User:NorthwoodTodd: Difference between revisions
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== This is nowhere near ready to be posted so dont f***ing @ me == | |||
=== Guide to GAS === | |||
==== How to nab ==== | |||
== Giant Armoured Serpentid Unique Mechanics == | |||
=== Unique Hand System === | |||
Serpentids have two unique sets of hands which are used depending on the situation they find themselves in, their manipulation arms function as a pair of standard human arms that deal much less damage in combat, the hunting arms however cannot hold most forms of weapon but deal more damage. | |||
Serpentids are incapable of holding/using: | |||
* All forms of firearm | |||
* Knives | |||
* Most things classified as weapons | |||
=== Breathing === | |||
The unique oxygen strategy of the giant armoured serpentid relies on using the plasma stored from both the air and from the food they eat. They create acetone using a special organ to extract components from what they eat and the air, mixing it with plasma to create dexalin. This is used to supplement the insufficient oxygen they get from the air around them and enables them to live in areas, like human ships and bases, with even lower oxygen levels and pressure than their home planet. They need to create acetone frequently to maintain their level of dexalin. Theoretically, they wouldn’t need dexalin in an environment with sufficient levels of oxygen at a high enough pressure. | |||
=== The Body === | |||
Serpentids have a unique physiology which makes it so they cannot wear any form of armour or hardsuit. They are exceptionally resistant to most forms of melee damage and small arms fire, however if they are set on fire or poisoned they will suffer greatly from it. | |||
== Roleplay stuff (optional but never hurts) == | |||
=== Naming Conventions === | |||
Serpentids much like other races have specific naming standards, using only mononyms so instead of finding a serpentid called "Jack Johnson", they would simply be called "Jack" | |||
=== Emote ideas === | |||
* Hissing or buzzing at things that get too close | |||
* Trying to clean eyes if flashed or otherwise blinded | |||
* Loom over people | |||
* Switch arms as a warning | |||
* Glare at things annoying you | |||
* Snap jaws in direction of things you want to intimidate | |||
* Could click or grind mandibles to self while thinking | |||
* Your threat indicator exists for a reason, use it. |
Latest revision as of 01:44, 28 May 2022
This is nowhere near ready to be posted so dont f***ing @ me
Guide to GAS
How to nab
Giant Armoured Serpentid Unique Mechanics
Unique Hand System
Serpentids have two unique sets of hands which are used depending on the situation they find themselves in, their manipulation arms function as a pair of standard human arms that deal much less damage in combat, the hunting arms however cannot hold most forms of weapon but deal more damage.
Serpentids are incapable of holding/using:
- All forms of firearm
- Knives
- Most things classified as weapons
Breathing
The unique oxygen strategy of the giant armoured serpentid relies on using the plasma stored from both the air and from the food they eat. They create acetone using a special organ to extract components from what they eat and the air, mixing it with plasma to create dexalin. This is used to supplement the insufficient oxygen they get from the air around them and enables them to live in areas, like human ships and bases, with even lower oxygen levels and pressure than their home planet. They need to create acetone frequently to maintain their level of dexalin. Theoretically, they wouldn’t need dexalin in an environment with sufficient levels of oxygen at a high enough pressure.
The Body
Serpentids have a unique physiology which makes it so they cannot wear any form of armour or hardsuit. They are exceptionally resistant to most forms of melee damage and small arms fire, however if they are set on fire or poisoned they will suffer greatly from it.
Roleplay stuff (optional but never hurts)
Naming Conventions
Serpentids much like other races have specific naming standards, using only mononyms so instead of finding a serpentid called "Jack Johnson", they would simply be called "Jack"
Emote ideas
- Hissing or buzzing at things that get too close
- Trying to clean eyes if flashed or otherwise blinded
- Loom over people
- Switch arms as a warning
- Glare at things annoying you
- Snap jaws in direction of things you want to intimidate
- Could click or grind mandibles to self while thinking
- Your threat indicator exists for a reason, use it.