptizine">[[File:Beaker.png|16px|middle]] Synaptizine </span>|| | ||
Line 1,213: | Line 1,627: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 6/u Poison damage<br/> | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Stun for 3 seconds | |style="background-color: inherit; color: inherit"| Stun for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |style="background-color: inherit; color: inherit"| KnockedDown for 3 seconds | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| SeeingRainbows for 15 seconds | |style="background-color: inherit; color: inherit"| SeeingRainbows for 15 seconds | ||
|} | |} | ||
|| A toxic chemical that halves the duration of stuns and knockdowns. | || A toxic chemical that halves the duration of stuns and knockdowns. | ||
|- | |||
| <span id="reagent_Table+salt">[[File:Beaker.png|16px|middle]] Table salt </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Table salt (2) || [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Sodium|Sodium]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Reduces thirst by 0.5 | |||
|} | |||
|| Commonly known as salt, Sodium Chloride is often used to season food or kill borers instantly. | |||
|- | |- | ||
| <span id="reagent_THC">[[File:Beaker.png|16px|middle]] THC </span>|| | | <span id="reagent_THC">[[File:Beaker.png|16px|middle]] THC </span>|| | ||
Line 1,235: | Line 1,665: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 16 seconds | |style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 16 seconds | ||
|} | |} | ||
|| The main psychoactive compound in cannabis. | || The main psychoactive compound in cannabis. | ||
Line 1,247: | Line 1,677: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 16 seconds | |style="background-color: inherit; color: inherit"| SeeingRainbows (SeeingRainbows) for 16 seconds | ||
|} | |} | ||
|| Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients. | || Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients. | ||
|- | |||
| <span id="reagent_The+doctor%27s+delight">[[File:Beaker.png|16px|middle]] The doctor's delight </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| The doctor's delight (6) || Cream (2), JuiceLime (1), JuiceOrange (1), JuiceTomato (1), [[#reagent_Tricordrazine|Tricordrazine]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Increases thirst by 2 | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Reduces hunger by 2 | |||
|- | |||
|style="background-color: inherit; color: inherit"|None | |||
|style="background-color: inherit; color: inherit"| Ethanol: 0.05 | |||
|- | |||
|style="background-color: #9EFF9E; color: #000000"|None | |||
|style="background-color: #9EFF9E; color: #000000"| Heals 2/u Burn damage<br/>Heals 2/u Brute damage<br/>Heals 2/u Airloss damage<br/>Heals 2/u Toxin damage<br/> | |||
|} | |||
|| A gulp a day keeps the MediBot away. That's probably for the best. | |||
|- | |||
| <span id="reagent_Theobromine">[[File:Beaker.png|16px|middle]] Theobromine </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|>= 1u<br>Animal<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 0.8/u Poison damage<br/> | |||
|- | |||
|style="background-color: inherit; color: inherit"|>= 3u<br>Animal<br> | |||
|style="background-color: inherit; color: inherit"| Vomit reagents | |||
|} | |||
|| A bitter alkaloid of the cacao plant, commonly found in chocolate. Do not feed to animals. | |||
|- | |||
| <span id="reagent_Toxin">[[File:Industrial Dispenser.png|16px|middle]] Toxin </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/> | |||
|} | |||
|| An unsurprisingly toxic chemical. Available at an emagged chem dispenser. | |||
|- | |- | ||
| <span id="reagent_Tranexamic+acid">[[File:Beaker.png|16px|middle]] Tranexamic acid </span>|| | | <span id="reagent_Tranexamic+acid">[[File:Beaker.png|16px|middle]] Tranexamic acid </span>|| | ||
Line 1,257: | Line 1,740: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Tranexamic acid (3) || [[#reagent_Inaprovaline|Inaprovaline]] (1), | | Tranexamic acid (3) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Sulfuric+acid|Sulfuric+acid]] (1), Sugar (1) | ||
|} | |} | ||
|| | || | ||
Line 1,264: | Line 1,747: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|None | |style="background-color: inherit; color: inherit"|None | ||
|style="background-color: inherit; "| Bleed -1.5 | |style="background-color: inherit; color: inherit"| Bleed -1.5 | ||
|- | |- | ||
|style="background-color: #EE8888; "|>= 15u<br> | |style="background-color: #EE8888; color: #000000"|>= 15u<br> | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 6/u Bloodloss damage<br/> | ||
|} | |} | ||
|| A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens. | || A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens. | ||
Line 1,285: | Line 1,767: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #9EFF9E; "|Total Damage <= 50<br> | |style="background-color: #9EFF9E; color: #000000"|Total Damage <= 50<br> | ||
|style="background-color: #9EFF9E; "| Heals | |style="background-color: #9EFF9E; color: #000000"| Heals 2/u Brute damage<br/>Heals 1/u Poison damage<br/>Heals 0.66/u Heat damage<br/>Heals 0.66/u Shock damage<br/>Heals 0.66/u Cold damage<br/> | ||
Heals | |||
Heals 0. | |||
Heals 0. | |||
Heals 0. | |||
|} | |} | ||
|| A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals. | || A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals. | ||
|- | |||
| <span id="reagent_Tritium">[[File:Beaker.png|16px|middle]] Tritium </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 6/u Radiation damage<br/> | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 2/u Radiation damage<br/> | |||
|} | |||
|| Radioactive space-magic pixie dust. | |||
|- | |- | ||
| <span id="reagent_Ultravasculine">[[File:Industrial Dispenser.png|16px|middle]] Ultravasculine </span>|| | | <span id="reagent_Ultravasculine">[[File:Industrial Dispenser.png|16px|middle]] Ultravasculine </span>|| | ||
Line 1,300: | Line 1,792: | ||
! Produces !! Reactants | ! Produces !! Reactants | ||
|- | |- | ||
| Ultravasculine (2) || Histamine (2), Plasma (1, catalyst) | | Ultravasculine (2) || [[#reagent_Histamine|Histamine]] (2), [[#reagent_Plasma|Plasma]] (1, catalyst) | ||
|} | |} | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | ||
Line 1,308: | Line 1,800: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: inherit; "|>= 0u <= 30u<br> | |style="background-color: inherit; color: inherit"|>= 0u <= 30u<br> | ||
|style="background-color: inherit; "| Heals | |style="background-color: inherit; color: inherit"| Heals 6/u Toxin damage<br/>Deals 1/u Brute damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|>= 30u<br> | |style="background-color: inherit; color: inherit"|>= 30u<br> | ||
|style="background-color: inherit; "| Heals | |style="background-color: inherit; color: inherit"| Heals 2/u Toxin damage<br/>Deals 6/u Brute damage<br/> | ||
Deals | |||
|- | |- | ||
|style="background-color: inherit; "|Histamine >= 1u<br> | |style="background-color: inherit; color: inherit"|Histamine >= 1u<br> | ||
|style="background-color: inherit; "| Histamine: -1 | |style="background-color: inherit; color: inherit"| Histamine: -1 | ||
|- | |- | ||
|style="background-color: inherit; "|Histamine >= 1u<br> | |style="background-color: inherit; color: inherit"|Histamine >= 1u<br> | ||
|style="background-color: inherit; "| Ultravasculine: 0.5 | |style="background-color: inherit; color: inherit"| Ultravasculine: 0.5 | ||
|} | |} | ||
|| A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain. | || A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain. | ||
|- | |||
| <span id="reagent_Unstable+mutagen">[[File:Beaker.png|16px|middle]] Unstable mutagen </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Unstable mutagen (3) || [[#reagent_Radium|Radium]] (1), [[#reagent_Phosphorus|Phosphorus]] (1), [[#reagent_Chlorine|Chlorine]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 6/u Radiation damage<br/> | |||
|} | |||
|| Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. | |||
|- | |- | ||
| <span id="reagent_Uranium">[[File:Beaker.png|16px|middle]] Uranium </span>|| | | <span id="reagent_Uranium">[[File:Beaker.png|16px|middle]] Uranium </span>|| | ||
Line 1,333: | Line 1,838: | ||
! Condition !! Effect | ! Condition !! Effect | ||
|- | |- | ||
|style="background-color: #EE8888; "|None | |style="background-color: #EE8888; color: #000000"|None | ||
|style="background-color: #EE8888; "| Deals | |style="background-color: #EE8888; color: #000000"| Deals 4/u Radiation damage<br/> | ||
|} | |} | ||
|| A grey metallic chemical element in the actinide series, weakly radioactive. | || A grey metallic chemical element in the actinide series, weakly radioactive. | ||
|- | |||
| <span id="reagent_Vent+crud">[[File:Beaker.png|16px|middle]] Vent crud </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|None | |||
|style="background-color: #EE8888; color: #000000"| Deals 4/u Poison damage<br/> | |||
|} | |||
|| A jet black substance found in poorly maintained ventilation systems. Can cause vent cough. | |||
|- | |||
| <span id="reagent_WeedKiller">[[File:Beaker.png|16px|middle]] WeedKiller </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; color: #000000"|Plant<br> | |||
|style="background-color: #EE8888; color: #000000"| Deals 8/u Poison damage<br/> | |||
|} | |||
|| | |||
|} | |||
=== Non-functional Chemicals === | |||
{| class="wikitable" | |||
|+ List of chemicals | |||
|- | |||
! Name !! Sources !! Description | |||
|- | |||
| <span id="reagent_Acetone">[[File:Beaker.png|16px|middle]] Acetone </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Acetone (2) || [[#reagent_Oil|Oil]] (1), WeldingFuel (1), [[#reagent_Oxygen|Oxygen]] (1) | |||
|} | |||
|| A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life. | |||
|- | |||
| <span id="reagent_Aluminium">[[File:Industrial Dispenser.png|16px|middle]] Aluminium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A silver, soft, non-magnetic, and ductile metal. | |||
|- | |||
| <span id="reagent_Ash">[[File:Beaker.png|16px|middle]] Ash </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| A light grey powdery residue | |||
|- | |||
| <span id="reagent_Carbon">[[File:Industrial Dispenser.png|16px|middle]] Carbon </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A black, crystalline solid. | |||
|- | |||
| <span id="reagent_Gold">[[File:Beaker.png|16px|middle]] Gold </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | |||
|- | |||
| <span id="reagent_Hydrogen">[[File:Industrial Dispenser.png|16px|middle]] Hydrogen </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A light, flammable gas. | |||
|- | |||
| <span id="reagent_Iodine">[[File:Industrial Dispenser.png|16px|middle]] Iodine </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| Commonly added to table salt as a nutrient. On its own it tastes far less pleasing. | |||
|- | |||
| <span id="reagent_Mindbreaker+toxin">[[File:Beaker.png|16px|middle]] Mindbreaker toxin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Mindbreaker toxin (3) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Dylovene|Dylovene]] (1) | |||
|} | |||
|| A potent hallucinogenic compound that is formerly known as LSD. | |||
|- | |||
| <span id="reagent_Nicotine">[[File:Beaker.png|16px|middle]] Nicotine </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| Dangerous and highly addictive, but that's what the propaganda says. | |||
|- | |||
| <span id="reagent_Oil">[[File:Beaker.png|16px|middle]] Oil </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Oil (3) || WeldingFuel (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | |||
|} | |||
|| Used by chefs to cook. | |||
|- | |||
| <span id="reagent_Phosphorus">[[File:Industrial Dispenser.png|16px|middle]] Phosphorus </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A reactive metal used in pyrotechnics and weapons. | |||
|- | |||
| <span id="reagent_Potassium">[[File:Industrial Dispenser.png|16px|middle]] Potassium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A soft, shiny grey metal. Even more reactive than lithium. | |||
|- | |||
| <span id="reagent_Radium">[[File:Industrial Dispenser.png|16px|middle]] Radium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A radioactive metal, silvery-white in its pure form. It glows due to its radioactivity and is highly toxic. | |||
|- | |||
| <span id="reagent_Silver">[[File:Beaker.png|16px|middle]] Silver </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. | |||
|- | |||
| <span id="reagent_Sodium">[[File:Industrial Dispenser.png|16px|middle]] Sodium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| A silvery-white alkali metal. Highly reactive in its pure form. | |||
|- | |||
| <span id="reagent_Sodium+Carbonate">[[File:Beaker.png|16px|middle]] Sodium Carbonate </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Sodium Carbonate (4) || [[#reagent_Ammonia|Ammonia]] (1), [[#reagent_Table+salt|Table+salt]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Oxygen|Oxygen]] (1) | |||
|} | |||
|| A white, odorless, water-soluble salt that yields an alkaline solution in water. Also known as soda ash. | |||
|- | |||
| <span id="reagent_Space+cleaner">[[File:Beaker.png|16px|middle]] Space cleaner </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Space cleaner (2) || [[#reagent_Ammonia|Ammonia]] (1), Water (1) | |||
|} | |||
|| This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills. | |||
|- | |||
| <span id="reagent_Space+lube">[[File:Beaker.png|16px|middle]] Space lube </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Space lube (3) || Water (1), [[#reagent_Silicon|Silicon]] (1), [[#reagent_Oxygen|Oxygen]] (1) | |||
|} | |||
|| Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people slip). | |||
|- | |- | ||
| <span id="reagent_Zinc">[[File:Beaker.png|16px|middle]] Zinc </span>|| | | <span id="reagent_Zinc">[[File:Beaker.png|16px|middle]] Zinc </span>|| | ||
This reagent cannot be sourced by standard means. | This reagent cannot be sourced by standard means. | ||
|| A silvery, brittle metal, often used in batteries to carry charge. | || A silvery, brittle metal, often used in batteries to carry charge. | ||
|} | |} |
Revision as of 08:10, 4 October 2023
Functional Chemicals
Name | Sources | Effects | Description | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Amatoxin |
This reagent cannot be sourced by standard means. |
|
A deadly toxin found in some mushrooms, primarily fly amanita. Small dosages can be lethal. | ||||||||||||||||||||
Ambuzol |
|
|
A highly engineered substance able to halt the progression of a zombie infection. | ||||||||||||||||||||
Ambuzol plus |
|
|
Further engineered with the blood of the infected, inoculates the living against the infection. | ||||||||||||||||||||
Ammonia |
|
|
|||||||||||||||||||||
Arithrazine |
|
|
A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body. | ||||||||||||||||||||
Artifexium |
This reagent cannot be sourced by standard means. |
|
A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts. | ||||||||||||||||||||
Barozine |
This reagent cannot be sourced by standard means. |
|
A potent chemical that prevents pressure damage. Causes extreme stress on the body. Commonly found in the form of space medipens. | ||||||||||||||||||||
Bicaridine |
|
|
An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. | ||||||||||||||||||||
Bleach |
|
|
Heavy duty cleaner that can clean tiles the same as Space Cleaner and also decontaminate clothes. Extremely toxic when ingested. | ||||||||||||||||||||
Bungotoxin |
This reagent cannot be sourced by standard means. |
|
A moderately slow-acting poison found within the pit of the bungo fruit. | ||||||||||||||||||||
Carbon dioxide |
This reagent cannot be sourced by standard means. |
|
You have genuinely no idea what this is. | ||||||||||||||||||||
Carpotoxin |
This reagent cannot be sourced by standard means. |
|
A highly toxic reagent found in space carps. Causes a painful burning sensation. | ||||||||||||||||||||
Charcoal |
|
|
A black, porous solid | ||||||||||||||||||||
Chloral hydrate |
|
|
A sedative and hypnotic chemical. Commonly used to put other people to sleep, whether they want to or not. | ||||||||||||||||||||
Chlorine |
|
A yellow-green gas which is toxic to humans. | |||||||||||||||||||||
Cognizine |
|
|
A mysterious chemical which is able to make any non-sentient creature sentient. | ||||||||||||||||||||
Copper |
|
A soft, malleable, and ductile metal with very high thermal and electrical conductivity. | |||||||||||||||||||||
Cryoxadone |
|
|
Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K. | ||||||||||||||||||||
Cryptobiolin |
|
|
Causes confusion and dizziness. This is essential to make Spaceacillin. | ||||||||||||||||||||
Dermaline |
|
|
An advanced chemical that is more effective at treating burn damage than kelotane. | ||||||||||||||||||||
Desoxyephedrine |
|
|
A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy. | ||||||||||||||||||||
Dexalin |
|
|
Used for treating minor oxygen deprivation. A required reagent for dexalin plus. | ||||||||||||||||||||
Dexalin plus |
|
|
Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream. | ||||||||||||||||||||
Diethylamine |
|
|
|||||||||||||||||||||
Diphenhydramine |
This reagent cannot be sourced by standard means. |
|
Rapidly purges the body of histamine and reduces jitteriness. | ||||||||||||||||||||
Diphenylmethylamine |
|
|
A more stable medicine than ethyloxyephedrine. Useful for keeping someone awake. | ||||||||||||||||||||
Doxarubixadone |
|
|
A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals. | ||||||||||||||||||||
Dylovene |
|
|
A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain. | ||||||||||||||||||||
Ephedrine |
|
|
A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress. | ||||||||||||||||||||
Epinephrine |
|
|
An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens. | ||||||||||||||||||||
Ethyloxyephedrine |
|
|
A mildly unstable medicine derived from desoxyephedrine, primarily used to combat narcolepsy. | ||||||||||||||||||||
Ethylredoxrazine |
|
|
Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested. | ||||||||||||||||||||
EZNutrient |
|
|
|||||||||||||||||||||
Ferrochromic acid |
This reagent cannot be sourced by standard means. |
|
A mildy corrosive solution, unable of causing severe danger unless ingested. | ||||||||||||||||||||
Fluorine |
|
A highly toxic pale yellow gas. Extremely reactive. | |||||||||||||||||||||
Fluorosulfuric acid |
|
|
A highly corrosive chemical, capable of leaving quite a mark on your skin. | ||||||||||||||||||||
Frezon |
This reagent cannot be sourced by standard means. |
|
A highly effective coolant.. and hallucinogenic. | ||||||||||||||||||||
Heartbreaker toxin |
|
|
A hallucinogenic compound derived from mindbreaker toxin. it blocks neurological signals to the respiratory system, causing asphyxiation. | ||||||||||||||||||||
Histamine |
This reagent cannot be sourced by standard means. |
|
A chemical caused by allergenics reacting with antibodies. Lethal at large quantities. | ||||||||||||||||||||
Honk |
This reagent cannot be sourced by standard means. |
|
A toxin found in bananium. Causes severe honking and internal bleeding, may also cause the patient to mutate. | ||||||||||||||||||||
Hyronalin |
|
|
A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting. | ||||||||||||||||||||
Impedrezene |
|
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. | ||||||||||||||||||||
Inaprovaline |
|
|
Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines. | ||||||||||||||||||||
Ipecac |
|
|
A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions. | ||||||||||||||||||||
Iron |
|
A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel. | |||||||||||||||||||||
Kelotane |
|
|
Treats burn damage. Overdosing greatly reduces the body's ability to retain water. | ||||||||||||||||||||
Lead |
This reagent cannot be sourced by standard means. |
|
A slow-acting but incredibly lethal toxin found in steel, albiet in trace amounts. Tasteless. | ||||||||||||||||||||
Left4Zed |
|
|
|||||||||||||||||||||
Leporazine |
|
|
A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes. | ||||||||||||||||||||
Lexorin |
|
|
A fast-acting chemical used to asphyxiate people rapidly. Dexalin, dexalin plus and epinephrine will filter it out, however. | ||||||||||||||||||||
Lipozine |
|
|
A chemical that accelerates metabolism, causing the user to hunger faster. | ||||||||||||||||||||
Lithium |
|
A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water. | |||||||||||||||||||||
Mercury |
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A silver metal which is liquid at room temperature. It's highly toxic to humans. | |||||||||||||||||||||
Miasma |
This reagent cannot be sourced by standard means. |
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Uh oh, stinky! | ||||||||||||||||||||
Mold |
This reagent cannot be sourced by standard means. |
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A fungal growth, often found in dark, humid places or on expired bread. Will cause you to develop a disease if ingested. | ||||||||||||||||||||
Mute toxin |
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A thick chemical that coats the vocal cords, making the user unable to speak during metabolization. | ||||||||||||||||||||
Nitrogen |
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A colorless, odorless unreactive gas. Highly stable. | |||||||||||||||||||||
Nitrous oxide |
This reagent cannot be sourced by standard means. |
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You know how everything seems funnier when you're tired? Well... | ||||||||||||||||||||
Nocturine |
This reagent cannot be sourced by standard means. |
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A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town. | ||||||||||||||||||||
Norepinephric acid |
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|
A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization. | ||||||||||||||||||||
Oculine |
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A simple saline compound used to treat the eyes via ingestion. | ||||||||||||||||||||
Omnizine |
This reagent cannot be sourced by standard means. |
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A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete. | ||||||||||||||||||||
Oxygen |
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An oxidizing, colorless gas. | |||||||||||||||||||||
Pax |
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A psychiatric chemical which prevents the patient from directly harming anyone. | ||||||||||||||||||||
PestKiller |
This reagent cannot be sourced by standard means. |
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Phalanximine |
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An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning. | ||||||||||||||||||||
Phenol |
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An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | ||||||||||||||||||||
PlantBGone |
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Plasma |
This reagent cannot be sourced by standard means. |
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Funky, space-magic pixie dust. You probably shouldn't eat this, but we both know you will anyways. | ||||||||||||||||||||
Polytrinic acid |
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|
An extremely corrosive chemical substance. Severely burns anyone who comes directly into contact with it. | ||||||||||||||||||||
Pulped banana peel |
This reagent cannot be sourced by standard means. |
|
Pulped banana peels have some effectiveness against bleeding. | ||||||||||||||||||||
RobustHarvest |
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Romerol |
This reagent cannot be sourced by standard means. |
|
An otherworldly concoction able to bring the undead to life. If untreated, the effects are irreversible and will bring certain doom upon the station. Handle with care. | ||||||||||||||||||||
Saline |
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|
"A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood." | ||||||||||||||||||||
Siderlac |
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|
A powerful anti-caustic medicine derived from plants. | ||||||||||||||||||||
Sigynate |
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|
A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids. Tastes sweet! | ||||||||||||||||||||
Silicon |
|
A hard and brittle crystalline solid with a blue-grey color. | |||||||||||||||||||||
Space drugs |
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|
An illegal compound which induces a number of effects such as loss of balance and visual artefacts. | ||||||||||||||||||||
Space glue |
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|
Space Glue is a high performance glue intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people stick to the floor). | ||||||||||||||||||||
Stellibinin |
This reagent cannot be sourced by standard means. |
|
A natual anti-toxin with particular effectiveness against amatoxin. | ||||||||||||||||||||
Stimulants |
This reagent cannot be sourced by standard means. |
|
A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally. | ||||||||||||||||||||
Sulfur |
|
A yellow, crystalline solid. | |||||||||||||||||||||
Sulfuric acid |
|
|
A corrosive chemical. Keep away from your face. | ||||||||||||||||||||
Synaptizine |
|
|
A toxic chemical that halves the duration of stuns and knockdowns. | ||||||||||||||||||||
Table salt |
|
|
Commonly known as salt, Sodium Chloride is often used to season food or kill borers instantly. | ||||||||||||||||||||
THC |
This reagent cannot be sourced by standard means. |
|
The main psychoactive compound in cannabis. | ||||||||||||||||||||
THC oil |
This reagent cannot be sourced by standard means. |
|
Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients. | ||||||||||||||||||||
The doctor's delight |
|
|
A gulp a day keeps the MediBot away. That's probably for the best. | ||||||||||||||||||||
Theobromine |
This reagent cannot be sourced by standard means. |
|
A bitter alkaloid of the cacao plant, commonly found in chocolate. Do not feed to animals. | ||||||||||||||||||||
Toxin |
|
An unsurprisingly toxic chemical. Available at an emagged chem dispenser. | |||||||||||||||||||||
Tranexamic acid |
|
|
A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens. | ||||||||||||||||||||
Tricordrazine |
|
|
A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals. | ||||||||||||||||||||
Tritium |
This reagent cannot be sourced by standard means. |
|
Radioactive space-magic pixie dust. | ||||||||||||||||||||
Ultravasculine |
|
|
A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain. | ||||||||||||||||||||
Unstable mutagen |
|
|
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. | ||||||||||||||||||||
Uranium |
This reagent cannot be sourced by standard means. |
|
A grey metallic chemical element in the actinide series, weakly radioactive. | ||||||||||||||||||||
Vent crud |
This reagent cannot be sourced by standard means. |
|
A jet black substance found in poorly maintained ventilation systems. Can cause vent cough. | ||||||||||||||||||||
WeedKiller |
This reagent cannot be sourced by standard means. |
|
Non-functional Chemicals
Name | Sources | Description | ||||
---|---|---|---|---|---|---|
Acetone |
|
A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life. | ||||
Aluminium | A silver, soft, non-magnetic, and ductile metal. | |||||
Ash |
This reagent cannot be sourced by standard means. |
A light grey powdery residue | ||||
Carbon | A black, crystalline solid. | |||||
Gold |
This reagent cannot be sourced by standard means. |
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | ||||
Hydrogen | A light, flammable gas. | |||||
Iodine | Commonly added to table salt as a nutrient. On its own it tastes far less pleasing. | |||||
Mindbreaker toxin |
|
A potent hallucinogenic compound that is formerly known as LSD. | ||||
Nicotine |
This reagent cannot be sourced by standard means. |
Dangerous and highly addictive, but that's what the propaganda says. | ||||
Oil |
|
Used by chefs to cook. | ||||
Phosphorus | A reactive metal used in pyrotechnics and weapons. | |||||
Potassium | A soft, shiny grey metal. Even more reactive than lithium. | |||||
Radium | A radioactive metal, silvery-white in its pure form. It glows due to its radioactivity and is highly toxic. | |||||
Silver |
This reagent cannot be sourced by standard means. |
A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. | ||||
Sodium | A silvery-white alkali metal. Highly reactive in its pure form. | |||||
Sodium Carbonate |
|
A white, odorless, water-soluble salt that yields an alkaline solution in water. Also known as soda ash. | ||||
Space cleaner |
|
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills. | ||||
Space lube |
|
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people slip). | ||||
Zinc |
This reagent cannot be sourced by standard means. |
A silvery, brittle metal, often used in batteries to carry charge. |