Maps: Difference between revisions
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== Split Station == | <!--== Split Station == | ||
Original map created by Peptide. This map features a station split across two asteroids with two central corridors connecting them. Not intended to be a friendly map, with large potential for sabotage and a need for competent departments more than ever. 40 players minimum. 5th major map to release for SS14 and tied largest at time of release with Pillar (but roughly 400kb bigger in size). | Original map created by Peptide. This map features a station split across two asteroids with two central corridors connecting them. Not intended to be a friendly map, with large potential for sabotage and a need for competent departments more than ever. 40 players minimum. 5th major map to release for SS14 and tied largest at time of release with Pillar (but roughly 400kb bigger in size). | ||
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[[Category:Maps]] | [[Category:Maps]] |
Revision as of 05:43, 17 March 2022
Saltern
Original map by PJB. The default map for testing with a maximum players of 29. Currently updated / maintained by Emisse.
Packedstation
Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game and has a minimum player count of 15 and a maximum of 55.
Bagelstation
Created by Emisse and inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare. Has a minimum player count of 30.
NSS Pillar
Original map created by Peptide. The third major map to hit SS14 and one of the largest to date. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. 40 Players minimum.
Knightship
Moose Station
Original map created by Emisse and the 4th station to release on SS14 to provide an alternative to packed. 18 players minimum, 35 players maximum.