Syndicate Hardsuit: Difference between revisions
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{{Item infobox | |||
| title = {{PAGENAME}} | |||
| image = Blood red.png | |||
| caption = -Ingame item description here- | |||
| category 1 = Armor | |||
| category 2 = Hardsuit | |||
| category 3 = Syndicate Uplink items | |||
| edible by reptilians = 0 | |||
| edible by moths = 0 | |||
| edible by rest = 0 | |||
| grindable = 0 | |||
| juiceable = 0 | |||
| wieldable = 0 | |||
| auto recharge = 0 | |||
| internal magazine = 0 | |||
| max stack = 1 | |||
| size = {{isize|Huge}} | |||
| id = ClothingOuterHardsuitSyndie | |||
}} | |||
The Syndicate's iconic Blood-Red hardsuit. Known for false "Nukies!" callouts when worn. | |||
==Alternative suit variants== | ==Alternative suit variants== | ||
[[File:Syndie commander suit.png|32x32px]] [[Syndicate commander hardsuit]] | [[File:Syndie commander suit.png|32x32px]] [[Syndicate commander hardsuit|Syndicate Commander Hardsuit]] | ||
[[File:Syndie medic suit.png|32x32px]] [[Syndicate medic hardsuit]] | [[File:Syndie medic suit.png|32x32px]] [[Syndicate medic hardsuit|Syndicate Medic Hardsuit]] | ||
[[File:Jug suit.png|32x32px]] [[Cybersun Juggernaut Suit]] | [[File:Jug suit.png|32x32px]] [[Cybersun Juggernaut Suit]] | ||
[[File:Elite hardsuit.png|32x32px]] [[Syndicate Elite Hardsuit]] | [[File:Elite hardsuit.png|32x32px]] [[Syndicate Elite Hardsuit]] | ||
[[File:Raid.png|left|frameless]] | |||
[[Syndicate raid suit|Syndicate Raid Suit]] | |||
== | ==Overview== | ||
The | The standardized [[Nuclear Operative]] suit of choice, and for good reason. The syndicate blood-red hardsuit is an 8TC cost hardsuit available to both [[Syndicate agent]]s and [[Nuclear Operative|Nuclear Operatives]] through the [[Traitor Uplink|Syndicate Uplink]]. The suit, much like the [[Syndicate Elite Hardsuit]] and [[Cybersun Juggernaut Suit]], is void-faring and is fitted with an inbuilt flashlight. [[Nuclear Operative]]s spawn with some variation of this suit equipped for free. | ||
==Stats== | |||
The Syndicate Hardsuit will slow you down by 10% if you are running. | |||
The Syndicate Hardsuit offer 50% protection against the following damage types: | |||
* Blunt | |||
* Slash | |||
* Pierce | |||
* Heat | |||
* Radiation | |||
* Explosion | |||
* Caustic | |||
(Note: when regarding suit values this purely relates to the "suit" aspect of the suit itself. The helmet provides a further 10% damage reduction in brute and heat damage. Note that this is multiplicative, and not additive. i.e 50% x 10% = 55% not 60% so as to not allow complete damage reduction.) | |||
== Use Cases== | |||
= | |||
General use | General use | ||
This suit is amazing in any and all cases as a general use cost effective way of dealing out death to the citizens of the station whilst keeping yourself alive | This suit is amazing in any and all cases as a general use cost effective way of dealing out death to the citizens of the station whilst keeping yourself alive. | ||
== | ==Cons== | ||
As for cons this suit does not really have any | As for cons, this suit does not really have any. However, the jack of all trades is a master of none. The other syndicate suits may provide better options in specialized situations. |
Latest revision as of 21:39, 14 May 2025
The Syndicate's iconic Blood-Red hardsuit. Known for false "Nukies!" callouts when worn.
Alternative suit variants

Overview
The standardized Nuclear Operative suit of choice, and for good reason. The syndicate blood-red hardsuit is an 8TC cost hardsuit available to both Syndicate agents and Nuclear Operatives through the Syndicate Uplink. The suit, much like the Syndicate Elite Hardsuit and Cybersun Juggernaut Suit, is void-faring and is fitted with an inbuilt flashlight. Nuclear Operatives spawn with some variation of this suit equipped for free.
Stats
The Syndicate Hardsuit will slow you down by 10% if you are running.
The Syndicate Hardsuit offer 50% protection against the following damage types:
- Blunt
- Slash
- Pierce
- Heat
- Radiation
- Explosion
- Caustic
(Note: when regarding suit values this purely relates to the "suit" aspect of the suit itself. The helmet provides a further 10% damage reduction in brute and heat damage. Note that this is multiplicative, and not additive. i.e 50% x 10% = 55% not 60% so as to not allow complete damage reduction.)
Use Cases
General use
This suit is amazing in any and all cases as a general use cost effective way of dealing out death to the citizens of the station whilst keeping yourself alive.
Cons
As for cons, this suit does not really have any. However, the jack of all trades is a master of none. The other syndicate suits may provide better options in specialized situations.