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-- Contains utilities for working with in-game items.
-- todo: material sorting. based on alphabetical sorting? maybe at .json generation step, convert materials to an array?
local p = {} --p stands for package
local getArgs = require('Module:Arguments').getArgs
local recipes_by_recipe_method = {
lathe = mw.loadJsonData("Module:Item recipe/recipes by method/lathe.json")
}
-- A table containing item recipes, identified by recipe IDs.
-- local recipes_by_recipe_id =
-- A table containing item recipe categories, identified by recipe category IDs.
-- local recipy_categories_by_recipe_category_id = mw.loadJsonData("Module:Item recipe/recipy categories by recipe category id.json")
-- ====================
function numeric_table_length(t)
local count = 0
 
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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