User:Apologist/Removals/Chemicals: Difference between revisions
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== Chemical | === Chemicals === | ||
{| class="wikitable" | |||
|+ List of chemicals | |||
|- | |||
! Name !! Sources !! Effects !! Description | |||
|- | |||
| <span id="reagent_Acetone">[[File:Beaker.png|16px|middle]] Acetone </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Acetone (2) || [[#reagent_Oil|Oil]] (1), WeldingFuel (1), Oxygen (1) | |||
|} | |||
|| | |||
This reagent has no effects. | |||
|| A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life. | |||
|- | |||
| <span id="reagent_Aluminium">[[File:Industrial Dispenser.png|16px|middle]] Aluminium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A silver, soft, non-magnetic, and ductile metal. | |||
|- | |||
| <span id="reagent_Ambuzol">[[File:Beaker.png|16px|middle]] Ambuzol </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ambuzol (4) || [[#reagent_Dylovene|Dylovene]] (1), Ammonia (1), Blood (2) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|>= 10u<br> | |||
|style="background-color: #9EFF9E; "| Cure Zombie infection | |||
|} | |||
|| A highly engineered substance able to halt the progression of a zombie infection. | |||
|- | |||
| <span id="reagent_Ambuzol+plus">[[File:Beaker.png|16px|middle]] Ambuzol plus </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Blood (15), Ambuzol plus (5) || [[#reagent_Ambuzol|Ambuzol]] (5), ZombieBlood (15) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|>= 5u<br> | |||
|style="background-color: #9EFF9E; "| Cure and Innoculate against Zombie infection | |||
|} | |||
|| Further engineered with the blood of the infected, inoculates the living against the infection. | |||
|- | |||
| <span id="reagent_Arithrazine">[[File:Beaker.png|16px|middle]] Arithrazine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Arithrazine (2) || [[#reagent_Hyronalin|Hyronalin]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Deals 0.5/u Brute damage | |||
Heals 3/u Radiation damage | |||
|} | |||
|| A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body. | |||
|- | |||
| <span id="reagent_Artifexium">[[File:Beaker.png|16px|middle]] Artifexium </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 2/u Caustic damage | |||
|} | |||
|| A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts. | |||
|- | |||
| <span id="reagent_Ash">[[File:Beaker.png|16px|middle]] Ash </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
This reagent has no effects. | |||
|| A light grey powdery residue | |||
|- | |||
| <span id="reagent_Barozine">[[File:Beaker.png|16px|middle]] Barozine </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 0.5/u Heat damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 30u<br> | |||
|style="background-color: #EE8888; "| Deals 3/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| Vomit reagents | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| PressureImmunity (PressureImmunity) | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Emote Scream | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| barozine-effect-skin-burning | |||
barozine-effect-muscle-contract | |||
|} | |||
|| A potent chemical that prevents pressure damage. Causes extreme stress on the body. Commonly found in the form of space medipens. | |||
|- | |||
| <span id="reagent_Bicaridine">[[File:Beaker.png|16px|middle]] Bicaridine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Bicaridine (2) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Carbon|Carbon]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 2/u Brute damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 15u<br> | |||
|style="background-color: #EE8888; "| Deals 0.5/u Asphyxiation damage | |||
Deals 1.5/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| Vomit reagents | |||
|- | |||
|style="background-color: inherit; "|>= 15u<br> | |||
|style="background-color: inherit; "| Jitter | |||
|} | |||
|| An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. | |||
|- | |||
| <span id="reagent_Carbon">[[File:Industrial Dispenser.png|16px|middle]] Carbon </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A black, crystalline solid. | |||
|- | |||
| <span id="reagent_Charcoal">[[File:Beaker.png|16px|middle]] Charcoal </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Charcoal (1) || [[#reagent_Carbon|Carbon]] (1), [[#reagent_Ash|Ash]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 1/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| | |||
|} | |||
|| A black, porous solid | |||
|- | |||
| <span id="reagent_Chlorine">[[File:Industrial Dispenser.png|16px|middle]] Chlorine </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 2/u Poison damage | |||
|} | |||
|| A yellow-green gas which is toxic to humans. | |||
|- | |||
| <span id="reagent_Cognizine">[[File:Beaker.png|16px|middle]] Cognizine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Cognizine (1) || CarpoToxin (1), [[#reagent_Siderlac|Siderlac]] (1), [[#reagent_Acetone|Acetone]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|>= 5u<br> | |||
|style="background-color: inherit; "| Make object sentient | |||
|} | |||
|| A mysterious chemical which is able to make any non-sentient creature sentient. | |||
|- | |||
| <span id="reagent_Copper">[[File:Industrial Dispenser.png|16px|middle]] Copper </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 0.1/u Poison damage | |||
|} | |||
|| A soft, malleable, and ductile metal with very high thermal and electrical conductivity. | |||
|- | |||
| <span id="reagent_Cryoxadone">[[File:Beaker.png|16px|middle]] Cryoxadone </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Cryoxadone (3) || [[#reagent_Dexalin|Dexalin]] (1), Water (1), Oxygen (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|<= 150K<br> | |||
|style="background-color: #9EFF9E; "| Heals 6/u Airloss damage | |||
Heals 4/u Brute damage | |||
Heals 6/u Burn damage | |||
Heals 4/u Toxin damage | |||
|} | |||
|| Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K. | |||
|- | |||
| <span id="reagent_Cryptobiolin">[[File:Beaker.png|16px|middle]] Cryptobiolin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Cryptobiolin (3) || [[#reagent_Potassium|Potassium]] (1), Oxygen (1), Sugar (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stutter (ScrambledAccent) | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Drunk | |||
|} | |||
|| Causes confusion and dizziness. This is essential to make Spaceacillin. | |||
|- | |||
| <span id="reagent_Dermaline">[[File:Beaker.png|16px|middle]] Dermaline </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Dermaline (3) || [[#reagent_Kelotane|Kelotane]] (1), Oxygen (1), [[#reagent_Phosphorus|Phosphorus]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 1.5/u Heat damage | |||
Heals 1.5/u Shock damage | |||
Heals 1.5/u Cold damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 10u<br> | |||
|style="background-color: #EE8888; "| Deals 1/u Asphyxiation damage | |||
Deals 2/u Cold damage | |||
|- | |||
|style="background-color: inherit; "|>= 10u<br> | |||
|style="background-color: inherit; "| Jitter | |||
|} | |||
|| An advanced chemical that is more effective at treating burn damage than kelotane. | |||
|- | |||
| <span id="reagent_Desoxyephedrine">[[File:Beaker.png|16px|middle]] Desoxyephedrine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Desoxyephedrine (4) || [[#reagent_Ephedrine|Ephedrine]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Iodine|Iodine]] (1), [[#reagent_Phosphorus|Phosphorus]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 0.75/u Poison damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 30u<br> | |||
|style="background-color: #EE8888; "| Deals 2/u Poison damage | |||
Deals 2/u Asphyxiation damage | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Walk speed: 1.35x | |||
Sprint speed: 1.35x | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stun for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| | |||
|} | |||
|| A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy. | |||
|- | |||
| <span id="reagent_Dexalin">[[File:Beaker.png|16px|middle]] Dexalin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Dexalin (3) || Oxygen (2), Plasma (1, catalyst) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 1/u Asphyxiation damage | |||
Heals 0.5/u Bloodloss damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 20u<br> | |||
|style="background-color: #EE8888; "| Deals 3/u Asphyxiation damage | |||
Deals 1/u Cold damage | |||
|} | |||
|| Used for treating minor oxygen deprivation. A required reagent for dexalin plus. | |||
|- | |||
| <span id="reagent_Dexalin+plus">[[File:Beaker.png|16px|middle]] Dexalin plus </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Dexalin plus (3) || [[#reagent_Dexalin|Dexalin]] (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Iron|Iron]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 3.5/u Asphyxiation damage | |||
Heals 3/u Bloodloss damage | |||
|- | |||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |||
|style="background-color: inherit; "| Lexorin: -3 | |||
|- | |||
|style="background-color: #EE8888; "|>= 25u<br> | |||
|style="background-color: #EE8888; "| Deals 5/u Asphyxiation damage | |||
Deals 3/u Cold damage | |||
|} | |||
|| Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream. | |||
|- | |||
| <span id="reagent_Diphenhydramine">[[File:Beaker.png|16px|middle]] Diphenhydramine </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Histamine: -3 | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Jitter for 3 seconds | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 3/u Poison damage | |||
|} | |||
|| Rapidly purges the body of histamine and reduces jitteriness. | |||
|- | |||
| <span id="reagent_Diphenylmethylamine">[[File:Beaker.png|16px|middle]] Diphenylmethylamine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Diphenylmethylamine (3) || [[#reagent_Ethyloxyephedrine|Ethyloxyephedrine]] (1), [[#reagent_Sodium+Carbonate|Sodium+Carbonate]] (1), Coffee (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|>= 5u<br> | |||
|style="background-color: inherit; "| | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| ethyloxyephedrine-effect-feeling-awake | |||
ethyloxyephedrine-effect-clear-mind | |||
|} | |||
|| A more stable medicine than ethyloxyephedrine. Useful for keeping someone awake. | |||
|- | |||
| <span id="reagent_Doxarubixadone">[[File:Beaker.png|16px|middle]] Doxarubixadone </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Doxarubixadone (2) || [[#reagent_Cryoxadone|Cryoxadone]] (1), UnstableMutagen (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|<= 150K<br> | |||
|style="background-color: #9EFF9E; "| Heals 2/u Cellular damage | |||
|} | |||
|| A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals. | |||
|- | |||
| <span id="reagent_Dylovene">[[File:Beaker.png|16px|middle]] Dylovene </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Dylovene (3) || [[#reagent_Silicon|Silicon]] (1), Nitrogen (1), [[#reagent_Potassium|Potassium]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 1/u Poison damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 20u<br> | |||
|style="background-color: #EE8888; "| Deals 2/u Brute damage | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| Jitter | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| Vomit reagents | |||
|- | |||
|style="background-color: inherit; "|>= 15u<br> | |||
|style="background-color: inherit; "| Drunk | |||
|} | |||
|| A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain. | |||
|- | |||
| <span id="reagent_Ephedrine">[[File:Beaker.png|16px|middle]] Ephedrine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ephedrine (4) || [[#reagent_Oil|Oil]] (1), [[#reagent_Hydrogen|Hydrogen]] (1), Sugar (1), Diethylamine (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Walk speed: 1.25x | |||
Sprint speed: 1.25x | |||
|- | |||
|style="background-color: #EE8888; "|>= 20u<br> | |||
|style="background-color: #EE8888; "| Deals 2/u Poison damage | |||
Deals 2/u Asphyxiation damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stun for 1 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| KnockedDown for 1 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| ephedrine-effect-tight-pain | |||
ephedrine-effect-heart-pounds | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| | |||
|} | |||
|| A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress. | |||
|- | |||
| <span id="reagent_Epinephrine">[[File:Industrial Dispenser.png|16px|middle]] Epinephrine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Epinephrine (5) || [[#reagent_Phenol|Phenol]] (1), [[#reagent_Acetone|Acetone]] (1), Oxygen (1), [[#reagent_Chlorine|Chlorine]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | |||
|} | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|Critical<br>>= 0u <= 20u<br> | |||
|style="background-color: #9EFF9E; "| Heals 0.5/u Brute damage | |||
Heals 0.5/u Burn damage | |||
Heals 3/u Asphyxiation damage | |||
Heals 0.5/u Poison damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 20u<br> | |||
|style="background-color: #EE8888; "| Deals 1/u Asphyxiation damage | |||
Deals 1/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Lexorin: -2 | |||
|- | |||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |||
|style="background-color: inherit; "| Epinephrine: -1 | |||
|- | |||
|style="background-color: inherit; "|Lexorin >= 1u<br> | |||
|style="background-color: inherit; "| Histamine: 4 | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stun for 0.75 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| KnockedDown for 0.75 seconds | |||
|} | |||
|| An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens. | |||
|- | |||
| <span id="reagent_Ethyloxyephedrine">[[File:Beaker.png|16px|middle]] Ethyloxyephedrine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ethyloxyephedrine (2) || [[#reagent_Desoxyephedrine|Desoxyephedrine]] (1), [[#reagent_Stellibinin|Stellibinin]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stutter (StutteringAccent) | |||
|- | |||
|style="background-color: inherit; "|>= 10u<br> | |||
|style="background-color: inherit; "| | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| ethyloxyephedrine-effect-feeling-awake | |||
ethyloxyephedrine-effect-clear-mind | |||
|} | |||
|| A mildly unstable medicine derived from desoxyephedrine, primarily used to combat narcolepsy. | |||
|- | |||
| <span id="reagent_Ethylredoxrazine">[[File:Beaker.png|16px|middle]] Ethylredoxrazine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ethylredoxrazine (3) || Oxygen (1), [[#reagent_Dylovene|Dylovene]] (1), [[#reagent_Carbon|Carbon]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Drunk for 2 seconds | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 0.5/u Poison damage | |||
|} | |||
|| Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested. | |||
|- | |||
| <span id="reagent_Fluorine">[[File:Industrial Dispenser.png|16px|middle]] Fluorine </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 0.5/u Caustic damage | |||
Deals 0.5/u Poison damage | |||
|} | |||
|| A highly toxic pale yellow gas. Extremely reactive. | |||
|- | |||
| <span id="reagent_Gold">[[File:Beaker.png|16px|middle]] Gold </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
This reagent has no effects. | |||
|| Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | |||
|- | |||
| <span id="reagent_Hydrogen">[[File:Industrial Dispenser.png|16px|middle]] Hydrogen </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A light, flammable gas. | |||
|- | |||
| <span id="reagent_Hyronalin">[[File:Beaker.png|16px|middle]] Hyronalin </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Hyronalin (2) || [[#reagent_Radium|Radium]] (1), [[#reagent_Dylovene|Dylovene]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 1/u Radiation damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Vomit reagents | |||
|- | |||
|style="background-color: #EE8888; "|>= 30u<br> | |||
|style="background-color: #EE8888; "| Deals 2/u Heat damage | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| Jitter | |||
|} | |||
|| A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting. | |||
|- | |||
| <span id="reagent_Impedrezene">[[File:Beaker.png|16px|middle]] Impedrezene </span>|| | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Produces !! Reactants | ||
|- | |- | ||
| | | Impedrezene (1) || [[#reagent_Mercury|Mercury]] (1), Oxygen (1), Water (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #EE8888; "|None | ||
|style="background-color: #EE8888; "| Walk speed: 0.65x | |||
Sprint speed: 0.65x | |||
|- | |- | ||
| | |style="background-color: #EE8888; "|None | ||
|style="background-color: #EE8888; "| Deals 2/u Poison damage | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 10 seconds | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Vomit reagents | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Drunk | |||
|} | |||
|| A narcotic that impedes one's ability by slowing down the higher brain cell functions. | |||
|- | |||
| <span id="reagent_Inaprovaline">[[File:Beaker.png|16px|middle]] Inaprovaline </span>|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Inaprovaline (3) || Oxygen (1), [[#reagent_Carbon|Carbon]] (1), Sugar (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #9EFF9E; "|Critical<br> | ||
|style="background-color: #9EFF9E; "| Heals 5/u Asphyxiation damage | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Bleed -0.25 | |||
|} | |||
|| Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Iodine">[[File:Industrial Dispenser.png|16px|middle]] Iodine </span>|| | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| Commonly added to table salt as a nutrient. On its own it tastes far less pleasing. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Ipecac">[[File:Beaker.png|16px|middle]] Ipecac </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Ipecac (2) || [[#reagent_Potassium|Potassium]] (1), Nitrogen (1), Ammonia (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Vomit reagents | |||
|} | |||
|| A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Iron">[[File:Industrial Dispenser.png|16px|middle]] Iron </span>|| | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| | |||
|} | |||
|| A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Kelotane">[[File:Beaker.png|16px|middle]] Kelotane </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Kelotane (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Carbon|Carbon]] (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #9EFF9E; "|None | ||
|style="background-color: #9EFF9E; "| Heals 0.33/u Heat damage | |||
Heals 0.33/u Shock damage | |||
Heals 0.33/u Cold damage | |||
|- | |- | ||
| | |style="background-color: inherit; "|>= 30u<br> | ||
|style="background-color: inherit; "| Reduces thirst by 10 | |||
|- | |- | ||
| | |style="background-color: inherit; "|>= 25u<br> | ||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |||
generic-reagent-effect-thirsty | |||
generic-reagent-effect-parched | |||
|} | |||
|| Treats burn damage. Overdosing greatly reduces the body's ability to retain water. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Leporazine">[[File:Beaker.png|16px|middle]] Leporazine </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Leporazine (2) || [[#reagent_Silicon|Silicon]] (1), [[#reagent_Copper|Copper]] (1), Plasma (1, catalyst) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #9EFF9E; "|None | ||
|style="background-color: #9EFF9E; "| Heals 4/u Cold damage | |||
|- | |- | ||
| | |style="background-color: inherit; "|<= 293.15K<br> | ||
|style="background-color: inherit; "| Increases temperature by 100000K | |||
|- | |- | ||
| | |style="background-color: inherit; "|>= 293.15K<br> | ||
|style="background-color: inherit; "| Decreases temperature by 10000K | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| leporazine-effect-temperature-adjusting | |||
|} | |||
|| A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Lipozine">[[File:Beaker.png|16px|middle]] Lipozine </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Lipozine (3) || TableSalt (1), Ethanol (1), [[#reagent_Radium|Radium]] (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Reduces hunger by 1 | |||
|} | |||
|| A chemical that accelerates metabolism, causing the user to hunger faster. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Lithium">[[File:Industrial Dispenser.png|16px|middle]] Lithium </span>|| | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #EE8888; "|None | ||
|style="background-color: #EE8888; "| Deals 0.05/u Poison damage | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Emote Scream | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Emote Laugh | |||
|} | |||
|| A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Mercury">[[File:Industrial Dispenser.png|16px|middle]] Mercury </span>|| | ||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: #EE8888; "|None | ||
|style="background-color: #EE8888; "| Deals 1/u Poison damage | |||
|} | |||
|| A silver metal which is liquid at room temperature. It's highly toxic to humans. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Mute+toxin">[[File:Beaker.png|16px|middle]] Mute toxin </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
! Produces !! Reactants | |||
|- | |- | ||
| | | Mute toxin (2) || [[#reagent_Uranium|Uranium]] (2), Water (1), [[#reagent_Carbon|Carbon]] (1) | ||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: inherit; "|None | ||
|style="background-color: inherit; "| Muted (Muted) | |||
|} | |||
|| A thick chemical that coats the vocal cords, making the user unable to speak during metabolization. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Nicotine">[[File:Beaker.png|16px|middle]] Nicotine </span>|| | ||
This reagent cannot be sourced by standard means. | |||
|| | |||
This reagent has no effects. | |||
|| Dangerous and highly addictive, but that's what the propaganda says. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Nocturine">[[File:Beaker.png|16px|middle]] Nocturine </span>|| | ||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |- | ||
! Condition !! Effect | |||
|- | |- | ||
| | |style="background-color: inherit; "|Nocturine >= 8u<br> | ||
|style="background-color: inherit; "| ForcedSleep (ForcedSleeping) | |||
|} | |||
|| A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Norepinephric+acid">[[File:Beaker.png|16px|middle]] Norepinephric acid </span>|| | ||
{| class="wikitable" | |||
|- | |- | ||
| <span id=" | ! Produces !! Reactants | ||
|- | |||
| Norepinephric acid (2) || [[#reagent_Uranium|Uranium]] (2), [[#reagent_Hydrogen|Hydrogen]] (1), Oxygen (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| generic-reagent-effect-burning-eyes | |||
generic-reagent-effect-burning-eyes-a-bit | |||
generic-reagent-effect-tearing-up | |||
norepinephricacid-effect-eyelids | |||
norepinephricacid-effect-eyes-itch | |||
norepinephricacid-effect-vision-fade | |||
norepinephricacid-effect-vision-fail | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| norepinephricacid-effect-eye-disconnect | |||
norepinephricacid-effect-eye-pain | |||
norepinephricacid-effect-darkness | |||
norepinephricacid-effect-blindness | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| TemporaryBlindness (TemporaryBlindness) | |||
|} | |||
|| A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization. | |||
|- | |||
| <span id="reagent_Oculine">[[File:Beaker.png|16px|middle]] Oculine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Oculine (4) || TableSalt (1), Blood (1), [[#reagent_Carbon|Carbon]] (1), [[#reagent_Hydrogen|Hydrogen]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|} | |||
|| A simple saline compound used to treat the eyes via ingestion. | |||
|- | |||
| <span id="reagent_Omnizine">[[File:Beaker.png|16px|middle]] Omnizine </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 2/u Burn damage | |||
Heals 2/u Toxin damage | |||
Heals 2/u Airloss damage | |||
Heals 2/u Brute damage | |||
|} | |||
|| A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete. | |||
|- | |||
| <span id="reagent_Phalanximine">[[File:Beaker.png|16px|middle]] Phalanximine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Phalanximine (3) || [[#reagent_Hyronalin|Hyronalin]] (1), Ethanol (1), UnstableMutagen (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Heals 1/u Cellular damage | |||
Deals 1/u Radiation damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Vomit reagents | |||
|} | |||
|| An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning. | |||
|- | |||
| <span id="reagent_Phenol">[[File:Beaker.png|16px|middle]] Phenol </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Phenol (3) || Oxygen (1), [[#reagent_Hydrogen|Hydrogen]] (1), [[#reagent_Carbon|Carbon]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 1/u Caustic damage | |||
Deals 2/u Poison damage | |||
|} | |||
|| An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | |||
|- | |||
| <span id="reagent_Phosphorus">[[File:Industrial Dispenser.png|16px|middle]] Phosphorus </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A reactive metal used in pyrotechnics and weapons. | |||
|- | |||
| <span id="reagent_Potassium">[[File:Industrial Dispenser.png|16px|middle]] Potassium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A soft, shiny grey metal. Even more reactive than lithium. | |||
|- | |||
| <span id="reagent_Pulped+banana+peel">[[File:Beaker.png|16px|middle]] Pulped banana peel </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Bleed -0.5 | |||
|} | |||
|| Pulped banana peels have some effectiveness against bleeding. | |||
|- | |||
| <span id="reagent_Radium">[[File:Industrial Dispenser.png|16px|middle]] Radium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A radioactive metal, silvery-white in its pure form. It glows due to its radioactivity and is highly toxic. | |||
|- | |||
| <span id="reagent_Saline">[[File:Beaker.png|16px|middle]] Saline </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Saline (5) || Water (4), TableSalt (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Increases thirst by 6 | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| | |||
|} | |||
|| "A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood." | |||
|- | |||
| <span id="reagent_Siderlac">[[File:Beaker.png|16px|middle]] Siderlac </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Siderlac (2) || Aloe (1), [[#reagent_Stellibinin|Stellibinin]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 5/u Caustic damage | |||
|} | |||
|| A powerful anti-caustic medicine derived from plants. | |||
|- | |||
| <span id="reagent_Sigynate">[[File:Beaker.png|16px|middle]] Sigynate </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Sigynate (4) || [[#reagent_Sodium+Carbonate|Sodium+Carbonate]] (1), [[#reagent_Kelotane|Kelotane]] (1), Water (1), Sugar (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 3/u Caustic damage | |||
|- | |||
|style="background-color: #EE8888; "|>= 16u<br> | |||
|style="background-color: #EE8888; "| Deals 2/u Heat damage | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| Jitter | |||
|- | |||
|style="background-color: inherit; "|>= 20u<br> | |||
|style="background-color: inherit; "| generic-reagent-effect-nauseous | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| Vomit reagents | |||
|} | |||
|| A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids. Tastes sweet! | |||
|- | |||
| <span id="reagent_Silicon">[[File:Industrial Dispenser.png|16px|middle]] Silicon </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 1.5/u Poison damage | |||
|} | |||
|| A hard and brittle crystalline solid with a blue-grey color. | |||
|- | |||
| <span id="reagent_Silver">[[File:Beaker.png|16px|middle]] Silver </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
This reagent has no effects. | |||
|| A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. | |||
|- | |||
| <span id="reagent_Sodium">[[File:Industrial Dispenser.png|16px|middle]] Sodium </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
This reagent has no effects. | |||
|| A silvery-white alkali metal. Highly reactive in its pure form. | |||
|- | |||
| <span id="reagent_Sodium+Carbonate">[[File:Beaker.png|16px|middle]] Sodium Carbonate </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Sodium Carbonate (4) || Ammonia (1), TableSalt (1), [[#reagent_Carbon|Carbon]] (1), Oxygen (1) | |||
|} | |||
|| | |||
This reagent has no effects. | |||
|| A white, odorless, water-soluble salt that yields an alkaline solution in water. Also known as soda ash. | |||
|- | |||
| <span id="reagent_Space+drugs">[[File:Beaker.png|16px|middle]] Space drugs </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Space drugs (3) || [[#reagent_Mercury|Mercury]] (1), Sugar (1), [[#reagent_Lithium|Lithium]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 5 seconds | |||
|} | |||
|| An illegal compound which induces a number of effects such as loss of balance and visual artefacts. | |||
|- | |||
| <span id="reagent_Stellibinin">[[File:Beaker.png|16px|middle]] Stellibinin </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Heals 4/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|Amatoxin >= 1u<br> | |||
|style="background-color: inherit; "| Amatoxin: -3 | |||
|} | |||
|| A natual anti-toxin with particular effectiveness against amatoxin. | |||
|- | |||
| <span id="reagent_Stimulants">[[File:Beaker.png|16px|middle]] Stimulants </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|None | |||
|style="background-color: #9EFF9E; "| Walk speed: 1.3x | |||
Sprint speed: 1.3x | |||
|- | |||
|style="background-color: #EE8888; "|>= 80u<br> | |||
|style="background-color: #EE8888; "| Deals 1/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stun for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| StaminaModifier (StaminaModifier) for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Increases hunger by 1 | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Increases thirst by 1 | |||
|- | |||
|style="background-color: #9EFF9E; "|Total Damage >= 70 <= 120<br> | |||
|style="background-color: #9EFF9E; "| Heals 1/u Burn damage | |||
Heals 1/u Brute damage | |||
|} | |||
|| A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally. | |||
|- | |||
| <span id="reagent_Sulfur">[[File:Industrial Dispenser.png|16px|middle]] Sulfur </span>|| | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 0.1/u Caustic damage | |||
|} | |||
|| A yellow, crystalline solid. | |||
|- | |||
| <span id="reagent_Synaptizine">[[File:Beaker.png|16px|middle]] Synaptizine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Synaptizine (3) || [[#reagent_Lithium|Lithium]] (1), Sugar (1), Water (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 3/u Poison damage | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Stun for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| KnockedDown for 3 seconds | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| SeeingRainbows for 15 seconds | |||
|} | |||
|| A toxic chemical that halves the duration of stuns and knockdowns. | |||
|- | |||
| <span id="reagent_THC">[[File:Beaker.png|16px|middle]] THC </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 16 seconds | |||
|} | |||
|| The main psychoactive compound in cannabis. | |||
|- | |||
| <span id="reagent_THC+oil">[[File:Beaker.png|16px|middle]] THC oil </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| SeeingRainbows (SeeingRainbows) for 16 seconds | |||
|} | |||
|| Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients. | |||
|- | |||
| <span id="reagent_Tranexamic+acid">[[File:Beaker.png|16px|middle]] Tranexamic acid </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Tranexamic acid (3) || [[#reagent_Inaprovaline|Inaprovaline]] (1), SulfuricAcid (1), Sugar (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|None | |||
|style="background-color: inherit; "| Bleed -1.5 | |||
|- | |||
|style="background-color: #EE8888; "|>= 15u<br> | |||
|style="background-color: #EE8888; "| Deals 3/u Bloodloss damage | |||
|} | |||
|| A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens. | |||
|- | |||
| <span id="reagent_Tricordrazine">[[File:Beaker.png|16px|middle]] Tricordrazine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Tricordrazine (2) || [[#reagent_Inaprovaline|Inaprovaline]] (1), [[#reagent_Dylovene|Dylovene]] (1) | |||
|} | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #9EFF9E; "|Total Damage <= 50<br> | |||
|style="background-color: #9EFF9E; "| Heals 1/u Brute damage | |||
Heals 0.5/u Poison damage | |||
Heals 0.33/u Heat damage | |||
Heals 0.33/u Shock damage | |||
Heals 0.33/u Cold damage | |||
|} | |||
|| A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals. | |||
|- | |||
| <span id="reagent_Ultravasculine">[[File:Industrial Dispenser.png|16px|middle]] Ultravasculine </span>|| | |||
{| class="wikitable" | |||
|- | |||
! Produces !! Reactants | |||
|- | |||
| Ultravasculine (2) || Histamine (2), Plasma (1, catalyst) | |||
|} | |||
This reagent can be dispensed from a [[File:Industrial Dispenser.png|16px|middle]] Chemical Dispenser. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: inherit; "|>= 0u <= 30u<br> | |||
|style="background-color: inherit; "| Heals 3/u Toxin damage | |||
Deals 0.5/u Brute damage | |||
|- | |||
|style="background-color: inherit; "|>= 30u<br> | |||
|style="background-color: inherit; "| Heals 1/u Toxin damage | |||
Deals 3/u Brute damage | |||
|- | |||
|style="background-color: inherit; "|Histamine >= 1u<br> | |||
|style="background-color: inherit; "| Histamine: -1 | |||
|- | |||
|style="background-color: inherit; "|Histamine >= 1u<br> | |||
|style="background-color: inherit; "| Ultravasculine: 0.5 | |||
|} | |||
|| A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain. | |||
|- | |||
| <span id="reagent_Uranium">[[File:Beaker.png|16px|middle]] Uranium </span>|| | |||
This reagent cannot be sourced by standard means. | |||
|| | |||
{| class="wikitable" | |||
|- | |||
! Condition !! Effect | |||
|- | |||
|style="background-color: #EE8888; "|None | |||
|style="background-color: #EE8888; "| Deals 2/u Radiation damage | |||
|} | |||
|| A grey metallic chemical element in the actinide series, weakly radioactive. | |||
|- | |- | ||
| <span id=" | | <span id="reagent_Zinc">[[File:Beaker.png|16px|middle]] Zinc </span>|| | ||
This reagent cannot be sourced by standard means. | |||
|| | |||
This reagent has no effects. | |||
|| A silvery, brittle metal, often used in batteries to carry charge. | |||
|} | |} |
Revision as of 23:54, 3 October 2023
Chemicals
Name | Sources | Effects | Description | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acetone |
|
This reagent has no effects. |
A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life. | ||||||||||||||||||||
Aluminium |
This reagent has no effects. |
A silver, soft, non-magnetic, and ductile metal. | |||||||||||||||||||||
Ambuzol |
|
|
A highly engineered substance able to halt the progression of a zombie infection. | ||||||||||||||||||||
Ambuzol plus |
|
|
Further engineered with the blood of the infected, inoculates the living against the infection. | ||||||||||||||||||||
Arithrazine |
|
|
A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body. | ||||||||||||||||||||
Artifexium |
This reagent cannot be sourced by standard means. |
|
A lavender mixture of microscopic artifact fragments and a strong acid. It has the ability to activate artifacts. | ||||||||||||||||||||
Ash |
This reagent cannot be sourced by standard means. |
This reagent has no effects. |
A light grey powdery residue | ||||||||||||||||||||
Barozine |
This reagent cannot be sourced by standard means. |
|
A potent chemical that prevents pressure damage. Causes extreme stress on the body. Commonly found in the form of space medipens. | ||||||||||||||||||||
Bicaridine |
|
|
An analgesic which is highly effective at treating brute damage. It's useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. | ||||||||||||||||||||
Carbon |
This reagent has no effects. |
A black, crystalline solid. | |||||||||||||||||||||
Charcoal |
|
|
A black, porous solid | ||||||||||||||||||||
Chlorine |
|
A yellow-green gas which is toxic to humans. | |||||||||||||||||||||
Cognizine |
|
|
A mysterious chemical which is able to make any non-sentient creature sentient. | ||||||||||||||||||||
Copper |
|
A soft, malleable, and ductile metal with very high thermal and electrical conductivity. | |||||||||||||||||||||
Cryoxadone |
|
|
Required for the proper function of cryogenics. Heals all standard types of damage very swiftly, but only works in temperatures under 150K. | ||||||||||||||||||||
Cryptobiolin |
|
|
Causes confusion and dizziness. This is essential to make Spaceacillin. | ||||||||||||||||||||
Dermaline |
|
|
An advanced chemical that is more effective at treating burn damage than kelotane. | ||||||||||||||||||||
Desoxyephedrine |
|
|
A more effective ephedrine, with more active downsides. Requires less doses to cure narcolepsy. | ||||||||||||||||||||
Dexalin |
|
|
Used for treating minor oxygen deprivation. A required reagent for dexalin plus. | ||||||||||||||||||||
Dexalin plus |
|
|
Used in treatment of extreme cases of oxygen deprivation and bloodloss. Flushes lexorin out the blood stream. | ||||||||||||||||||||
Diphenhydramine |
This reagent cannot be sourced by standard means. |
|
Rapidly purges the body of histamine and reduces jitteriness. | ||||||||||||||||||||
Diphenylmethylamine |
|
|
A more stable medicine than ethyloxyephedrine. Useful for keeping someone awake. | ||||||||||||||||||||
Doxarubixadone |
|
|
A cryogenics chemical. Heals certain types of cellular damage done by Slimes and improper use of other chemicals. | ||||||||||||||||||||
Dylovene |
|
|
A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. Overdosing will cause vomiting, dizzyness and pain. | ||||||||||||||||||||
Ephedrine |
|
|
A caffeinated adrenaline stimulator chemical that makes you faster and harder to knock down. Also helps combat narcolepsy at dosages over thirty, at the cost of severe nerval stress. | ||||||||||||||||||||
Epinephrine |
|
|
An effective stabilizing chemical used to keep a critical person from dying to asphyxiation while patching up minor damage during crit. Flushes lexorin out the blood stream at the cost of more epinephrine, but may add histamine. Helps reduce stun time. Commonly found in the form of emergency medipens. | ||||||||||||||||||||
Ethyloxyephedrine |
|
|
A mildly unstable medicine derived from desoxyephedrine, primarily used to combat narcolepsy. | ||||||||||||||||||||
Ethylredoxrazine |
|
|
Neutralises the effects of alcohol in the blood stream. Though it is commonly needed, it is rarely requested. | ||||||||||||||||||||
Fluorine |
|
A highly toxic pale yellow gas. Extremely reactive. | |||||||||||||||||||||
Gold |
This reagent cannot be sourced by standard means. |
This reagent has no effects. |
Gold is a dense, soft, shiny metal and the most malleable and ductile metal known. | ||||||||||||||||||||
Hydrogen |
This reagent has no effects. |
A light, flammable gas. | |||||||||||||||||||||
Hyronalin |
|
|
A weak treatment for radiation damage. A precursor to arithrazine and phalanximine. Can cause vomitting. | ||||||||||||||||||||
Impedrezene |
|
|
A narcotic that impedes one's ability by slowing down the higher brain cell functions. | ||||||||||||||||||||
Inaprovaline |
|
|
Inaprovaline is a synaptic stimulant and cardiostimulant, commonly used to treat asphyxiation damage caused during critical states and reduce bleeding. Used in many advanced medicines. | ||||||||||||||||||||
Iodine |
This reagent has no effects. |
Commonly added to table salt as a nutrient. On its own it tastes far less pleasing. | |||||||||||||||||||||
Ipecac |
|
|
A rapid-acting emetic. Useful for stopping unmetabolized poisons, or mass-vomiting sessions. | ||||||||||||||||||||
Iron |
|
A silvery-grey metal which forms iron oxides (rust) with contact with air. Commonly alloyed with other elements to create alloys such as steel. | |||||||||||||||||||||
Kelotane |
|
|
Treats burn damage. Overdosing greatly reduces the body's ability to retain water. | ||||||||||||||||||||
Leporazine |
|
|
A chemical used to stabilize body temperature and rapidly cure cold damage. Great for unprotected EVA travel, but prevents the use of cryogenic tubes. | ||||||||||||||||||||
Lipozine |
|
|
A chemical that accelerates metabolism, causing the user to hunger faster. | ||||||||||||||||||||
Lithium |
|
A soft, silvery-white alkali metal. It's highly reactive, and ignites if it makes contact with water. | |||||||||||||||||||||
Mercury |
|
A silver metal which is liquid at room temperature. It's highly toxic to humans. | |||||||||||||||||||||
Mute toxin |
|
|
A thick chemical that coats the vocal cords, making the user unable to speak during metabolization. | ||||||||||||||||||||
Nicotine |
This reagent cannot be sourced by standard means. |
This reagent has no effects. |
Dangerous and highly addictive, but that's what the propaganda says. | ||||||||||||||||||||
Nocturine |
This reagent cannot be sourced by standard means. |
|
A highly effective sedative and hypnotic, developed by the Syndicate for stealth operations. One-way ticket to honk-shoo town. | ||||||||||||||||||||
Norepinephric acid |
|
|
A smooth chemical that blocks the optical receptors, rendering the user blind during metabolization. | ||||||||||||||||||||
Oculine |
|
|
A simple saline compound used to treat the eyes via ingestion. | ||||||||||||||||||||
Omnizine |
This reagent cannot be sourced by standard means. |
|
A soothing milky liquid with an iridescent gleam. A well known conspiracy theory says that it's origins remain a mystery because revealing the secrets of its production would render most commercial pharmaceuticals obsolete. | ||||||||||||||||||||
Phalanximine |
|
|
An advanced chemical used in the treatment of cancer. Causes moderate radiation poisoning. | ||||||||||||||||||||
Phenol |
|
|
An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own. | ||||||||||||||||||||
Phosphorus |
This reagent has no effects. |
A reactive metal used in pyrotechnics and weapons. | |||||||||||||||||||||
Potassium |
This reagent has no effects. |
A soft, shiny grey metal. Even more reactive than lithium. | |||||||||||||||||||||
Pulped banana peel |
This reagent cannot be sourced by standard means. |
|
Pulped banana peels have some effectiveness against bleeding. | ||||||||||||||||||||
Radium |
This reagent has no effects. |
A radioactive metal, silvery-white in its pure form. It glows due to its radioactivity and is highly toxic. | |||||||||||||||||||||
Saline |
|
|
"A mixture of salt and water. Commonly used to treat dehydration or low fluid presence in blood." | ||||||||||||||||||||
Siderlac |
|
|
A powerful anti-caustic medicine derived from plants. | ||||||||||||||||||||
Sigynate |
|
|
A thick pink syrup useful for neutralizing acids and soothing trauma caused by acids. Tastes sweet! | ||||||||||||||||||||
Silicon |
|
A hard and brittle crystalline solid with a blue-grey color. | |||||||||||||||||||||
Silver |
This reagent cannot be sourced by standard means. |
This reagent has no effects. |
A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal. | ||||||||||||||||||||
Sodium |
This reagent has no effects. |
A silvery-white alkali metal. Highly reactive in its pure form. | |||||||||||||||||||||
Sodium Carbonate |
|
This reagent has no effects. |
A white, odorless, water-soluble salt that yields an alkaline solution in water. Also known as soda ash. | ||||||||||||||||||||
Space drugs |
|
|
An illegal compound which induces a number of effects such as loss of balance and visual artefacts. | ||||||||||||||||||||
Stellibinin |
This reagent cannot be sourced by standard means. |
|
A natual anti-toxin with particular effectiveness against amatoxin. | ||||||||||||||||||||
Stimulants |
This reagent cannot be sourced by standard means. |
|
A chemical cocktail developed by Donk Co. that allows agents to recover from stuns faster, move more quickly, and grants a small heal while close to critical condition. Due to the complex nature of the chemical, it is much harder for the body to purge naturally. | ||||||||||||||||||||
Sulfur |
|
A yellow, crystalline solid. | |||||||||||||||||||||
Synaptizine |
|
|
A toxic chemical that halves the duration of stuns and knockdowns. | ||||||||||||||||||||
THC |
This reagent cannot be sourced by standard means. |
|
The main psychoactive compound in cannabis. | ||||||||||||||||||||
THC oil |
This reagent cannot be sourced by standard means. |
|
Pure THC oil, extracted from the leaves of the cannabis plant. Much stronger than its natural form and can be used to numb chronic pain in patients. | ||||||||||||||||||||
Tranexamic acid |
|
|
A blood-clotting medicine used to prevent profuse bleeding. Causes heavier bleeding on overdose. Commonly found in small doses within emergency medipens. | ||||||||||||||||||||
Tricordrazine |
|
|
A wide-spectrum stimulant, originally derived from cordrazine. Treats minor damage of all basic health types as long as the user is not heavily wounded. Best used as an additive to other chemicals. | ||||||||||||||||||||
Ultravasculine |
|
|
A complicated anti-toxin solution that quickly flushes out toxin while causing minor stress on the body. Reacts with histamine, duplicating itself while flushing it out. Overdose causes extreme pain. | ||||||||||||||||||||
Uranium |
This reagent cannot be sourced by standard means. |
|
A grey metallic chemical element in the actinide series, weakly radioactive. | ||||||||||||||||||||
Zinc |
This reagent cannot be sourced by standard means. |
This reagent has no effects. |
A silvery, brittle metal, often used in batteries to carry charge. |