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Knowing the layout of the current station is important! All maps listed are currently in rotation.
{{Important|Title=Up to date map view|Note=Maps included on this page may become obsolete. For mostly always up-to-date maps use the official map view at https://map.spacestation14.com/}}


{| class="wikitable sortable"
Knowing the layout of the current station is important!
|+ Stations in SS14
|-
! Map !!  Description !! Creator !! Maintainer !! Min / Max Players
|-
| Saltern || [[File:Saltern Station.png|left|thumb|Click to enlarge]] <br> The default map for testing. || PJB || Emisse || 0 / 35
|-
| [[Bagelstation]] || [[File:Bagelstation13.png|thumb|left|Click to enlarge]] <br> Inspired by old bagel and old donut station from SS13. Released hot on the heels of Pillar to much fanfare.|| Emisse || Emisse || 35
|-
| Box Station || [[File:Box Station.png|thumb|left|Click to enlarge]] || AJCM, Emisse || Emisse || 35
|-
| Marathon Station || [[File:Marathonstation.png|left|thumb|Click to enlarge]] <br> Recreation of pubby station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. || Emisse || Emisse || 35 / 75
|-
| Split Station || [[File:Splitstation.png|left|thumb|Click to enlarge]] <br> First played with the idea of separating cargo and salvage and as a test for grid splitting. || Peptide || Peptide || 50
|-
| NSS Pillar || [[File:NSSPillar.png|left|thumb|Click to enlarge]] <br> The third major map to hit SS14. Partially inspired by Box and intended to be one long ship-station very loosely inspired by the Pillar of Autumn. Also the first map to feature docked escape pods and shuttles. Spacious map with large departments, good for new players to learn the ropes. || Peptide || Peptide || 40
|-
| Lighthouse Station || [[File:Lighthouse.png|left|thumb|Click to enlarge]] <br> An original map created with feedback and assistance from the mapping contributors and #Cartography. || Old Dance Jacket || || 35 / 75
|-
| Meta Station || [[File:Metastation.png|thumb|left|Click to enlarge]] || Emisse || Emisse || 35
|-
| Omega Station || [[File:Omega.png|thumb|left|Click to enlarge]] || Emisse || Emisse || 0 / 35
|-
| Kettle Station || [[File:Kettle_Station.png|thumb|left|Click to enlarge]] || Checkraze || Checkraze || ?
|-
| Cluster Station || [[File:Cluster_Station.png|thumb|left|Click to enlarge]] Low pop station || Scribbles || Scribbles || 0 / 35
|}


<!--
=== Amber Station ===
=== Packedstation ===
[[File:Amber station thumb.webp|thumb|''This is a preview image.'']]
Recreated for SS14 by Timrod based on the map with the same name from SS13. This was the second major map to hit the game and has a minimum player count of 15 and a maximum of 55.
[https://map.spacestation14.com/?map=amber Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/amber/master/1191 Full map]
 
Amber Station is an ex-independent amalgamation of various ships cobbled together around some asteroids which has recently come under the ownership of Nanotrasen.
 
Created for SS14.
 
'''Players:''' 7 - 60
 
'''Mappers:''' Southbridge, Flipsie27
 
{{clear}}
 
=== Bagel Station ===
[[File:Bagel station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=bagel Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/bagel/master/794 Full map]
 
Inspired by Bagel and Donut Station from SS13. Released hot on the heels of Pillar to much fanfare.
 
'''Players:''' 35 - 80
 
'''Mappers:''' Emisse
 
{{clear}}
 
=== Box Station ===
[[File:Box station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=box Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/box/master/1588 Full map]
 
'''Players:''' 50+
 
'''Mappers:''' AJCM, Emisse
 
{{clear}}
 
=== Cog ===
[[File:Cog station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=cog Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/cog/master/1191 Full map]
 
Inspired by goonstation's Cog Station. It's based on an circular design with space in the middle. Cause of much pain for engineers due to the way power is set up.
 
'''Players:''' 40 - 80
 
'''Mappers:''' Spessman
 
{{clear}}
 
=== Convex Recreational Complex ===
{{Wip|Title=Work in Progress|Note=(Coming Next Update)}}
Interactive Map • Full map
 
Convex Recreation Complex is a very large station designed for crew needs, featuring a central Service area, with Medbay just nearby.
 
'''Players:''' 75+
 
'''Mappers:''' Spessman
 
{{clear}}
 
=== Core ===
[[File:Core station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=core Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/core/master/794 Full map]
 
Core is a station featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays.
 
'''Players:''' 35 - 70
 
'''Mappers:''' Ubaser
 
{{clear}}
 
=== Elkridge Depot ===
Interactive Map • Full map
 
Elkridge Depot is a run-down station, sorely reminding many people of Barratry Station.
 
'''Players:''' 7 - 35
 
'''Mappers:''' Deerstop
 
{{clear}}
 
=== Fland Installation ===
[[File:Fland station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=fland Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/fland/master/1191 Full map]
 
Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar.
 
'''Players:''' 70+
 
'''Mappers:''' Emisse, PigeonVerde (original author)
 
{{clear}}
 
=== Loop Station ===
[[File:Loop station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=loop Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/loop/master/1191 Full map]
 
Loop Station is build around a central twin Security and Medical department, with a large looping hallway and an open plaza surrounding them.
 
'''Players:''' 35 - 70
 
'''Mappers:''' TytosB
 
{{clear}}
 
=== Marathon Station ===
[[File:Marathon station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=marathon Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/marathon/master/794 Full map]
 
A recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing.
 
'''Players:''' 35 - 70
 
'''Mappers:''' Emisse
 
{{Clear|both}}
 
=== Meta ===
[[File:Meta station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=meta Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/meta/master/1191 Full map]
 
Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well.
 
'''Players:''' 35
 
'''Mappers:''' Emisse
 
{{Clear|both}}
 
=== Omega ===
[[File:Omega station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=omega Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/omega/master/1191 Full map]
 
Low-mid pop station.
 
'''Players:''' 0 - 35
 
'''Mappers:''' Emisse
 
{{Clear|both}}
 
=== Packed ===
[[File:Packed station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=packed Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/packed/master/794 Full map]
 
Recreated for SS14 by Timrod based on the map with the same name from SS13. This is the second major map to hit the game.
 
'''Players:''' 15 - 55
 
'''Mappers:''' Timrod
 
{{Clear|both}}
 
=== Reach ===
[[File:Reach station thumb.webp|thumb|''This is a preview image.'']]
[https://map.spacestation14.com/?map=reach Interactive Map] • [https://mapserver.spacestation14.com/api/Image/grid/reach/master/1191 Full map]
 
An ultra-low pop map originally made by Schiene and remastered by Emisse featuring a tiny ship.
 
'''Players:''' 0 - 5
 
'''Mappers:''' Schiene, Emisse{{Clear|both}}


<br clear=all>
-->
[[Category:Maps]]
[[Category:Maps]]

Latest revision as of 15:03, 8 February 2025

Up to date map view

Maps included on this page may become obsolete. For mostly always up-to-date maps use the official map view at https://map.spacestation14.com/


Knowing the layout of the current station is important!

Amber Station

This is a preview image.

Interactive MapFull map

Amber Station is an ex-independent amalgamation of various ships cobbled together around some asteroids which has recently come under the ownership of Nanotrasen.

Created for SS14.

Players: 7 - 60

Mappers: Southbridge, Flipsie27

Bagel Station

This is a preview image.

Interactive MapFull map

Inspired by Bagel and Donut Station from SS13. Released hot on the heels of Pillar to much fanfare.

Players: 35 - 80

Mappers: Emisse

Box Station

This is a preview image.

Interactive MapFull map

Players: 50+

Mappers: AJCM, Emisse

Cog

This is a preview image.

Interactive MapFull map

Inspired by goonstation's Cog Station. It's based on an circular design with space in the middle. Cause of much pain for engineers due to the way power is set up.

Players: 40 - 80

Mappers: Spessman

Convex Recreational Complex

Work in Progress

(Coming Next Update)

Interactive Map • Full map

Convex Recreation Complex is a very large station designed for crew needs, featuring a central Service area, with Medbay just nearby.

Players: 75+

Mappers: Spessman

Core

This is a preview image.

Interactive MapFull map

Core is a station featuring a singularity in the center along with an off-branching arrivals area and two solar panel arrays.

Players: 35 - 70

Mappers: Ubaser

Elkridge Depot

Interactive Map • Full map

Elkridge Depot is a run-down station, sorely reminding many people of Barratry Station.

Players: 7 - 35

Mappers: Deerstop

Fland Installation

This is a preview image.

Interactive MapFull map

Fland is a soft port of the BeeStation map of the same name. there are some big differences between SS14's and Bee's but overall the layout and department layout are similar.

Players: 70+

Mappers: Emisse, PigeonVerde (original author)

Loop Station

This is a preview image.

Interactive MapFull map

Loop Station is build around a central twin Security and Medical department, with a large looping hallway and an open plaza surrounding them.

Players: 35 - 70

Mappers: TytosB

Marathon Station

This is a preview image.

Interactive MapFull map

A recreation of Pubby Station from TG's SS13 server. Midpop map that contains all current SS14 jobs and amenities you are used to. The easily-understood hall layout is perfect for vehicle racing.

Players: 35 - 70

Mappers: Emisse

Meta

This is a preview image.

Interactive MapFull map

Midpop map featuring similar design language as box/delta. Inspiration was taken from many forms of Meta over the years for this with a lot of unique ideas as well.

Players: 35

Mappers: Emisse

Omega

This is a preview image.

Interactive MapFull map

Low-mid pop station.

Players: 0 - 35

Mappers: Emisse

Packed

This is a preview image.

Interactive MapFull map

Recreated for SS14 by Timrod based on the map with the same name from SS13. This is the second major map to hit the game.

Players: 15 - 55

Mappers: Timrod

Reach

This is a preview image.

Interactive MapFull map

An ultra-low pop map originally made by Schiene and remastered by Emisse featuring a tiny ship.

Players: 0 - 5

Mappers: Schiene, Emisse