Maps: Difference between revisions
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| Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || 40 - 70 | | Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || 40 - 70 | ||
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| Barratry || [[File:NewBarratry.png|thumb|left|Cick to enlarge]] <br> Station built around a worn-down and destroyed aesthetic. || Scribbles, EmoGarbage (Original map design) || 35-55 | |||
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! Map !! Description !! Mappers !! Min / Max Players | ! Map !! Description !! Mappers !! Min / Max Players | ||
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| Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || 35 - 70 | | Lighthouse || An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || 35 - 70 |
Revision as of 16:51, 25 January 2023
Knowing the layout of the current station is important!
Map | Description | Mappers | Min / Max Players |
---|---|---|---|
Bagel | Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare. |
Emisse | 35 - 70 |
Box | AJCM, Emisse | 35 - 70 | |
Cluster | Low pop station | Scribbles | 0 - 35 |
Kettle | Checkraze | 35 - 70 | |
Marathon | Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. |
Emisse | 35 - 70 |
Moose | Back by overwhelming popular demand, and after extensive renovations by a dedicated NT crew and long hours invested by multiple teams of elite, wizard-class janitors, Moose Station is ready to be brought back into commission. Featuring a modernized cargo bay and xenoarch lab, along with standards-compliant evacuation and loading docks, this small asteroid station also adds some much needed dormitories and even a state-of-the-art holodeck entertainment room. Now with almost 2x the maintenance hallways! |
Checkraze | 0 - 35 |
Omega | Emisse | 0 - 35 | |
Origin | Brainfood | 35 - 70 | |
Pillar | The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. |
Peptide | 40 - 70 |
Barratry | Station built around a worn-down and destroyed aesthetic. |
Scribbles, EmoGarbage (Original map design) | 35-55 |
Map | Description | Mappers | Min / Max Players |
---|---|---|---|
Lighthouse | An original map created with feedback and assistance from the mapping contributors and #Cartography. | Old Dance Jacket | 35 - 70 |
Meta | Emisse | 35 | |
Packed | Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game | Timrod | 15 - 55 |
Split | First played with the idea of separating cargo and salvage and as a test for grid splitting. |
Peptide | 50 |
Saltern | The default map for testing. |
PJB, Emisse | 0 - 35 |